Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
P3dr0EM
Maman Brigitte
Gold III
Level 157
God Stats
14W - 4L
1,780 SR
Queue Stats
129W - 133L
1,507 MMR
Party 1
Fafnir
Fafnir
Gold V
TioDartolino
Fafnir
Gold V
Level 227
God Stats
7W - 3L
1,558 SR
Queue Stats
307W - 324L
1,294 MMR
Party 1
Anhur
Anhur
Bronze III
XI0N0P
Anhur
Bronze III
Level 48
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 6L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 167
1,604 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,677 SR
1,450 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
JOTA001
Neith
Silver II
Level 104
God Stats
0W - 3L
1,527 SR
Queue Stats
17W - 28L
1,431 MMR
Solo
Odin
Odin
Gold II
MrsCoopertoon
Odin
Gold II
Level 155
God Stats
9W - 2L
1,940 SR
Queue Stats
223W - 231L
1,452 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
WarZaca
Kumbhakarna
Gold V
Level 154
God Stats
15W - 15L
1,655 SR
Queue Stats
156W - 182L
1,414 MMR
Solo
Set
Set
Gold III
yKamikaz
Set
Gold III
Level 129
God Stats
2W - 1L
1,762 SR
Queue Stats
207W - 207L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
6 / 2 / 9
8,776
675
5,435
6,698
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
 
Vamana
14
2 / 1 / 3
8,517
655
8,736
11,022
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
P3dr0EM
Maman Brigitte
16
9 / 0 / 5
9,241
711
11,674
9,526
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
12
3 / 0 / 5
8,075
621
2,880
8,511
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
XI0N0P
Anhur
15
1 / 0 / 3
8,937
687
3,236
6,007
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AgniCthulhuAwilixAo KuangGeb

VS

Bans
MedusaThanatosGaneshaKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 5 / 1
6,595
507
5,432
8,334
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
JOTA001
Neith
12
0 / 4 / 0
6,511
501
3,454
6,303
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 2 / 0
5,583
429
3,015
8,351
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
WarZaca
Kumbhakarna
8
1 / 4 / 1
5,748
442
2,915
8,457
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
1 / 6 / 1
6,490
499
5,779
11,847
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
21
Kills
3
3
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
9
5.25
W
Vamana
 
Vamana
2
1
3
3.5
L
Scylla
 
Scylla
1
5
1
0.3
L
Neith
JOTA001
Neith
0
4
0
0
L
0
2
0
0
W
Maman Brigitte
P3dr0EM
Maman Brigitte
9
0
5
11.5
W
Fafnir
3
0
5
5.5
L
Kumbhakarna
WarZaca
Kumbhakarna
1
4
1
0.38
W
Anhur
XI0N0P
Anhur
1
0
3
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
20,595
41,764
Taken
43,292
22,515
Mitigated
17,308
16,705
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,435
362
0
1,000
6,698
2,006
280
2,768
3,930
38,968
555
W
Vamana
 
Vamana
8,736
3,609
0
3,270
11,022
8,702
89
2,937
8,085
0
55,865
L
Scylla
 
Scylla
5,432
500
0
929
8,334
1,809
0
5,100
3,097
39,205
0
L
Neith
JOTA001
Neith
3,454
1,369
0
1,139
6,303
1,320
0
2,783
3,477
0
45,325
L
3,015
218
0
1,625
8,351
4,937
0
1,428
6,498
0
26,842
W
Maman Brigitte
P3dr0EM
Maman Brigitte
11,674
925
0
5,124
9,526
3,249
112
1,469
8,057
73,309
685
W
Fafnir
2,880
349
0
3,342
8,511
6,587
232
1,242
7,269
20,091
534
L
Kumbhakarna
WarZaca
Kumbhakarna
2,915
320
0
2,353
8,457
4,839
0
3,488
4,776
11,863
380
W
Anhur
XI0N0P
Anhur
3,236
1,377
0
3,969
6,007
1,971
645
274
5,733
0
77,863
L
5,779
1,935
0
2,108
11,847
4,403
0
6,656
5,160
0
57,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
30,927
465
Minions Killed
332
0
Camps Cleared
0
1,378,082
Distance Traveled
1,199,786
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,776
675
77
6
0
277,947
2
W
Vamana
8,517
655
93
7
0
243,492
2
L
Scylla
6,595
507
65
5
0
264,391
2
L
Neith
6,511
501
94
7
0
243,932
0
L
Odin
5,583
429
51
4
0
175,611
1
W
Maman Brigitte
9,241
711
119
9
0
325,285
1
W
Fafnir
8,075
621
27
2
0
280,648
6
L
Kumbhakarna
5,748
442
17
1
0
265,686
1
W
Anhur
8,937
687
149
11
0
250,710
2
L
Set
6,490
499
105
8
0
250,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role