Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Firefox37773
Cabrakan
Level 101
God Stats
3W - 4L
1,484 SR
Queue Stats
308W - 267L
1,483 Elo+
Solo
Ra
Ra
GGJiraiyaSonin
Ra
Level 145
God Stats
2W - 1L
1,143 SR
Queue Stats
77W - 82L
1,450 Elo+
Solo
Bakasura
Bakasura
MythXeus
Bakasura
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 87L
1,501 Elo+
Party 1
Chronos
Chronos
Vola SPZ
Chronos
Level 105
God Stats
2W - 0L
1,284 SR
Queue Stats
465W - 455L
1,481 Elo+
Solo
Team Averages
Level 112
1,382 SR
1,483 Elo+

VS

Team Averages
Level 81
1,503 SR
1,432 Elo+
Ishtar
Ishtar
BobbleHead00371
Ishtar
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,349 Elo+
Party 2
Bacchus
Bacchus
Kyletx22
Bacchus
Level 105
God Stats
3W - 2L
1,484 SR
Queue Stats
26W - 32L
1,432 Elo+
Party 2
Bakasura
Bakasura
Misterbriteside1
Bakasura
Level 68
God Stats
13W - 11L
1,547 SR
Queue Stats
330W - 296L
1,413 Elo+
Solo
Tyr
Tyr
elculeador3500
Tyr
Level 68
God Stats
73W - 68L
1,486 SR
Queue Stats
197W - 166L
1,490 Elo+
Solo
Nu Wa
Nu Wa
koekoelu
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 299L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
5,997
600
2,973
8,578
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
Firefox37773
Cabrakan
9
1 / 3 / 3
5,524
552
5,316
10,319
8,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
4 / 2 / 2
7,093
709
5,639
6,776
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MythXeus
Bakasura
12
5 / 0 / 3
6,627
663
5,085
9,930
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Vola SPZ
Chronos
10
2 / 2 / 2
5,404
540
5,437
6,413
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,275
528
5,540
6,651
1,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Kyletx22
Bacchus
9
1 / 1 / 4
5,710
571
5,688
9,110
6,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 4 / 1
5,671
567
6,231
10,457
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 0
6,898
690
3,912
6,019
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
koekoelu
Nu Wa
11
1 / 4 / 4
6,145
615
5,584
6,583
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
7
7
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
2
3
3
1.17
W
Cabrakan
Firefox37773
Cabrakan
1
3
3
0.83
W
4
2
2
2.5
L
Bacchus
Kyletx22
Bacchus
1
1
4
3
L
3
4
1
0.88
W
Bakasura
MythXeus
Bakasura
5
0
3
6.5
W
Chronos
Vola SPZ
Chronos
2
2
2
1.5
L
0
0
0
0
L
Nu Wa
koekoelu
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
26,955
42,016
Taken
38,820
22,384
Mitigated
18,490
15,659
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,973
437
0
2,827
8,578
6,013
0
333
8,159
0
44,967
L
5,540
4,006
0
2,263
6,651
1,940
0
5,013
1,638
0
24,488
W
Cabrakan
Firefox37773
Cabrakan
5,316
1,074
0
1,860
10,319
8,772
0
2,191
7,788
15,609
2,515
W
5,639
1,116
324
2,377
6,776
1,984
0
2,892
3,416
57,190
1,772
L
Bacchus
Kyletx22
Bacchus
5,688
951
0
2,760
9,110
6,773
0
2,987
5,823
25,107
0
L
6,231
4,166
0
5,315
10,457
3,551
0
3,735
6,125
0
22,751
W
Bakasura
MythXeus
Bakasura
5,085
3,196
0
6,786
9,930
3,485
0
2,084
7,195
0
30,219
W
Chronos
Vola SPZ
Chronos
5,437
1,383
0
1,485
6,413
2,130
0
2,985
3,120
30,759
0
L
3,912
257
0
3,144
6,019
4,923
0
0
5,994
0
58,844
L
Nu Wa
koekoelu
Nu Wa
5,584
1,360
0
711
6,583
1,303
0
3,412
2,791
36,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
29,699
360
Minions Killed
340
0
Camps Cleared
0
1,082,773
Distance Traveled
1,087,695
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,997
600
102
10
0
206,263
4
L
Ishtar
5,275
528
45
5
0
187,656
0
W
Cabrakan
5,524
552
25
3
0
197,948
0
W
Ra
7,093
709
110
11
0
213,794
0
L
Bacchus
5,710
571
33
3
0
221,661
1
L
Bakasura
5,671
567
66
7
0
243,822
1
W
Bakasura
6,627
663
73
7
0
253,900
0
W
Chronos
5,404
540
50
5
0
210,868
0
L
Tyr
6,898
690
118
12
0
242,681
2
L
Nu Wa
6,145
615
78
8
0
191,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role