Player Matchup

Bacchus
Bacchus
ArleyRM
Bacchus
Level 99
God Stats
5W - 2L
1,650 SR
Queue Stats
16W - 23L
1,502 Elo+
Party 1
Scylla
Scylla
BoRiGaNgPR9
Scylla
Level 125
God Stats
4W - 6L
1,447 SR
Queue Stats
192W - 194L
1,456 Elo+
Party 2
Zeus
Zeus
Lynuxx
Zeus
Level 110
God Stats
1W - 1L
1,732 SR
Queue Stats
21W - 19L
1,600 Elo+
Party 1
Mulan
Mulan
MeLlamanMoya
Mulan
Level 127
God Stats
43W - 45L
1,567 SR
Queue Stats
193W - 203L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
popeto33
Hou Yi
Level 25
God Stats
4W - 8L
1,402 SR
Queue Stats
45W - 42L
1,499 Elo+
Party 2
Team Averages
Level 97
1,559 SR
1,513 Elo+

VS

Team Averages
Level 154
1,500 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ChucklingBuddha
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Charon
Charon
TheBabaduke
Charon
Level 113
God Stats
24W - 20L
1,629 SR
Queue Stats
97W - 108L
1,484 Elo+
Solo
Hades
Hades
YungStallion858
Hades
Level 156
God Stats
4W - 0L
1,502 SR
Queue Stats
25W - 18L
1,466 Elo+
Solo
Chaac
Chaac
porchien
Chaac
Level 149
God Stats
4W - 3L
1,370 SR
Queue Stats
15W - 15L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArleyRM
Bacchus
10
0 / 5 / 1
5,429
905
2,933
7,645
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 3 / 2
6,029
1,005
3,081
4,053
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Lynuxx
Zeus
13
3 / 3 / 0
7,037
1,173
4,433
3,891
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 5 / 1
5,424
904
3,793
6,452
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
popeto33
Hou Yi
12
2 / 4 / 3
7,070
1,178
2,675
5,125
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 7
6,278
1,046
3,026
4,369
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 2 / 9
6,688
1,115
4,245
5,786
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charon
11
1 / 1 / 11
6,457
1,076
3,837
5,163
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 10
6,923
1,154
4,925
4,510
2,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
porchien
Chaac
13
11 / 1 / 4
7,445
1,241
6,252
6,599
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
20
20
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
7
3.5
L
Bacchus
ArleyRM
Bacchus
0
5
1
0.1
L
Scylla
1
3
2
0.67
W
3
2
9
3.75
L
Zeus
Lynuxx
Zeus
3
3
0
1
L
0
5
1
0.1
W
Charon
1
1
11
6.5
W
5
1
10
10
L
Hou Yi
popeto33
Hou Yi
2
4
3
0.88
W
Chaac
porchien
Chaac
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
22,285
27,166
Taken
26,427
14,068
Mitigated
12,720
2,675
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,026
47
594
1,457
4,369
1,728
318
2,501
1,710
15,480
371
L
Bacchus
ArleyRM
Bacchus
2,933
224
0
810
7,645
7,037
0
3,948
3,697
5,429
0
L
Scylla
3,081
161
0
720
4,053
1,141
0
2,062
1,991
13,212
0
W
4,245
1,765
0
0
5,786
1,882
262
1,882
3,831
0
10,399
L
Zeus
Lynuxx
Zeus
4,433
1,087
0
420
3,891
1,267
0
1,780
2,060
18,627
719
L
3,793
352
0
468
6,452
3,009
76
2,032
4,366
0
7,379
W
Charon
3,837
570
0
422
5,163
4,129
120
2,230
2,565
5,947
0
W
4,925
116
663
1,560
4,510
2,104
84
1,579
2,771
17,011
0
L
Hou Yi
popeto33
Hou Yi
2,675
1,741
0
257
5,125
1,614
306
1,730
3,395
0
11,225
W
Chaac
porchien
Chaac
6,252
261
0
1,472
6,599
2,877
0
1,366
4,922
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
33,791
96
Minions Killed
120
0
Camps Cleared
0
518,650
Distance Traveled
670,684
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,278
1,046
38
6
0
133,342
0
L
Bacchus
5,429
905
2
0
0
115,059
0
L
Scylla
6,029
1,005
29
5
0
99,295
0
W
Medusa
6,688
1,115
15
3
0
135,092
0
L
Zeus
7,037
1,173
44
7
0
122,706
0
L
Mulan
5,424
904
2
0
0
95,114
0
W
Charon
6,457
1,076
5
1
0
132,655
1
W
Hades
6,923
1,154
38
6
0
127,001
0
L
Hou Yi
7,070
1,178
19
3
0
86,476
0
W
Chaac
7,445
1,241
24
4
0
142,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role