Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IamFainterMule
Artio
Level 180
God Stats
46W - 59L
1,781 SR
Queue Stats
225W - 223L
1,608 Elo+
Solo
Amaterasu
Amaterasu
KSYToXiC814
Amaterasu
Level 87
God Stats
3W - 13L
1,380 SR
Queue Stats
246W - 237L
1,490 Elo+
Solo
Hel
Hel
Pianoriff88
Hel
Level 119
God Stats
8W - 9L
1,453 SR
Queue Stats
152W - 167L
1,521 Elo+
Solo
Izanami
Izanami
ReDSeBaSxX
Izanami
Level 144
God Stats
2W - 1L
1,855 SR
Queue Stats
329W - 279L
1,515 Elo+
Solo
Team Averages
Level 124
1,594 SR
1,527 Elo+

VS

Team Averages
Level 158
1,614 SR
1,525 Elo+
Xing Tian
Xing Tian
Gravepleb
Xing Tian
Level 158
God Stats
9W - 5L
1,498 SR
Queue Stats
721W - 705L
1,538 Elo+
Solo
Nu Wa
Nu Wa
PIGGY9094
Nu Wa
Level 158
God Stats
152W - 113L
1,626 SR
Queue Stats
317W - 306L
1,472 Elo+
Solo
Skadi
Skadi
asickpuppy
Skadi
Level 126
God Stats
1W - 0L
1,526 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Achilles
Achilles
azqwsxcderfvbgty
Achilles
Level 227
God Stats
8W - 5L
1,590 SR
Queue Stats
519W - 490L
1,586 Elo+
Solo
Mercury
Mercury
trueskatepower
Mercury
Level 122
God Stats
7W - 2L
1,833 SR
Queue Stats
217W - 213L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
1
0 / 0 / 0
2,558
512
0
125
23
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,258
652
907
4,851
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
KSYToXiC814
Amaterasu
6
0 / 1 / 0
3,447
689
631
4,190
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 0
4,067
813
1,370
3,444
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ReDSeBaSxX
Izanami
7
0 / 1 / 0
3,677
735
1,834
2,785
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gravepleb
Xing Tian
6
0 / 0 / 2
3,957
791
1,536
4,081
2,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nu Wa
PIGGY9094
Nu Wa
7
1 / 1 / 1
4,077
815
2,177
2,130
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
7
2 / 0 / 0
4,185
837
3,129
1,443
365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 0
4,106
821
1,848
2,765
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 1
3,733
747
504
4,168
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
W
Xing Tian
Gravepleb
Xing Tian
0
0
2
1
L
0
1
0
0
L
Amaterasu
KSYToXiC814
Amaterasu
0
1
0
0
W
Nu Wa
PIGGY9094
Nu Wa
1
1
1
1.5
L
1
2
0
0.5
L
Izanami
ReDSeBaSxX
Izanami
0
1
0
0
W
Skadi
2
0
0
2
W
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
9,194
15,395
Taken
14,587
5,632
Mitigated
4,950
6,692
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
0
0
0
0
125
23
0
91
0
0
0
W
Xing Tian
Gravepleb
Xing Tian
1,536
238
0
1,483
4,081
2,101
0
656
3,425
8,304
0
L
907
275
160
2,303
4,851
2,533
0
1,125
3,692
4,992
0
L
Amaterasu
KSYToXiC814
Amaterasu
631
58
0
1,968
4,190
1,706
0
81
4,075
0
16,109
W
Nu Wa
PIGGY9094
Nu Wa
2,177
946
77
641
2,130
515
0
1,244
760
20,315
618
L
1,370
51
0
1,324
3,444
754
0
1,479
1,827
23,287
0
L
Izanami
ReDSeBaSxX
Izanami
1,834
1,712
0
937
2,785
616
0
573
2,178
0
24,541
W
Skadi
3,129
1,541
0
437
1,443
365
0
251
1,192
0
25,179
W
1,848
563
0
1,205
2,765
1,006
0
0
2,576
0
24,154
W
504
78
0
2,992
4,168
963
0
0
4,168
0
18,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,007
Gold Earned
20,058
160
Minions Killed
190
0
Camps Cleared
0
431,403
Distance Traveled
555,786
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,558
512
0
0
0
0
0
W
Xing Tian
3,957
791
11
2
0
112,586
0
L
Artio
3,258
652
10
2
0
112,647
2
L
Amaterasu
3,447
689
32
6
0
107,248
0
W
Nu Wa
4,077
815
32
6
0
101,063
3
L
Hel
4,067
813
59
12
0
107,784
0
L
Izanami
3,677
735
59
12
0
103,724
0
W
Skadi
4,185
837
56
11
0
101,953
0
W
Achilles
4,106
821
38
8
0
96,847
0
W
Mercury
3,733
747
53
11
0
143,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role