Player Matchup

Kukulkan
Kukulkan
CancelThat8124
Kukulkan
Level 125
God Stats
51W - 44L
1,489 SR
Queue Stats
1,158W - 1,153L
1,491 Elo+
Solo
Artemis
Artemis
Dangerdude014
Artemis
Level 147
God Stats
6W - 4L
1,461 SR
Queue Stats
98W - 82L
1,549 Elo+
Solo
Nu Wa
Nu Wa
FLUXmeister007
Nu Wa
Level 158
God Stats
63W - 54L
1,574 SR
Queue Stats
418W - 473L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
SwiftPotential
Kumbhakarna
Level 189
God Stats
0W - 2L
1,239 SR
Queue Stats
18W - 21L
1,534 Elo+
Solo
Chang'e
Chang'e
arneydude21
Chang'e
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,394 Elo+
Solo
Team Averages
Level 130
1,453 SR
1,497 Elo+

VS

Team Averages
Level 138
1,567 SR
1,594 Elo+
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AaronS17
Hachiman
Level 117
God Stats
7W - 9L
1,529 SR
Queue Stats
115W - 55L
1,655 Elo+
Party 1
Tyr
Tyr
Andresduve
Tyr
Level 126
God Stats
3W - 4L
1,623 SR
Queue Stats
215W - 210L
1,568 Elo+
Solo
Yu Huang
Yu Huang
Emmsiii281
Yu Huang
Level 164
God Stats
1W - 0L
1,306 SR
Queue Stats
16W - 17L
1,574 Elo+
Solo
Fenrir
Fenrir
dmmjdm
Fenrir
Level 124
God Stats
6W - 2L
1,875 SR
Queue Stats
107W - 52L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 5 / 1
6,082
1,014
3,830
6,109
2,027
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
1 / 3 / 0
6,308
1,051
4,261
5,744
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 1
5,798
966
1,095
942
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SwiftPotential
Kumbhakarna
11
1 / 4 / 1
6,905
1,151
4,735
12,062
6,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
arneydude21
Chang'e
10
0 / 4 / 0
5,942
990
3,512
8,311
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
4 / 0 / 8
7,805
1,301
6,339
3,962
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
AaronS17
Hachiman
12
2 / 2 / 7
7,127
1,188
5,119
4,005
1,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 4
7,021
1,170
2,039
4,494
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Emmsiii281
Yu Huang
13
1 / 0 / 7
7,156
1,193
6,604
3,561
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
dmmjdm
Fenrir
13
7 / 0 / 6
8,243
1,374
8,237
6,711
3,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
17
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
8
8
W
Hachiman
AaronS17
Hachiman
2
2
7
2.75
W
3
0
4
5
L
Kukulkan
0
5
1
0.1
L
Artemis
1
3
0
0.33
W
Yu Huang
Emmsiii281
Yu Huang
1
0
7
4.5
L
0
1
1
0.5
L
Kumbhakarna
SwiftPotential
Kumbhakarna
1
4
1
0.38
L
Chang'e
arneydude21
Chang'e
0
4
0
0
W
Fenrir
dmmjdm
Fenrir
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
28,338
33,168
Taken
22,733
13,070
Mitigated
13,012
2,321
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,339
336
0
746
3,962
3,016
0
2,171
1,791
12,176
710
W
Hachiman
AaronS17
Hachiman
5,119
2,789
0
719
4,005
1,126
0
2,681
1,324
0
15,076
W
2,039
185
0
1,534
4,494
4,142
0
1,977
2,517
0
12,806
L
Kukulkan
3,830
382
0
131
6,109
2,027
0
2,646
3,095
16,286
512
L
Artemis
4,261
1,127
0
95
5,744
1,785
0
2,313
3,189
0
14,828
W
Yu Huang
Emmsiii281
Yu Huang
6,604
468
0
874
3,561
1,219
0
1,925
1,636
19,852
1,101
L
1,095
411
0
113
942
218
0
236
692
3,123
0
L
Kumbhakarna
SwiftPotential
Kumbhakarna
4,735
234
0
321
12,062
6,471
0
2,667
9,157
9,917
0
L
Chang'e
arneydude21
Chang'e
3,512
39
621
1,040
8,311
2,569
0
3,638
4,408
15,930
0
W
Fenrir
dmmjdm
Fenrir
8,237
2,399
0
2,213
6,711
3,509
0
4,235
2,476
0
16,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
37,352
81
Minions Killed
122
2
Camps Cleared
8
472,460
Distance Traveled
607,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,805
1,301
17
3
1
130,003
0
W
Hachiman
7,127
1,188
26
4
1
99,930
0
W
Tyr
7,021
1,170
25
4
1
134,290
0
L
Kukulkan
6,082
1,014
31
5
0
110,743
0
L
Artemis
6,308
1,051
22
4
1
96,846
0
W
Yu Huang
7,156
1,193
35
6
1
116,176
0
L
Nu Wa
5,798
966
3
1
0
25,600
0
L
Kumbhakarna
6,905
1,151
7
1
0
126,708
0
L
Chang'e
5,942
990
18
3
1
112,563
0
W
Fenrir
8,243
1,374
19
3
4
126,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role