Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Yami_Akuma458
Aphrodite
Level 158
God Stats
10W - 8L
1,574 SR
Queue Stats
172W - 169L
1,547 Elo+
Solo
Charybdis
Charybdis
brahmacf
Charybdis
Level 159
God Stats
9W - 10L
1,517 SR
Queue Stats
118W - 113L
1,550 Elo+
Party 1
Maui
Maui
horndawg
Maui
Level 128
God Stats
0W - 1L
1,456 SR
Queue Stats
168W - 145L
1,618 Elo+
Solo
Chang'e
Chang'e
moc Gage
Chang'e
Level 158
God Stats
22W - 25L
1,573 SR
Queue Stats
245W - 222L
1,561 Elo+
Solo
Team Averages
Level 162
1,524 SR
1,555 Elo+

VS

Team Averages
Level 111
1,685 SR
1,562 Elo+
Achilles
Achilles
Cloraseptic_
Achilles
Level 133
God Stats
4W - 2L
1,751 SR
Queue Stats
162W - 150L
1,591 Elo+
Solo
Heimdallr
Heimdallr
D1ss3d3n7
Heimdallr
Level 133
God Stats
9W - 5L
1,575 SR
Queue Stats
326W - 296L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Gtao6018
Nu Wa
Level 65
God Stats
29W - 15L
1,713 SR
Queue Stats
258W - 271L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
MADACRA
Kumbhakarna
Level 94
God Stats
19W - 14L
1,626 SR
Queue Stats
237W - 214L
1,509 Elo+
Solo
Bakasura
Bakasura
garbagemiIk
Bakasura
Level 129
God Stats
2W - 0L
1,758 SR
Queue Stats
25W - 14L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 3 / 1
8,153
582
7,664
15,965
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Yami_Akuma458
Aphrodite
13
1 / 5 / 0
7,001
500
5,792
11,950
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
brahmacf
Charybdis
12
0 / 3 / 0
6,447
461
6,155
9,773
2,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
13
2 / 5 / 0
6,895
493
8,246
14,276
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
moc Gage
Chang'e
12
1 / 5 / 1
7,833
560
7,397
12,861
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cloraseptic_
Achilles
14
2 / 3 / 0
8,490
606
10,223
13,473
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
D1ss3d3n7
Heimdallr
14
4 / 1 / 4
7,792
557
9,568
9,519
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Gtao6018
Nu Wa
15
4 / 0 / 5
8,672
619
14,083
8,945
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MADACRA
Kumbhakarna
13
2 / 1 / 9
7,930
566
6,800
14,806
12,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
garbagemiIk
Bakasura
16
9 / 1 / 3
9,313
665
8,005
13,756
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
21
21
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
1
0.83
W
Achilles
Cloraseptic_
Achilles
2
3
0
0.67
W
Heimdallr
D1ss3d3n7
Heimdallr
4
1
4
6
W
Nu Wa
Gtao6018
Nu Wa
4
0
5
6.5
W
Kumbhakarna
MADACRA
Kumbhakarna
2
1
9
6.5
L
Aphrodite
Yami_Akuma458
Aphrodite
1
5
0
0.2
L
Charybdis
brahmacf
Charybdis
0
3
0
0
W
Bakasura
garbagemiIk
Bakasura
9
1
3
10.5
L
Maui
2
5
0
0.4
L
Chang'e
moc Gage
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
48,679
64,825
Taken
60,499
23,731
Mitigated
34,499
21,483
Healing
26,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,664
571
0
6,816
15,965
6,525
0
580
14,012
0
59,719
W
Achilles
Cloraseptic_
Achilles
10,223
3,163
0
4,852
13,473
9,669
0
1,097
12,376
0
65,284
W
Heimdallr
D1ss3d3n7
Heimdallr
9,568
4,326
0
4,972
9,519
3,441
718
4,782
4,737
0
55,800
W
Nu Wa
Gtao6018
Nu Wa
14,083
3,543
0
3,372
8,945
2,494
16
7,051
1,330
55,434
895
W
Kumbhakarna
MADACRA
Kumbhakarna
6,800
751
0
3,498
14,806
12,994
0
4,442
10,298
35,501
0
L
Aphrodite
Yami_Akuma458
Aphrodite
5,792
56
354
5,738
11,950
3,192
0
3,316
8,393
54,217
751
L
Charybdis
brahmacf
Charybdis
6,155
3,956
0
3,608
9,773
2,601
820
3,326
6,111
0
43,828
W
Bakasura
garbagemiIk
Bakasura
8,005
5,322
0
9,946
13,756
5,901
0
2,593
11,023
0
55,752
L
Maui
8,246
2,353
0
1,207
14,276
8,531
120
5,423
8,162
39,996
7,678
L
Chang'e
moc Gage
Chang'e
7,397
335
440
3,320
12,861
2,882
0
6,696
4,860
59,330
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
42,197
495
Minions Killed
467
0
Camps Cleared
0
1,496,340
Distance Traveled
1,433,030
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,153
582
114
8
0
309,610
4
W
Achilles
8,490
606
114
8
0
276,667
2
W
Heimdallr
7,792
557
80
6
0
267,206
0
W
Nu Wa
8,672
619
104
7
0
267,267
7
W
Kumbhakarna
7,930
566
43
3
0
279,321
6
L
Aphrodite
7,001
500
101
7
0
318,641
6
L
Charybdis
6,447
461
83
6
0
316,701
6
W
Bakasura
9,313
665
126
9
0
342,569
4
L
Maui
6,895
493
71
5
0
267,644
0
L
Chang'e
7,833
560
126
9
0
283,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role