Player Matchup

Athena
Athena
DripCrunchyKekZ_
Athena
Level 128
God Stats
9W - 6L
1,520 SR
Queue Stats
564W - 547L
1,494 Elo+
Party 2
Kali
Kali
DripNutZ_
Kali
Level 121
God Stats
6W - 2L
1,632 SR
Queue Stats
289W - 288L
1,507 Elo+
Party 2
King Arthur
King Arthur
DripRezxiiZ_
King Arthur
Level 85
God Stats
3W - 9L
1,160 SR
Queue Stats
117W - 117L
1,450 Elo+
Party 2
Ra
Ra
DripViruZ_
Ra
Level 83
God Stats
69W - 77L
1,505 SR
Queue Stats
452W - 466L
1,480 Elo+
Party 2
Apollo
Apollo
eliottc
Apollo
Level 187
God Stats
4W - 0L
1,744 SR
Queue Stats
43W - 39L
1,499 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,486 Elo+

VS

Team Averages
Level 139
1,513 SR
1,468 Elo+
Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Raideeen
Chronos
Level 127
God Stats
0W - 2L
1,549 SR
Queue Stats
26W - 32L
1,465 Elo+
Party 1
Horus
Horus
SUBASMITE
Horus
Level 83
God Stats
20W - 30L
1,471 SR
Queue Stats
36W - 42L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
TiQ79
Erlang Shen
Level 165
God Stats
29W - 27L
1,603 SR
Queue Stats
180W - 177L
1,508 Elo+
Party 1
Nox
Nox
siaskia
Nox
Level 204
God Stats
2W - 4L
1,441 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,265
522
3,147
7,912
6,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
11
2 / 1 / 2
6,328
527
5,338
9,075
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DripRezxiiZ_
King Arthur
12
2 / 4 / 0
6,756
563
6,916
13,884
10,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 2
6,784
565
2,123
5,921
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
eliottc
Apollo
13
6 / 0 / 1
7,603
634
8,291
7,790
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 0 / 0
6,673
556
3,914
9,759
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
Raideeen
Chronos
9
0 / 6 / 0
5,302
442
3,267
8,626
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SUBASMITE
Horus
6
0 / 3 / 1
4,973
414
1,920
7,476
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
TiQ79
Erlang Shen
13
2 / 1 / 0
7,718
643
8,451
10,962
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nox
12
1 / 2 / 1
7,027
586
4,897
5,709
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
0
0
3
W
2
0
6
5
W
Kali
2
1
2
3
W
King Arthur
DripRezxiiZ_
King Arthur
2
4
0
0.5
W
0
1
2
1
L
Chronos
Raideeen
Chronos
0
6
0
0
L
Horus
SUBASMITE
Horus
0
3
1
0.17
L
Erlang Shen
TiQ79
Erlang Shen
2
1
0
2
W
Apollo
eliottc
Apollo
6
0
1
6.5
L
Nox
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
22,449
44,582
Taken
42,532
24,639
Mitigated
20,794
16,033
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,914
772
0
4,073
9,759
3,285
0
993
8,728
0
46,204
W
3,147
1,204
0
2,189
7,912
6,076
37
2,097
5,815
23,522
0
W
Kali
5,338
2,458
0
1,902
9,075
3,708
0
1,678
7,397
0
33,078
W
King Arthur
DripRezxiiZ_
King Arthur
6,916
1,027
0
2,818
13,884
10,046
0
0
13,884
0
41,471
W
2,123
212
1,376
2,870
5,921
2,080
62
2,330
3,591
52,830
0
L
Chronos
Raideeen
Chronos
3,267
1,061
0
1,243
8,626
2,306
0
1,070
7,556
29,030
1,778
L
Horus
SUBASMITE
Horus
1,920
903
305
1,504
7,476
4,584
0
971
6,459
495
9,389
L
Erlang Shen
TiQ79
Erlang Shen
8,451
4,709
0
4,872
10,962
8,674
0
0
10,962
0
57,587
W
Apollo
eliottc
Apollo
8,291
5,722
0
4,878
7,790
2,729
3,185
1,789
6,001
0
64,179
L
Nox
4,897
291
0
1,305
5,709
1,945
0
1,960
3,557
53,014
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
31,693
390
Minions Killed
388
0
Camps Cleared
0
1,261,707
Distance Traveled
1,157,626
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,673
556
76
6
0
297,632
0
W
Athena
6,265
522
35
3
0
261,446
1
W
Kali
6,328
527
62
5
0
270,036
0
W
King Arthur
6,756
563
77
6
0
208,520
0
W
Ra
6,784
565
105
9
0
277,403
3
L
Chronos
5,302
442
63
5
0
234,469
0
L
Horus
4,973
414
21
2
0
144,918
2
L
Erlang Shen
7,718
643
110
9
0
225,215
0
W
Apollo
7,603
634
111
9
0
244,302
5
L
Nox
7,027
586
118
10
0
255,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role