Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Epihfon
Ratatoskr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,315 Elo+
Solo
Ganesha
Ganesha
Klauuss
Ganesha
Level 159
God Stats
1W - 3L
1,281 SR
Queue Stats
421W - 414L
1,522 Elo+
Solo
Ishtar
Ishtar
Sacrano
Ishtar
Level 121
God Stats
2W - 1L
1,494 SR
Queue Stats
32W - 25L
1,544 Elo+
Solo
Hercules
Hercules
ahreboludo
Hercules
Level 126
God Stats
1W - 3L
1,782 SR
Queue Stats
71W - 92L
1,483 Elo+
Solo
Team Averages
Level 113
1,512 SR
1,473 Elo+

VS

Team Averages
Level 130
1,521 SR
1,427 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Malcovia
Nox
Level 126
God Stats
3W - 5L
1,607 SR
Queue Stats
244W - 330L
1,437 Elo+
Party 1
Medusa
Medusa
MrIruam
Medusa
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,303 Elo+
Solo
Chaac
Chaac
WunjoAlgiz
Chaac
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 226L
1,395 Elo+
Party 1
Ishtar
Ishtar
easypro96
Ishtar
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
543W - 510L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 6 / 4
7,708
701
6,433
9,465
3,809
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Epihfon
Ratatoskr
15
5 / 6 / 2
8,725
793
5,145
10,603
6,662
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Klauuss
Ganesha
16
1 / 2 / 12
9,066
824
6,384
12,895
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Sacrano
Ishtar
12
1 / 5 / 3
7,109
646
5,707
9,439
4,299
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ahreboludo
Hercules
15
2 / 4 / 7
8,493
772
8,006
11,474
17,615
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
7 / 2 / 15
10,255
932
14,677
8,213
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 10
9,605
873
6,860
7,493
3,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MrIruam
Medusa
15
1 / 2 / 14
9,537
867
11,616
6,287
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
3 / 5 / 11
8,812
801
4,911
12,268
13,035
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
easypro96
Ishtar
18
8 / 3 / 11
10,655
969
11,232
8,029
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
13
Kills
23
23
Deaths
13
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
4
1
W
Hun Batz
 
Hun Batz
7
2
15
7.25
L
Ratatoskr
Epihfon
Ratatoskr
5
6
2
1
L
Ganesha
Klauuss
Ganesha
1
2
12
3.5
W
4
1
10
9
W
Medusa
MrIruam
Medusa
1
2
14
4
L
Ishtar
Sacrano
Ishtar
1
5
3
0.5
W
Chaac
3
5
11
1.7
L
Hercules
ahreboludo
Hercules
2
4
7
1.38
W
Ishtar
easypro96
Ishtar
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
49,296
53,876
Taken
42,290
47,869
Mitigated
26,482
12,166
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,433
2,033
767
1,121
9,465
3,809
0
603
8,862
16,198
0
W
Hun Batz
 
Hun Batz
14,677
2,600
414
610
8,213
4,115
1,108
3,048
5,165
0
26,063
L
Ratatoskr
Epihfon
Ratatoskr
5,145
578
232
1,256
10,603
6,662
0
2,552
8,051
0
7,469
L
Ganesha
Klauuss
Ganesha
6,384
811
899
3,754
12,895
15,484
0
1,811
11,084
19,327
1,556
W
6,860
833
1,335
1,236
7,493
3,346
782
2,207
5,286
11,664
380
W
Medusa
MrIruam
Medusa
11,616
4,471
607
1,710
6,287
2,485
3,583
1,455
4,832
0
27,940
L
Ishtar
Sacrano
Ishtar
5,707
2,941
743
763
9,439
4,299
0
659
8,780
61
11,862
W
Chaac
4,911
447
679
1,118
12,268
13,035
346
3,189
9,079
593
13,207
L
Hercules
ahreboludo
Hercules
8,006
1,573
636
1,995
11,474
17,615
0
1,106
10,368
0
17,747
W
Ishtar
easypro96
Ishtar
11,232
5,983
1,487
1,320
8,029
3,501
555
2,679
5,350
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
48,864
98
Minions Killed
127
0
Camps Cleared
0
888,121
Distance Traveled
1,060,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,708
701
29
3
0
156,433
0
W
Hun Batz
10,255
932
31
3
0
220,344
0
L
Ratatoskr
8,725
793
13
1
0
152,964
0
L
Ganesha
9,066
824
4
0
0
203,483
0
W
Nox
9,605
873
19
2
0
229,108
0
W
Medusa
9,537
867
33
3
0
207,283
0
L
Ishtar
7,109
646
22
2
0
165,854
0
W
Chaac
8,812
801
13
1
0
192,479
0
L
Hercules
8,493
772
30
3
0
209,387
0
W
Ishtar
10,655
969
31
3
0
210,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role