Player Matchup

Guan Yu
Guan Yu
Gold II
CharlieTheMurder
Guan Yu
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,580 MMR
Solo
Izanami
Izanami
Gold III
DWRacks
Izanami
Gold III
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
34W - 33L
1,597 MMR
Solo
Aphrodite
Aphrodite
Gold III
ILoveValkyrie
Aphrodite
Gold III
Level 148
God Stats
2W - 5L
1,401 SR
Queue Stats
68W - 70L
1,597 MMR
Solo
Chang'e
Chang'e
Gold III
Legitchief08
Chang'e
Gold III
Level 153
God Stats
15W - 10L
1,656 SR
Queue Stats
39W - 39L
1,597 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
bigbadmamajama1
Zhong Kui
Platinum V
Level 163
God Stats
40W - 22L
1,647 SR
Queue Stats
72W - 80L
1,595 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,584 SR
1,593 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,614 SR
1,577 MMR
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
JayReli
Medusa
Silver I
Level 129
God Stats
6W - 5L
1,897 SR
Queue Stats
43W - 34L
1,583 MMR
Party 1
Scylla
Scylla
Silver I
Thunderstorm588
Scylla
Silver I
Level 147
God Stats
4W - 3L
1,542 SR
Queue Stats
46W - 35L
1,615 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
XxSteamVaporxX
Sylvanus
Bronze III
Level 157
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Bake Kujira
Bake Kujira
Platinum V
xOGMrKrabsx
Bake Kujira
Platinum V
Level 156
God Stats
1W - 2L
1,442 SR
Queue Stats
67W - 67L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,652
465
2,191
10,446
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DWRacks
Izanami
10
1 / 3 / 0
5,440
544
2,808
7,270
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
ILoveValkyrie
Aphrodite
9
0 / 2 / 0
4,741
474
1,313
6,166
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
Legitchief08
Chang'e
5
0 / 1 / 0
4,018
402
593
3,532
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
bigbadmamajama1
Zhong Kui
8
1 / 2 / 0
5,056
506
3,450
4,048
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Maman BrigitteAo KuangSusanoCharybdis

VS

Bans
MulanLancelotErlang ShenKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 0 / 2
5,802
580
5,197
6,059
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JayReli
Medusa
11
4 / 1 / 1
6,070
607
6,658
5,953
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 2
6,364
636
5,501
4,391
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
1 / 0 / 6
6,234
623
2,597
4,632
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bake Kujira
xOGMrKrabsx
Bake Kujira
11
1 / 1 / 2
6,566
657
1,354
4,846
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
2
5
L
0
4
0
0
L
Izanami
DWRacks
Izanami
1
3
0
0.33
L
Aphrodite
ILoveValkyrie
Aphrodite
0
2
0
0
W
Medusa
JayReli
Medusa
4
1
1
4.5
L
Chang'e
Legitchief08
Chang'e
0
1
0
0
W
2
0
2
3
W
Sylvanus
1
0
6
4
L
Zhong Kui
bigbadmamajama1
Zhong Kui
1
2
0
0.5
W
Bake Kujira
xOGMrKrabsx
Bake Kujira
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,355
Damage
21,307
31,462
Taken
25,881
12,411
Mitigated
10,179
12,614
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,197
2,657
0
2,781
6,059
1,908
0
1,809
4,250
0
35,824
L
2,191
422
661
3,536
10,446
5,331
0
2,752
7,624
0
12,752
L
Izanami
DWRacks
Izanami
2,808
2,090
0
1,976
7,270
1,812
0
900
6,370
0
40,003
L
Aphrodite
ILoveValkyrie
Aphrodite
1,313
0
576
3,198
6,166
2,043
0
3,396
2,404
29,767
0
W
Medusa
JayReli
Medusa
6,658
3,447
0
1,756
5,953
1,896
1,011
0
5,953
0
45,126
L
Chang'e
Legitchief08
Chang'e
593
35
80
830
3,532
934
0
492
2,926
13,785
0
W
5,501
708
0
1,000
4,391
1,206
0
692
3,699
49,968
990
W
Sylvanus
2,597
866
3,829
2,626
4,632
2,343
28
325
4,307
17,818
0
L
Zhong Kui
bigbadmamajama1
Zhong Kui
3,450
959
0
1,757
4,048
2,291
0
1,300
2,748
18,980
7,296
W
Bake Kujira
xOGMrKrabsx
Bake Kujira
1,354
795
0
1,735
4,846
2,826
276
2,166
2,680
42,874
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
31,036
235
Minions Killed
328
0
Camps Cleared
0
805,329
Distance Traveled
1,022,635
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,802
580
57
6
0
255,230
2
L
Guan Yu
4,652
465
21
2
0
226,757
0
L
Izanami
5,440
544
85
9
0
181,746
0
L
Aphrodite
4,741
474
46
5
0
189,310
0
W
Medusa
6,070
607
57
6
0
183,499
1
L
Chang'e
4,018
402
29
3
0
86,118
0
W
Scylla
6,364
636
109
11
0
195,420
2
W
Sylvanus
6,234
623
22
2
0
196,274
1
L
Zhong Kui
5,056
506
54
5
0
121,398
0
W
Bake Kujira
6,566
657
83
8
0
192,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role