Player Matchup

Hades
Hades
ChrisYahweh
Hades
Level 152
God Stats
89W - 61L
1,611 SR
Queue Stats
178W - 156L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Gzen890
Cthulhu
Level 62
God Stats
6W - 5L
1,542 SR
Queue Stats
151W - 139L
1,468 Elo+
Party 2
Freya
Freya
JOKERXZZZ
Freya
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 218L
1,509 Elo+
Solo
Mulan
Mulan
SANTIMO2K
Mulan
Level 124
God Stats
6W - 3L
1,649 SR
Queue Stats
233W - 231L
1,501 Elo+
Party 2
Shiva
Shiva
nosecom
Shiva
Level 80
God Stats
11W - 10L
1,510 SR
Queue Stats
236W - 243L
1,507 Elo+
Party 2
Team Averages
Level 113
1,562 SR
1,490 Elo+

VS

Team Averages
Level 103
1,552 SR
1,513 Elo+
Awilix
Awilix
 
Awilix
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Kaaalu
Izanami
Level 140
God Stats
6W - 6L
1,500 SR
Queue Stats
180W - 169L
1,534 Elo+
Solo
Janus
Janus
KairuBrethur
Janus
Level 106
God Stats
14W - 22L
1,414 SR
Queue Stats
106W - 102L
1,464 Elo+
Party 1
King Arthur
King Arthur
igorblackshadow3
King Arthur
Level 109
God Stats
4W - 5L
1,616 SR
Queue Stats
334W - 355L
1,565 Elo+
Solo
Cthulhu
Cthulhu
kepsua
Cthulhu
Level 108
God Stats
25W - 15L
1,730 SR
Queue Stats
84W - 76L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,697
592
4,336
9,114
3,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Gzen890
Cthulhu
9
2 / 1 / 5
6,717
517
4,337
8,966
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
JOKERXZZZ
Freya
14
3 / 2 / 3
7,907
608
5,019
9,503
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
SANTIMO2K
Mulan
13
6 / 2 / 3
7,531
579
8,744
10,870
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
nosecom
Shiva
12
5 / 0 / 3
7,748
596
4,451
9,567
5,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 6 / 0
5,642
434
3,847
13,164
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Kaaalu
Izanami
15
2 / 3 / 0
8,050
619
5,838
6,687
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 1
6,252
481
5,253
6,602
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
igorblackshadow3
King Arthur
7
0 / 5 / 0
5,099
392
2,365
5,891
2,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
kepsua
Cthulhu
12
3 / 2 / 1
6,616
509
10,844
9,581
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
6
7
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
6
0
0.17
W
3
2
2
2
W
Cthulhu
Gzen890
Cthulhu
2
1
5
4.5
W
Freya
JOKERXZZZ
Freya
3
2
3
2.25
L
Izanami
Kaaalu
Izanami
2
3
0
0.67
L
0
3
1
0.17
W
Mulan
SANTIMO2K
Mulan
6
2
3
3.75
L
King Arthur
igorblackshadow3
King Arthur
0
5
0
0
L
Cthulhu
kepsua
Cthulhu
3
2
1
1.75
W
Shiva
nosecom
Shiva
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
28,147
48,020
Taken
41,925
20,155
Mitigated
17,145
22,582
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,847
909
0
1,164
13,164
3,996
0
3,062
10,102
0
35,501
W
4,336
160
160
4,920
9,114
3,203
892
2,604
6,270
49,161
137
W
Cthulhu
Gzen890
Cthulhu
4,337
474
2,084
2,502
8,966
4,458
0
4,180
4,211
19,360
0
W
Freya
JOKERXZZZ
Freya
5,019
1,907
0
5,642
9,503
2,622
287
2,143
7,291
54,925
6,110
L
Izanami
Kaaalu
Izanami
5,838
3,566
0
2,009
6,687
1,849
0
3,177
3,510
0
72,135
L
5,253
441
0
623
6,602
1,604
0
3,497
3,105
38,808
0
W
Mulan
SANTIMO2K
Mulan
8,744
913
0
4,615
10,870
3,997
0
3,210
7,290
0
55,478
L
King Arthur
igorblackshadow3
King Arthur
2,365
361
0
1,232
5,891
2,580
0
0
5,891
0
17,895
L
Cthulhu
kepsua
Cthulhu
10,844
537
0
1,696
9,581
7,116
0
3,586
5,995
32,826
3,236
W
Shiva
nosecom
Shiva
4,451
1,313
440
2,219
9,567
5,875
116
2,122
6,948
0
42,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
31,659
372
Minions Killed
360
0
Camps Cleared
0
1,405,824
Distance Traveled
1,236,175
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,642
434
62
5
0
278,867
0
W
Hades
7,697
592
98
8
0
261,820
5
W
Cthulhu
6,717
517
20
2
0
291,903
6
W
Freya
7,907
608
100
8
0
259,432
2
L
Izanami
8,050
619
147
11
0
265,323
5
L
Janus
6,252
481
85
7
0
282,057
0
W
Mulan
7,531
579
86
7
0
293,129
0
L
King Arthur
5,099
392
23
2
0
128,976
0
L
Cthulhu
6,616
509
43
3
0
280,952
0
W
Shiva
7,748
596
68
5
0
299,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role