Player Matchup

Hachiman
Hachiman
Fireybalrog
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,433 Elo+
Party 1
Set
Set
Juiceyjoos
Set
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,509 Elo+
Solo
Odin
Odin
Rambo vR
Odin
Level 37
God Stats
3W - 7L
1,756 SR
Queue Stats
16W - 36L
1,351 Elo+
Solo
Athena
Athena
flimsy69
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,499 Elo+
Party 1
Nox
Nox
yrubsgnik
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,516 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,462 Elo+

VS

Team Averages
Level 111
1,565 SR
1,639 Elo+
Cerberus
Cerberus
EfraGOD
Cerberus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 12L
1,752 Elo+
Party 2
Apollo
Apollo
Iora1809
Apollo
Level 64
God Stats
9W - 1L
1,995 SR
Queue Stats
40W - 8L
1,742 Elo+
Party 2
Kukulkan
Kukulkan
JackFrost17
Kukulkan
Level 103
God Stats
2W - 1L
1,398 SR
Queue Stats
29W - 34L
1,425 Elo+
Solo
Vamana
Vamana
RougarxMussy
Vamana
Level 89
God Stats
1W - 0L
1,184 SR
Queue Stats
329W - 184L
1,657 Elo+
Solo
Vulcan
Vulcan
asdfsadfvdcx
Vulcan
Level 144
God Stats
156W - 87L
1,746 SR
Queue Stats
236W - 130L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fireybalrog
Hachiman
16
2 / 6 / 6
10,545
1,055
12,544
18,951
4,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 11 / 3
10,709
1,071
10,301
20,409
11,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Odin
15
2 / 6 / 3
9,931
993
6,512
18,440
10,896
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
flimsy69
Athena
16
0 / 6 / 5
10,543
1,054
6,354
19,399
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 4 / 4
10,542
1,054
8,630
11,281
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

87

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EfraGOD
Cerberus
17
2 / 1 / 22
10,545
1,055
12,690
15,037
16,484
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Iora1809
Apollo
17
7 / 2 / 16
11,393
1,139
18,453
8,316
4,224
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
JackFrost17
Kukulkan
18
8 / 1 / 18
12,238
1,224
17,447
5,871
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
17
8 / 2 / 15
11,376
1,138
15,802
10,110
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
17
8 / 3 / 17
11,674
1,167
17,694
7,881
3,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
9
Kills
33
33
Deaths
9
21
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EfraGOD
Cerberus
2
1
22
13
L
Hachiman
Fireybalrog
Hachiman
2
6
6
0.83
W
Apollo
Iora1809
Apollo
7
2
16
7.5
W
Kukulkan
JackFrost17
Kukulkan
8
1
18
17
L
3
11
3
0.41
L
Odin
2
6
3
0.58
W
Vamana
8
2
15
7.75
W
Vulcan
8
3
17
5.5
L
Athena
flimsy69
Athena
0
6
5
0.42
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
82,086
88,480
Taken
47,215
53,971
Mitigated
37,549
3,373
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EfraGOD
Cerberus
12,690
587
0
1,185
15,037
16,484
0
5,188
9,849
16,711
1,419
L
Hachiman
Fireybalrog
Hachiman
12,544
9,124
0
1,552
18,951
4,898
0
11,627
6,946
0
33,909
W
Apollo
Iora1809
Apollo
18,453
13,621
0
1,193
8,316
4,224
0
3,322
4,994
0
27,744
W
Kukulkan
JackFrost17
Kukulkan
17,447
1,412
0
0
5,871
3,191
0
1,265
4,606
45,415
430
L
10,301
3,310
0
595
20,409
11,028
0
10,350
9,316
0
21,942
L
Odin
6,512
883
0
173
18,440
10,896
0
6,960
11,070
0
21,048
W
Vamana
15,802
7,432
0
1,604
10,110
10,172
0
2,251
7,859
0
30,405
W
Vulcan
17,694
590
0
0
7,881
3,478
0
2,480
5,401
31,061
0
L
Athena
flimsy69
Athena
6,354
2,232
0
827
19,399
22,778
0
10,903
7,893
16,593
478
L
8,630
425
0
226
11,281
4,371
0
5,283
5,783
31,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
57,226
185
Minions Killed
208
5
Camps Cleared
7
966,796
Distance Traveled
1,011,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,545
1,055
17
2
0
218,885
0
L
Hachiman
10,545
1,055
50
5
2
182,783
0
W
Apollo
11,393
1,139
24
2
1
177,020
0
W
Kukulkan
12,238
1,224
106
11
0
191,622
0
L
Set
10,709
1,071
23
2
0
197,225
0
L
Odin
9,931
993
22
2
3
193,154
0
W
Vamana
11,376
1,138
31
3
4
209,062
0
W
Vulcan
11,674
1,167
30
3
2
214,563
0
L
Athena
10,543
1,054
31
3
0
184,615
0
L
Nox
10,542
1,054
59
6
0
209,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role