Player Matchup

Danzaburou
Danzaburou
ChargedYapper57
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,526 Elo+
Party 2
Fenrir
Fenrir
Manjaro
Fenrir
Level 166
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 181L
1,570 Elo+
Solo
Xbalanque
Xbalanque
OhWick
Xbalanque
Level 148
God Stats
0W - 2L
1,406 SR
Queue Stats
77W - 47L
1,653 Elo+
Party 2
Hades
Hades
OpposedMaple2
Hades
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,644 Elo+
Party 2
Mulan
Mulan
foolish657
Mulan
Level 152
God Stats
18W - 11L
1,692 SR
Queue Stats
660W - 645L
1,539 Elo+
Solo
Team Averages
Level 154
1,520 SR
1,586 Elo+

VS

Team Averages
Level 119
1,633 SR
1,683 Elo+
Kumbhakarna
Kumbhakarna
FabiEV
Kumbhakarna
Level 69
God Stats
3W - 0L
1,767 SR
Queue Stats
21W - 19L
1,637 Elo+
Solo
Rama
Rama
Luzno
Rama
Level 93
God Stats
1W - 0L
1,479 SR
Queue Stats
11W - 8L
1,549 Elo+
Party 1
Camazotz
Camazotz
PapiStriker
Camazotz
Level 159
God Stats
3W - 0L
1,701 SR
Queue Stats
10W - 3L
1,654 Elo+
Party 1
Horus
Horus
Rayben
Horus
Level 153
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 2L
1,866 Elo+
Party 1
Scylla
Scylla
YovngMingo
Scylla
Level 122
God Stats
1W - 0L
1,470 SR
Queue Stats
43W - 17L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChargedYapper57
Danzaburou
16
2 / 8 / 2
10,092
531
8,472
18,801
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Manjaro
Fenrir
16
5 / 7 / 2
10,389
547
8,135
17,607
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
OhWick
Xbalanque
15
4 / 7 / 1
9,571
504
11,652
16,398
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

16
3 / 3 / 4
10,041
528
14,396
17,871
7,049
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
3 / 11 / 1
11,140
586
19,379
24,338
19,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FabiEV
Kumbhakarna
18
5 / 3 / 5
10,165
535
11,361
18,037
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Luzno
Rama
19
8 / 5 / 5
11,873
625
20,588
14,718
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
PapiStriker
Camazotz
19
14 / 3 / 3
12,515
659
22,153
28,375
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Horus
Rayben
Horus
16
4 / 1 / 11
10,672
562
7,470
17,090
17,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
YovngMingo
Scylla
17
5 / 5 / 5
10,375
546
12,003
10,592
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
17
Kills
36
36
Deaths
17
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChargedYapper57
Danzaburou
2
8
2
0.38
W
Kumbhakarna
FabiEV
Kumbhakarna
5
3
5
2.5
W
Rama
Luzno
Rama
8
5
5
2.1
L
Fenrir
Manjaro
Fenrir
5
7
2
0.86
L
Xbalanque
OhWick
Xbalanque
4
7
1
0.64
L
3
3
4
1.67
W
Camazotz
PapiStriker
Camazotz
14
3
3
5.17
W
Horus
Rayben
Horus
4
1
11
9.5
W
Scylla
YovngMingo
Scylla
5
5
5
1.5
L
Mulan
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,034
Damage
73,575
95,015
Taken
88,812
50,073
Mitigated
54,753
26,926
Healing
36,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChargedYapper57
Danzaburou
8,472
3,871
0
4,661
18,801
6,327
0
3,458
15,343
0
65,721
W
Kumbhakarna
FabiEV
Kumbhakarna
11,361
1,503
0
8,332
18,037
8,431
0
3,631
14,088
81,199
980
W
Rama
Luzno
Rama
20,588
16,895
0
5,539
14,718
6,090
3,437
257
14,310
0
98,886
L
Fenrir
Manjaro
Fenrir
8,135
2,421
0
3,909
17,607
7,046
0
4,140
13,238
0
58,404
L
Xbalanque
OhWick
Xbalanque
11,652
4,971
0
2,534
16,398
9,668
0
5,047
11,066
716
45,563
L
14,396
1,277
373
8,705
17,871
7,049
600
5,707
11,687
70,128
970
W
Camazotz
PapiStriker
Camazotz
22,153
9,308
0
14,086
28,375
19,105
396
3,114
25,121
0
94,880
W
Horus
Rayben
Horus
7,470
3,295
1,811
5,918
17,090
17,500
59
3,950
12,740
2
33,063
W
Scylla
YovngMingo
Scylla
12,003
1,700
0
350
10,592
3,627
0
3,960
6,524
69,174
700
L
Mulan
19,379
4,325
0
6,744
24,338
19,983
0
3,922
19,276
326
89,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
55,600
537
Minions Killed
587
0
Camps Cleared
0
1,774,855
Distance Traveled
1,918,626
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,092
531
116
6
0
335,326
0
W
Kumbhakarna
10,165
535
119
6
0
394,663
0
W
Rama
11,873
625
159
8
0
320,761
4
L
Fenrir
10,389
547
94
5
0
417,513
9
L
Xbalanque
9,571
504
59
3
0
363,898
3
L
Hades
10,041
528
134
7
0
343,125
4
W
Camazotz
12,515
659
156
8
0
409,816
7
W
Horus
10,672
562
31
2
0
405,119
6
W
Scylla
10,375
546
122
6
0
388,267
4
L
Mulan
11,140
586
134
7
0
314,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role