Player Matchup

Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
Dαvey
Xing Tian
Platinum I
Level 174
God Stats
3W - 0L
1,870 SR
Queue Stats
98W - 87L
1,795 MMR
Solo
Vulcan
Vulcan
Platinum II
Hybur
Vulcan
Platinum II
Level 158
God Stats
5W - 1L
1,973 SR
Queue Stats
32W - 15L
1,770 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
Riptzer
Guan Yu
Diamond V
Level 204
God Stats
20W - 6L
2,024 SR
Queue Stats
132W - 97L
1,889 MMR
Solo
Ne Zha
Ne Zha
Platinum III
iTakaraa
Ne Zha
Platinum III
Level 158
God Stats
8W - 14L
1,560 SR
Queue Stats
178W - 171L
1,797 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 185
1,785 SR
1,750 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 90
1,578 SR
1,760 MMR
Jormungandr
Jormungandr
Platinum IV
 
Jormungandr
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
TMacTheGoon
Chang'e
Platinum IV
Level 114
God Stats
5W - 10L
1,420 SR
Queue Stats
364W - 370L
1,765 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
Zekhov59
Kuzenbo
Platinum II
Level 146
God Stats
14W - 10L
1,727 SR
Queue Stats
232W - 213L
1,809 MMR
Party 1
Anhur
Anhur
Platinum V
chrishc29
Anhur
Platinum V
Level 42
God Stats
8W - 6L
1,611 SR
Queue Stats
36W - 29L
1,862 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum V
ivanhc72
Ratatoskr
Platinum V
Level 40
God Stats
5W - 5L
1,631 SR
Queue Stats
21W - 20L
1,862 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 1 / 0
6,182
618
7,071
6,839
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Dαvey
Xing Tian
9
0 / 0 / 5
5,670
567
2,333
8,130
4,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Hybur
Vulcan
12
3 / 0 / 3
6,673
667
6,752
2,558
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Riptzer
Guan Yu
12
6 / 2 / 0
7,238
724
6,803
9,291
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
iTakaraa
Ne Zha
10
2 / 1 / 3
5,603
560
4,050
7,394
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AthenaThothAresAo Kuang

VS

Bans
HorusKumbhakarnaMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 5 / 0
5,342
534
5,067
11,878
5,691
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
TMacTheGoon
Chang'e
9
0 / 4 / 0
5,067
507
2,948
7,451
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Zekhov59
Kuzenbo
7
0 / 0 / 1
4,695
470
2,073
6,557
4,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
chrishc29
Anhur
10
1 / 2 / 0
5,464
546
2,825
6,518
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ivanhc72
Ratatoskr
8
0 / 3 / 3
4,906
491
2,579
6,998
1,741
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
0
3
L
Jormungandr
 
Jormungandr
3
5
0
0.6
W
Xing Tian
Dαvey
Xing Tian
0
0
5
2.5
W
Vulcan
Hybur
Vulcan
3
0
3
4.5
W
Guan Yu
Riptzer
Guan Yu
6
2
0
3
L
Chang'e
TMacTheGoon
Chang'e
0
4
0
0
L
Kuzenbo
Zekhov59
Kuzenbo
0
0
1
0.5
L
Anhur
chrishc29
Anhur
1
2
0
0.5
W
Ne Zha
iTakaraa
Ne Zha
2
1
3
3.5
L
Ratatoskr
ivanhc72
Ratatoskr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
15,492
34,212
Taken
39,402
15,533
Mitigated
15,773
13,694
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,071
2,562
93
2,562
6,839
1,942
48
1,603
5,197
0
49,156
L
Jormungandr
 
Jormungandr
5,067
1,473
0
2,757
11,878
5,691
0
1,077
10,757
28,892
0
W
Xing Tian
Dαvey
Xing Tian
2,333
274
0
1,580
8,130
4,660
0
2,238
5,678
15,613
896
W
Vulcan
Hybur
Vulcan
6,752
502
0
563
2,558
755
0
934
1,510
54,563
0
W
Guan Yu
Riptzer
Guan Yu
6,803
612
108
4,104
9,291
6,121
0
3,398
5,421
0
45,399
L
Chang'e
TMacTheGoon
Chang'e
2,948
190
691
2,416
7,451
1,677
0
4,192
3,062
30,392
155
L
Kuzenbo
Zekhov59
Kuzenbo
2,073
630
0
1,502
6,557
4,915
0
1,506
4,927
7,135
0
L
Anhur
chrishc29
Anhur
2,825
1,670
0
1,199
6,518
1,749
0
957
5,561
0
44,707
W
Ne Zha
iTakaraa
Ne Zha
4,050
984
0
4,684
7,394
2,055
0
1,108
6,150
0
35,213
L
Ratatoskr
ivanhc72
Ratatoskr
2,579
649
0
1,882
6,998
1,741
0
779
6,217
0
25,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
25,474
362
Minions Killed
248
0
Camps Cleared
0
1,105,017
Distance Traveled
989,179
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,182
618
93
9
0
192,064
1
L
Jormungandr
5,342
534
34
3
0
176,696
3
W
Xing Tian
5,670
567
22
2
0
231,892
4
W
Vulcan
6,673
667
107
11
0
220,333
1
W
Guan Yu
7,238
724
77
8
0
206,523
2
L
Chang'e
5,067
507
74
7
0
188,619
2
L
Kuzenbo
4,695
470
8
1
0
215,241
5
L
Anhur
5,464
546
83
8
0
190,397
1
W
Ne Zha
5,603
560
63
6
0
254,205
0
L
Ratatoskr
4,906
491
49
5
0
218,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role