Player Matchup

Kukulkan
Kukulkan
Donkols
Kukulkan
Level 106
God Stats
10W - 10L
1,588 SR
Queue Stats
292W - 303L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
EVILTaco9000
Jing Wei
Level 150
God Stats
2W - 2L
1,482 SR
Queue Stats
224W - 231L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
EVIPR3S3NC3
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,421 Elo+
Party 2
Thor
Thor
KING NOOB 0606
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,584 Elo+
Solo
Hera
Hera
buttergod47
Hera
Level 62
God Stats
4W - 2L
1,587 SR
Queue Stats
316W - 314L
1,472 Elo+
Party 2
Team Averages
Level 115
1,531 SR
1,478 Elo+

VS

Team Averages
Level 117
1,461 SR
1,549 Elo+
Maman Brigitte
Maman Brigitte
DdogTheOG
Maman Brigitte
Level 116
God Stats
1W - 1L
1,140 SR
Queue Stats
130W - 120L
1,673 Elo+
Party 1
Hera
Hera
GsH XCRVERA
Hera
Level 119
God Stats
2W - 0L
1,714 SR
Queue Stats
24W - 24L
1,477 Elo+
Solo
Fafnir
Fafnir
Mi11er Time 21
Fafnir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 48L
1,625 Elo+
Party 1
Thoth
Thoth
WackxZach
Thoth
Level 159
God Stats
7W - 6L
1,689 SR
Queue Stats
448W - 454L
1,505 Elo+
Solo
Arachne
Arachne
jr1the1terrible
Arachne
Level 148
God Stats
2W - 4L
1,263 SR
Queue Stats
219W - 206L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donkols
Kukulkan
17
4 / 2 / 5
9,676
806
12,237
7,326
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
EVILTaco9000
Jing Wei
15
2 / 3 / 7
8,330
694
7,468
7,476
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
EVIPR3S3NC3
Hun Batz
13
2 / 6 / 5
8,453
704
5,243
9,903
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 6
7,316
610
9,693
9,495
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 4
9,024
752
12,766
9,441
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DdogTheOG
Maman Brigitte
16
8 / 3 / 8
10,037
836
7,631
12,221
4,639
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 8
9,511
793
8,310
6,274
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 11
9,425
785
2,192
12,541
14,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
WackxZach
Thoth
16
4 / 2 / 10
9,505
792
14,085
10,415
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 10
9,125
760
8,907
12,226
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
11
Kills
20
20
Deaths
11
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
DdogTheOG
Maman Brigitte
8
3
8
4
L
Kukulkan
Donkols
Kukulkan
4
2
5
3.25
L
Jing Wei
EVILTaco9000
Jing Wei
2
3
7
1.83
L
Hun Batz
EVIPR3S3NC3
Hun Batz
2
6
5
0.75
W
4
1
8
8
L
0
4
6
0.75
W
1
3
11
2.17
W
Thoth
WackxZach
Thoth
4
2
10
4.5
L
3
5
4
1
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
41,125
43,641
Taken
53,677
14,770
Mitigated
34,597
10,603
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
DdogTheOG
Maman Brigitte
7,631
522
1,414
4,416
12,221
4,639
156
5,232
6,989
17,045
529
L
Kukulkan
Donkols
Kukulkan
12,237
1,234
584
1,611
7,326
2,064
0
5,392
1,806
34,944
0
L
Jing Wei
EVILTaco9000
Jing Wei
7,468
6,128
1,145
909
7,476
2,257
0
5,971
1,386
0
21,070
L
Hun Batz
EVIPR3S3NC3
Hun Batz
5,243
884
447
1,106
9,903
4,490
0
6,363
3,315
0
12,675
W
8,310
1,317
1,926
1,864
6,274
2,243
86
2,994
3,280
33,352
0
L
9,693
821
150
1,808
9,495
3,145
0
7,313
2,024
0
16,344
W
2,192
535
2,399
1,979
12,541
14,257
0
5,996
6,545
3,783
0
W
Thoth
WackxZach
Thoth
14,085
272
0
1,557
10,415
3,667
101
4,342
6,073
26,618
1,313
L
12,766
2,606
1,096
1,747
9,441
2,814
0
6,924
2,351
33,464
504
W
8,907
7,364
366
4,046
12,226
9,791
546
6,176
6,050
0
18,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
47,603
177
Minions Killed
122
0
Camps Cleared
0
980,429
Distance Traveled
1,201,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,037
836
18
2
0
249,616
0
L
Kukulkan
9,676
806
78
7
0
210,805
0
L
Jing Wei
8,330
694
25
2
0
191,577
0
L
Hun Batz
8,453
704
13
1
0
209,898
0
W
Hera
9,511
793
56
5
0
251,381
0
L
Thor
7,316
610
12
1
0
165,508
0
W
Fafnir
9,425
785
1
0
0
187,687
0
W
Thoth
9,505
792
23
2
0
259,738
0
L
Hera
9,024
752
49
4
0
202,641
0
W
Arachne
9,125
760
24
2
0
252,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role