Player Matchup

Tyr
Tyr
CorrosiveRifle
Tyr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 58L
1,551 Elo+
Solo
Arachne
Arachne
Dunkys_Dones
Arachne
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
KSYToXiC814
Nu Wa
Level 87
God Stats
3W - 4L
1,465 SR
Queue Stats
237W - 229L
1,480 Elo+
Solo
Jormungandr
Jormungandr
YTDalvin13xD_TTV
Jormungandr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Rama
Rama
asickpuppy
Rama
Level 126
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 2L
1,623 Elo+
Solo
Team Averages
Level 94
1,455 SR
1,539 Elo+

VS

Team Averages
Level 163
1,499 SR
1,506 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gil9505
Zeus
Level 166
God Stats
74W - 84L
1,512 SR
Queue Stats
482W - 483L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Gravepleb
Xing Tian
Level 158
God Stats
8W - 5L
1,534 SR
Queue Stats
513W - 498L
1,548 Elo+
Solo
Hel
Hel
Pianoriff88
Hel
Level 119
God Stats
8W - 8L
1,429 SR
Queue Stats
140W - 151L
1,511 Elo+
Solo
Fenrir
Fenrir
ReDSeBaSxX
Fenrir
Level 144
God Stats
3W - 1L
1,518 SR
Queue Stats
223W - 198L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,752
639
786
3,178
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Dunkys_Dones
Arachne
8
0 / 4 / 0
4,310
479
1,911
6,335
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 4 / 0
4,841
538
4,361
4,950
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
YTDalvin13xD_TTV
Jormungandr
1
0 / 0 / 0
1,668
185
0
0
0
9
0 / 2 / 0
4,855
539
2,531
5,317
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
5,026
558
1,235
3,411
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Gil9505
Zeus
9
0 / 0 / 0
4,957
551
257
2,934
597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Gravepleb
Xing Tian
9
1 / 0 / 1
5,298
589
1,929
6,648
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
5,399
600
3,179
4,550
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
ReDSeBaSxX
Fenrir
11
8 / 0 / 1
6,177
686
5,465
7,054
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
10
10
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
0
0
0
0
L
Arachne
Dunkys_Dones
Arachne
0
4
0
0
W
Zeus
Gil9505
Zeus
0
0
0
0
W
Xing Tian
Gravepleb
Xing Tian
1
0
1
1.5
L
1
4
0
0.25
W
1
1
2
2
W
Fenrir
ReDSeBaSxX
Fenrir
8
0
1
8.5
L
Jormungandr
YTDalvin13xD_TTV
Jormungandr
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,589
Damage
12,065
19,780
Taken
24,597
5,687
Mitigated
9,551
5,770
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,235
582
0
765
3,411
924
1,076
98
3,295
0
34,579
L
786
54
0
1,448
3,178
1,038
0
257
2,921
0
30,853
L
Arachne
Dunkys_Dones
Arachne
1,911
1,567
0
1,182
6,335
1,976
0
1,046
5,245
0
18,479
W
Zeus
Gil9505
Zeus
257
0
0
1,893
2,934
597
0
212
2,680
27,231
0
W
Xing Tian
Gravepleb
Xing Tian
1,929
135
0
1,401
6,648
4,319
0
367
6,206
16,465
1,084
L
4,361
845
0
1,160
4,950
1,169
0
2,533
1,981
25,693
746
W
3,179
131
325
2,560
4,550
1,076
0
2,399
1,817
32,366
0
W
Fenrir
ReDSeBaSxX
Fenrir
5,465
1,461
0
1,593
7,054
2,635
0
604
6,355
0
38,600
L
Jormungandr
YTDalvin13xD_TTV
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,531
1,866
0
1,980
5,317
1,504
0
873
4,444
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,426
Gold Earned
26,857
218
Minions Killed
322
0
Camps Cleared
0
700,099
Distance Traveled
796,743
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,026
558
91
10
0
160,076
2
L
Tyr
5,752
639
73
8
0
170,481
0
L
Arachne
4,310
479
39
4
0
206,810
0
W
Zeus
4,957
551
66
7
0
117,925
3
W
Xing Tian
5,298
589
27
3
0
148,596
0
L
Nu Wa
4,841
538
51
6
0
163,458
0
W
Hel
5,399
600
60
7
0
172,529
0
W
Fenrir
6,177
686
78
9
0
197,617
0
L
Jormungandr
1,668
185
0
0
0
0
0
L
Rama
4,855
539
55
6
0
159,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role