Player Matchup

Amaterasu
Amaterasu
Bossculus
Amaterasu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,497 Elo+
Party 1
Bacchus
Bacchus
oral--
Bacchus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Freya
Freya
xNoOpps
Freya
Level 129
God Stats
7W - 1L
1,583 SR
Queue Stats
62W - 66L
1,438 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,478 Elo+

VS

Team Averages
Level 99
1,579 SR
1,469 Elo+
Anubis
Anubis
AccioDankNuggs
Anubis
Level 66
God Stats
16W - 14L
1,824 SR
Queue Stats
243W - 249L
1,488 Elo+
Solo
Sylvanus
Sylvanus
ShiningAura1600
Sylvanus
Level 84
God Stats
1W - 3L
1,414 SR
Queue Stats
82W - 73L
1,454 Elo+
Party 2
Hun Batz
Hun Batz
devin9
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bossculus
Amaterasu
15
1 / 2 / 6
9,157
832
7,829
11,721
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
oral--
Bacchus
15
4 / 2 / 2
9,176
834
5,560
7,280
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
xNoOpps
Freya
17
4 / 0 / 4
9,754
887
12,511
11,388
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,292
754
5,495
7,075
3,834
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
14
0 / 4 / 2
7,763
706
5,835
12,014
9,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
devin9
Hun Batz
15
4 / 2 / 0
8,918
811
10,530
10,905
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Amaterasu
Bossculus
Amaterasu
1
2
6
2
L
Sylvanus
0
4
2
0.25
L
Hun Batz
devin9
Hun Batz
4
2
0
2
W
Bacchus
oral--
Bacchus
4
2
2
2.5
W
Freya
xNoOpps
Freya
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
21,860
30,389
Taken
29,994
21,446
Mitigated
19,054
12,061
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,495
158
0
1,348
7,075
3,834
455
3,361
3,499
38,296
1,168
W
Amaterasu
Bossculus
Amaterasu
7,829
1,941
0
4,491
11,721
9,744
0
4,823
6,893
671
27,263
L
Sylvanus
5,835
1,498
1,306
3,445
12,014
9,088
0
7,349
4,124
14,658
0
L
Hun Batz
devin9
Hun Batz
10,530
2,234
0
476
10,905
6,132
0
7,317
3,064
0
28,193
W
Bacchus
oral--
Bacchus
5,560
141
0
809
7,280
7,804
0
2,782
4,494
14,207
250
W
Freya
xNoOpps
Freya
12,511
4,601
0
6,761
11,388
3,898
61
3,373
8,007
46,041
2,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
24,973
141
Minions Killed
124
0
Camps Cleared
0
641,339
Distance Traveled
608,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,292
754
70
6
0
183,466
0
W
Amaterasu
9,157
832
38
3
0
245,888
0
L
Sylvanus
7,763
706
22
2
0
194,772
0
L
Hun Batz
8,918
811
32
3
0
230,263
0
W
Bacchus
9,176
834
23
2
0
202,736
0
W
Freya
9,754
887
80
7
0
192,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role