Player Matchup

Hera
Hera
 
Hera
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mvkzi
Cu Chulainn
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,559 Elo+
Solo
Ganesha
Ganesha
Pryi
Ganesha
Level 113
God Stats
2W - 1L
1,268 SR
Queue Stats
235W - 248L
1,465 Elo+
Party 2
Poseidon
Poseidon
Shoresy69
Poseidon
Level 104
God Stats
2W - 2L
1,428 SR
Queue Stats
223W - 226L
1,485 Elo+
Party 2
Fenrir
Fenrir
Worldscrappy
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,410 Elo+
Solo
Team Averages
Level 101
1,439 SR
1,484 Elo+

VS

Team Averages
Level 110
1,419 SR
1,479 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ShhImMad
Charybdis
Level 106
God Stats
4W - 4L
1,346 SR
Queue Stats
304W - 337L
1,446 Elo+
Party 3
Da Ji
Da Ji
Xionide
Da Ji
Level 109
God Stats
2W - 3L
1,405 SR
Queue Stats
267W - 302L
1,469 Elo+
Party 3
Medusa
Medusa
itss_Kasachii
Medusa
Level 102
God Stats
1W - 3L
1,530 SR
Queue Stats
142W - 146L
1,489 Elo+
Party 1
Janus
Janus
voltage_fakie29
Janus
Level 108
God Stats
1W - 4L
1,313 SR
Queue Stats
141W - 145L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 5 / 10
7,137
793
5,595
5,993
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Mvkzi
Cu Chulainn
16
5 / 1 / 13
9,205
1,023
7,458
6,228
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
Pryi
Ganesha
14
0 / 2 / 17
7,897
877
4,737
10,045
11,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
Shoresy69
Poseidon
16
7 / 0 / 11
9,720
1,080
11,759
5,526
3,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
12
7 / 6 / 5
8,183
909
3,592
8,090
4,072
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 3 / 6
7,861
873
6,229
16,349
14,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
ShhImMad
Charybdis
14
3 / 3 / 7
7,978
886
5,363
5,035
1,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
Xionide
Da Ji
12
2 / 6 / 5
6,999
778
5,901
7,570
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 4 / 4
6,697
744
4,664
4,677
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 5
7,283
809
6,428
3,598
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
19
Kills
14
14
Deaths
19
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
5
10
1
L
Hercules
 
Hercules
4
3
6
2.33
W
Cu Chulainn
Mvkzi
Cu Chulainn
5
1
13
11.5
W
Ganesha
Pryi
Ganesha
0
2
17
4.25
L
Charybdis
ShhImMad
Charybdis
3
3
7
2.17
W
Poseidon
Shoresy69
Poseidon
7
0
11
12.5
W
Fenrir
7
6
5
1.58
L
Da Ji
Xionide
Da Ji
2
6
5
0.75
L
2
4
4
1
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
28,585
35,882
Taken
37,229
27,537
Mitigated
22,707
10,779
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,595
1,450
740
239
5,993
2,285
188
1,018
4,895
14,374
408
L
Hercules
 
Hercules
6,229
2,062
146
6,720
16,349
14,614
52
10,851
5,179
0
15,253
W
Cu Chulainn
Mvkzi
Cu Chulainn
7,458
1,276
0
867
6,228
7,049
929
710
5,442
139
14,700
W
Ganesha
Pryi
Ganesha
4,737
635
569
1,926
10,045
11,071
584
1,698
8,155
8,776
1,023
L
Charybdis
ShhImMad
Charybdis
5,363
2,715
0
649
5,035
1,975
710
2,133
2,739
0
15,904
W
Poseidon
Shoresy69
Poseidon
11,759
2,283
3,092
2,234
5,526
3,060
1,360
1,169
4,229
30,208
0
W
Fenrir
3,592
269
784
328
8,090
4,072
558
1,133
6,910
0
4,512
L
Da Ji
Xionide
Da Ji
5,901
698
330
227
7,570
3,355
396
4,070
3,376
0
8,542
L
4,664
957
11
30
4,677
1,486
0
2,785
1,892
0
10,988
L
6,428
533
144
178
3,598
1,277
0
1,590
1,968
9,273
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
36,818
97
Minions Killed
65
0
Camps Cleared
0
840,955
Distance Traveled
739,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,137
793
16
2
0
154,935
0
L
Hercules
7,861
873
19
2
0
174,853
0
W
Cu Chulainn
9,205
1,023
28
3
0
173,200
0
W
Ganesha
7,897
877
0
0
0
152,912
0
L
Charybdis
7,978
886
25
3
0
167,182
0
W
Poseidon
9,720
1,080
50
6
0
194,227
0
W
Fenrir
8,183
909
3
0
0
165,681
0
L
Da Ji
6,999
778
11
1
0
154,526
0
L
Medusa
6,697
744
7
1
0
104,534
0
L
Janus
7,283
809
3
0
0
138,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role