Player Matchup

Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
GenaralSlime
Tsukuyomi
Gold III
Level 159
God Stats
7W - 8L
1,248 SR
Queue Stats
181W - 168L
1,340 MMR
Solo
Atlas
Atlas
Gold IV
Leal0012
Atlas
Gold IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,399 MMR
Party 1
Horus
Horus
Silver II
SER3423
Horus
Silver II
Level 61
God Stats
4W - 3L
1,557 SR
Queue Stats
25W - 34L
1,175 MMR
Party 1
Freya
Freya
Silver V
checkspeare_
Freya
Silver V
Level 156
God Stats
0W - 7L
1,457 SR
Queue Stats
11W - 22L
1,136 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,452 SR
1,310 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,458 SR
1,344 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Dripifyd
Nu Wa
Gold II
Level 103
God Stats
16W - 15L
1,561 SR
Queue Stats
106W - 112L
1,346 MMR
Solo
Bacchus
Bacchus
Silver I
bluehefner92
Bacchus
Silver I
Level 155
God Stats
55W - 51L
1,559 SR
Queue Stats
142W - 151L
1,286 MMR
Solo
Pele
Pele
Gold V
goldemusiala
Pele
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,259 MMR
Solo
Ishtar
Ishtar
Silver I
wheeler_Walker
Ishtar
Silver I
Level 128
God Stats
1W - 1L
1,169 SR
Queue Stats
85W - 106L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
1
0 / 0 / 0
1,814
202
0
607
65
Tsukuyomi
GenaralSlime
Tsukuyomi
11
5 / 1 / 1
5,821
647
5,594
6,318
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Leal0012
Atlas
10
0 / 2 / 1
5,573
619
4,760
7,857
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
SER3423
Horus
10
4 / 1 / 3
6,180
687
5,913
4,860
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
0 / 2 / 1
5,412
601
2,540
5,288
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AwilixBastetChang'eCharybdis

VS

Bans
MartichorasAh PuchBakasuraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 3
5,440
604
2,287
7,660
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Dripifyd
Nu Wa
11
2 / 0 / 2
6,301
700
3,946
2,604
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
bluehefner92
Bacchus
9
2 / 2 / 2
5,628
625
3,001
6,667
5,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,497
611
3,368
8,157
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 5 / 1
4,486
498
1,457
6,761
1,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
6
6
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
W
Arachne
 
Arachne
1
1
3
2.5
W
Nu Wa
Dripifyd
Nu Wa
2
0
2
3
L
Tsukuyomi
GenaralSlime
Tsukuyomi
5
1
1
5.5
L
Atlas
Leal0012
Atlas
0
2
1
0.25
L
Horus
SER3423
Horus
4
1
3
5.5
W
Bacchus
bluehefner92
Bacchus
2
2
2
1.5
L
0
2
1
0.25
W
1
1
1
1.5
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
14,059
24,930
Taken
31,849
9,557
Mitigated
12,431
8,094
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
0
0
0
0
607
65
0
519
0
0
0
W
Arachne
 
Arachne
2,287
1,321
0
2,864
7,660
2,616
0
695
6,871
0
35,142
W
Nu Wa
Dripifyd
Nu Wa
3,946
371
0
790
2,604
595
10
653
1,819
42,821
467
L
Tsukuyomi
GenaralSlime
Tsukuyomi
5,594
904
0
2,343
6,318
1,899
0
1,559
4,640
0
37,167
L
Atlas
Leal0012
Atlas
4,760
716
0
2,744
7,857
3,521
0
523
7,286
27,811
1,620
L
Horus
SER3423
Horus
5,913
2,219
144
813
4,860
2,571
34
1,620
3,143
0
25,552
W
Bacchus
bluehefner92
Bacchus
3,001
430
0
1,902
6,667
5,032
0
1,086
5,411
13,538
0
L
2,540
637
0
2,050
5,288
1,501
0
2,198
2,931
34,505
715
W
3,368
672
0
1,900
8,157
2,364
0
3,504
4,045
0
34,550
W
1,457
635
0
1,538
6,761
1,824
0
0
6,761
0
23,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
27,352
272
Minions Killed
271
0
Camps Cleared
0
801,436
Distance Traveled
959,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
1,814
202
0
0
0
0
0
W
Arachne
5,440
604
64
7
0
204,268
0
W
Nu Wa
6,301
700
94
10
0
189,781
0
L
Tsukuyomi
5,821
647
70
8
0
239,438
0
L
Atlas
5,573
619
64
7
0
164,841
0
L
Horus
6,180
687
52
6
0
203,687
3
W
Bacchus
5,628
625
10
1
0
194,664
6
L
Freya
5,412
601
86
10
0
193,470
0
W
Pele
5,497
611
60
7
0
219,596
0
W
Ishtar
4,486
498
43
5
0
150,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role