Player Matchup

Kumbhakarna
Kumbhakarna
DoYouLIkePickles
Kumbhakarna
Level 122
God Stats
2W - 3L
1,816 SR
Queue Stats
88W - 109L
1,520 Elo+
Party 1
Anubis
Anubis
LordJuggzz
Anubis
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
51W - 71L
1,460 Elo+
Party 1
Da Ji
Da Ji
MattBalthazar
Da Ji
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 65L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
RisuJ
Hou Yi
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 26L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
ijazp
Kukulkan
Level 106
God Stats
4W - 7L
1,570 SR
Queue Stats
90W - 112L
1,471 Elo+
Party 1
Team Averages
Level 104
1,577 SR
1,501 Elo+

VS

Team Averages
Level 91
1,506 SR
1,537 Elo+
Bacchus
Bacchus
CuzImNicoPvP
Bacchus
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
378W - 379L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
DualMagic47
Baron Samedi
Level 36
God Stats
3W - 5L
1,372 SR
Queue Stats
11W - 16L
1,399 Elo+
Solo
Vamana
Vamana
ExaltedImmortal
Vamana
Level 159
God Stats
5W - 5L
1,501 SR
Queue Stats
397W - 398L
1,569 Elo+
Solo
Artemis
Artemis
Pizdogryz
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 2
Anubis
Anubis
schick241Nacken
Anubis
Level 135
God Stats
19W - 13L
1,658 SR
Queue Stats
406W - 404L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoYouLIkePickles
Kumbhakarna
11
1 / 5 / 2
6,638
443
2,054
12,774
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
LordJuggzz
Anubis
14
3 / 5 / 0
8,913
594
9,439
13,179
7,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 5 / 3
7,026
468
5,999
12,136
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
RisuJ
Hou Yi
11
1 / 5 / 2
6,591
439
2,866
10,101
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ijazp
Kukulkan
12
1 / 3 / 0
7,185
479
5,456
4,531
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CuzImNicoPvP
Bacchus
12
0 / 1 / 14
7,926
528
6,538
9,495
8,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
DualMagic47
Baron Samedi
14
3 / 0 / 3
8,089
539
5,528
6,634
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
8,361
557
7,842
12,682
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Pizdogryz
Artemis
14
2 / 3 / 8
7,899
527
5,676
8,333
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
17 / 0 / 2
10,178
679
12,492
6,108
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
23
23
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CuzImNicoPvP
Bacchus
0
1
14
7
L
Kumbhakarna
DoYouLIkePickles
Kumbhakarna
1
5
2
0.4
W
Baron Samedi
DualMagic47
Baron Samedi
3
0
3
4.5
W
1
4
2
0.5
L
Anubis
LordJuggzz
Anubis
3
5
0
0.6
L
2
5
3
0.7
W
Artemis
Pizdogryz
Artemis
2
3
8
2
L
Hou Yi
RisuJ
Hou Yi
1
5
2
0.4
L
Kukulkan
ijazp
Kukulkan
1
3
0
0.33
W
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
38,076
52,721
Taken
43,252
23,886
Mitigated
27,263
14,437
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CuzImNicoPvP
Bacchus
6,538
581
0
3,042
9,495
8,820
0
3,052
6,319
21,613
2,651
L
Kumbhakarna
DoYouLIkePickles
Kumbhakarna
2,054
101
71
1,301
12,774
8,513
0
7,138
5,396
12,569
0
W
Baron Samedi
DualMagic47
Baron Samedi
5,528
566
64
2,169
6,634
3,302
42
4,158
2,272
42,878
1,009
W
7,842
3,911
0
4,063
12,682
9,774
0
6,821
5,825
0
62,470
L
Anubis
LordJuggzz
Anubis
9,439
484
0
4,847
13,179
7,908
40
4,671
7,698
71,549
1,231
L
5,999
1,339
0
4,294
12,136
3,673
0
3,497
8,527
0
48,057
W
Artemis
Pizdogryz
Artemis
5,676
1,309
0
856
8,333
2,441
1,105
632
7,701
0
54,345
L
Hou Yi
RisuJ
Hou Yi
2,866
1,095
0
3,410
10,101
2,505
0
5,042
5,059
0
45,168
L
Kukulkan
ijazp
Kukulkan
5,456
288
0
514
4,531
1,287
0
3,031
1,326
50,374
416
W
12,492
371
0
4,485
6,108
2,926
560
1,620
4,412
73,958
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
42,453
413
Minions Killed
427
0
Camps Cleared
0
1,380,795
Distance Traveled
1,425,133
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,926
528
34
2
0
308,567
1
L
Kumbhakarna
6,638
443
18
1
0
317,079
3
W
Baron Samedi
8,089
539
85
6
0
279,603
0
W
Vamana
8,361
557
119
8
0
271,735
0
L
Anubis
8,913
594
142
9
0
205,503
2
L
Da Ji
7,026
468
87
6
0
290,416
0
W
Artemis
7,899
527
86
6
0
246,624
0
L
Hou Yi
6,591
439
60
4
0
273,983
3
L
Kukulkan
7,185
479
106
7
0
293,814
2
W
Anubis
10,178
679
103
7
0
318,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role