Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ashenloc
Artemis
Level 156
God Stats
10W - 7L
1,624 SR
Queue Stats
205W - 184L
1,541 Elo+
Party 1
Fenrir
Fenrir
KingSharkk
Fenrir
Level 146
God Stats
7W - 6L
1,605 SR
Queue Stats
172W - 147L
1,574 Elo+
Party 2
Geb
Geb
Zørdøn
Geb
Level 152
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 61L
1,530 Elo+
Party 1
Ra
Ra
naacchh
Ra
Level 137
God Stats
8W - 11L
1,823 SR
Queue Stats
196W - 167L
1,592 Elo+
Party 2
Team Averages
Level 143
1,654 SR
1,547 Elo+

VS

Team Averages
Level 145
1,566 SR
1,576 Elo+
Kumbhakarna
Kumbhakarna
MîlfHuntêr
Kumbhakarna
Level 131
God Stats
4W - 1L
1,301 SR
Queue Stats
248W - 187L
1,597 Elo+
Party 3
Jing Wei
Jing Wei
ThomFoole
Jing Wei
Level 156
God Stats
4W - 1L
1,842 SR
Queue Stats
177W - 143L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
YourAverageKyle
Danzaburou
Level 124
God Stats
2W - 2L
1,476 SR
Queue Stats
52W - 41L
1,568 Elo+
Party 3
Ratatoskr
Ratatoskr
superSaiyan_vo
Ratatoskr
Level 118
God Stats
3W - 1L
1,513 SR
Queue Stats
98W - 78L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
xIIDARKUSIIx
Zhong Kui
Level 197
God Stats
22W - 12L
1,700 SR
Queue Stats
554W - 514L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 2 / 0
5,435
340
1,416
3,600
1,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Ashenloc
Artemis
13
0 / 2 / 2
7,584
474
9,591
13,055
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KingSharkk
Fenrir
14
5 / 3 / 5
8,293
518
6,305
14,645
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 5
7,510
469
9,772
18,423
13,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 4 / 5
9,591
599
17,862
12,646
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MîlfHuntêr
Kumbhakarna
13
2 / 1 / 5
8,612
538
6,896
16,654
14,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ThomFoole
Jing Wei
17
1 / 2 / 3
9,654
603
11,989
13,603
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
YourAverageKyle
Danzaburou
14
2 / 3 / 0
9,669
604
9,680
11,128
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
superSaiyan_vo
Ratatoskr
16
5 / 3 / 3
9,420
589
5,875
11,503
4,611
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xIIDARKUSIIx
Zhong Kui
15
3 / 3 / 5
9,361
585
13,586
15,070
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
13
13
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
L
Artemis
Ashenloc
Artemis
0
2
2
0.5
L
Fenrir
KingSharkk
Fenrir
5
3
5
2.5
W
Kumbhakarna
MîlfHuntêr
Kumbhakarna
2
1
5
4.5
W
Jing Wei
ThomFoole
Jing Wei
1
2
3
1.25
W
Danzaburou
YourAverageKyle
Danzaburou
2
3
0
0.67
L
2
2
5
2.25
L
5
4
5
1.88
W
Ratatoskr
superSaiyan_vo
Ratatoskr
5
3
3
2.17
W
Zhong Kui
xIIDARKUSIIx
Zhong Kui
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
48,026
62,369
Taken
67,958
31,736
Mitigated
38,319
21,024
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,416
295
0
1,675
3,600
1,795
0
0
3,600
9,224
0
L
Artemis
Ashenloc
Artemis
9,591
4,132
0
3,577
13,055
5,066
0
4,424
8,631
0
68,520
L
Fenrir
KingSharkk
Fenrir
6,305
1,399
0
3,949
14,645
5,949
428
2,083
12,562
0
42,325
W
Kumbhakarna
MîlfHuntêr
Kumbhakarna
6,896
992
0
1,752
16,654
14,841
0
4,984
11,583
17,058
1,095
W
Jing Wei
ThomFoole
Jing Wei
11,989
8,729
0
7,050
13,603
4,805
2,095
3,532
10,071
0
91,409
W
Danzaburou
YourAverageKyle
Danzaburou
9,680
3,110
0
3,937
11,128
4,207
734
5,751
5,377
0
71,832
L
9,772
1,204
2,084
4,060
18,423
13,914
0
6,931
11,492
21,958
0
L
17,862
1,062
2,405
3,274
12,646
5,012
0
6,687
5,959
86,730
0
W
Ratatoskr
superSaiyan_vo
Ratatoskr
5,875
1,323
0
1,666
11,503
4,611
32
3,779
7,656
0
70,859
W
Zhong Kui
xIIDARKUSIIx
Zhong Kui
13,586
1,330
0
5,562
15,070
9,855
694
10,678
4,065
61,101
2,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
46,716
373
Minions Killed
510
0
Camps Cleared
0
1,373,556
Distance Traveled
1,653,904
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,435
340
15
1
0
65,817
0
L
Artemis
7,584
474
115
7
0
282,734
0
L
Fenrir
8,293
518
66
4
0
357,942
0
W
Kumbhakarna
8,612
538
16
1
0
357,952
8
W
Jing Wei
9,654
603
151
9
0
327,681
0
W
Danzaburou
9,669
604
119
7
0
286,100
1
L
Geb
7,510
469
20
1
0
339,686
2
L
Ra
9,591
599
157
10
0
327,377
0
W
Ratatoskr
9,420
589
103
6
0
384,739
0
W
Zhong Kui
9,361
585
121
8
0
297,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role