Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Aizakku_X
Merlin
Level 126
God Stats
4W - 6L
1,491 SR
Queue Stats
190W - 177L
1,510 Elo+
Party 2
Bacchus
Bacchus
RegitooMarques
Bacchus
Level 120
God Stats
8W - 13L
1,542 SR
Queue Stats
281W - 324L
1,332 Elo+
Party 3
Ullr
Ullr
gerardoZ6060
Ullr
Level 47
God Stats
4W - 7L
1,525 SR
Queue Stats
116W - 104L
1,482 Elo+
Party 2
Lancelot
Lancelot
pamoi2504
Lancelot
Level 89
God Stats
7W - 4L
1,638 SR
Queue Stats
63W - 81L
1,426 Elo+
Party 2
Team Averages
Level 108
1,539 SR
1,450 Elo+

VS

Team Averages
Level 72
1,354 SR
1,482 Elo+
Heimdallr
Heimdallr
Lazy V6694
Heimdallr
Level 64
God Stats
5W - 3L
1,466 SR
Queue Stats
8W - 3L
1,586 Elo+
Party 1
Fenrir
Fenrir
RawdaMonster
Fenrir
Level 130
God Stats
2W - 3L
1,144 SR
Queue Stats
60W - 59L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmiteSuckMe
Cu Chulainn
Level 63
God Stats
3W - 3L
1,434 SR
Queue Stats
172W - 166L
1,480 Elo+
Solo
Athena
Athena
TTV_Ceezuhhh_
Athena
Level 28
God Stats
1W - 2L
1,212 SR
Queue Stats
51W - 42L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Trickyy Mochi
Nu Wa
Level 76
God Stats
78W - 64L
1,514 SR
Queue Stats
222W - 214L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 0
5,752
523
2,960
9,181
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Aizakku_X
Merlin
11
2 / 3 / 2
5,841
531
4,841
5,805
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,873
443
4,567
7,032
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
2 / 3 / 0
5,337
485
4,382
9,125
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
pamoi2504
Lancelot
11
2 / 1 / 3
5,689
517
3,016
7,045
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lazy V6694
Heimdallr
10
2 / 2 / 3
6,186
562
4,864
6,297
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
10
2 / 2 / 2
5,969
543
4,103
10,603
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
SmiteSuckMe
Cu Chulainn
13
2 / 0 / 1
7,844
713
6,222
7,633
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 1 / 6
6,596
600
3,414
8,702
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 2 / 3
7,210
655
5,298
4,063
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Merlin
Aizakku_X
Merlin
2
3
2
1
W
Heimdallr
Lazy V6694
Heimdallr
2
2
3
1.75
W
Fenrir
2
2
2
1.5
L
1
3
1
0.5
W
Cu Chulainn
SmiteSuckMe
Cu Chulainn
2
0
1
2.5
W
2
1
6
5
W
4
2
3
2.75
L
2
3
0
0.67
L
Lancelot
pamoi2504
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
23,901
38,188
Taken
37,298
19,900
Mitigated
17,680
12,122
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,960
141
0
2,312
9,181
7,230
0
1,064
8,117
0
40,594
L
Merlin
Aizakku_X
Merlin
4,841
80
0
820
5,805
1,431
0
3,310
2,495
33,970
219
W
Heimdallr
Lazy V6694
Heimdallr
4,864
2,604
0
1,758
6,297
1,870
0
1,257
4,931
0
36,237
W
Fenrir
4,103
407
0
2,748
10,603
3,990
0
1,268
9,221
0
35,787
L
4,567
328
0
1,280
7,032
6,140
0
2,535
4,497
21,741
0
W
Cu Chulainn
SmiteSuckMe
Cu Chulainn
6,222
895
0
1,585
7,633
4,863
0
118
7,479
5,550
54,571
W
3,414
1,352
0
2,788
8,702
5,899
173
3,709
4,423
14,314
0
W
5,298
1,804
0
478
4,063
1,058
847
1,627
1,902
38,821
0
L
4,382
2,242
0
3,553
9,125
2,782
0
1,572
7,553
0
34,401
L
Lancelot
pamoi2504
Lancelot
3,016
643
0
4,157
7,045
2,317
0
1,105
5,940
0
34,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
33,805
301
Minions Killed
308
0
Camps Cleared
0
1,194,605
Distance Traveled
1,127,000
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,752
523
83
8
0
215,469
3
L
Merlin
5,841
531
69
6
0
206,974
0
W
Heimdallr
6,186
562
59
5
0
215,720
0
W
Fenrir
5,969
543
59
5
0
229,612
0
L
Bacchus
4,873
443
28
3
0
254,901
2
W
Cu Chulainn
7,844
713
110
10
0
223,311
2
W
Athena
6,596
600
22
2
0
245,793
4
W
Nu Wa
7,210
655
58
5
0
212,564
0
L
Ullr
5,337
485
52
5
0
247,826
0
L
Lancelot
5,689
517
69
6
0
269,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role