Player Matchup

Neith
Neith
FernPlanet
Neith
Level 106
God Stats
6W - 14L
1,701 SR
Queue Stats
481W - 527L
1,461 Elo+
Solo
Discordia
Discordia
Salamandra12
Discordia
Level 187
God Stats
75W - 42L
1,658 SR
Queue Stats
1,052W - 691L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
TiringFever18
Kuzenbo
Level 143
God Stats
8W - 7L
1,406 SR
Queue Stats
538W - 544L
1,492 Elo+
Solo
Medusa
Medusa
enderslayerfox
Medusa
Level 89
God Stats
1W - 1L
1,338 SR
Queue Stats
3W - 8L
1,207 Elo+
Party 2
Aphrodite
Aphrodite
itsjessemccree
Aphrodite
Level 105
God Stats
16W - 8L
1,551 SR
Queue Stats
220W - 236L
1,492 Elo+
Party 2
Team Averages
Level 126
1,531 SR
1,449 Elo+

VS

Team Averages
Level 124
1,426 SR
1,483 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChickenizorOG
Sobek
Level 124
God Stats
1W - 3L
1,276 SR
Queue Stats
282W - 290L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
OG Zonated
Jing Wei
Level 122
God Stats
4W - 11L
1,251 SR
Queue Stats
235W - 248L
1,469 Elo+
Party 1
Chaac
Chaac
hmstuart1
Chaac
Level 105
God Stats
1W - 2L
1,603 SR
Queue Stats
28W - 41L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 0 / 2
6,313
1,052
3,512
1,623
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
Salamandra12
Discordia
12
2 / 1 / 3
6,950
1,158
6,018
5,228
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
11
1 / 0 / 2
6,382
1,064
6,243
7,741
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 3
6,784
1,131
7,129
4,125
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
itsjessemccree
Aphrodite
11
0 / 0 / 4
6,745
1,124
1,247
2,225
1,869
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

374

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 1
6,486
1,081
4,147
4,184
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
0 / 0 / 0
5,599
933
0
558
133
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 2
7,121
1,187
4,015
7,678
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
OG Zonated
Jing Wei
11
1 / 2 / 1
6,546
1,091
4,305
6,269
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
hmstuart1
Chaac
11
0 / 2 / 2
6,241
1,040
5,631
8,848
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
5
Kills
2
2
Deaths
5
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
1
1.5
L
Mercury
 
Mercury
0
0
0
0
L
0
0
2
1
W
Neith
0
0
2
1
L
Jing Wei
OG Zonated
Jing Wei
1
2
1
0.75
W
Discordia
Salamandra12
Discordia
2
1
3
3.5
W
Kuzenbo
1
0
2
2
W
2
1
3
3.5
L
Chaac
hmstuart1
Chaac
0
2
2
0.5
W
Aphrodite
itsjessemccree
Aphrodite
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
18,098
20,942
Taken
27,537
13,815
Mitigated
17,618
5,649
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,147
217
952
297
4,184
1,513
0
2,480
1,533
17,802
0
L
Mercury
 
Mercury
0
0
0
90
558
133
0
0
558
0
605
L
4,015
350
0
1,343
7,678
7,843
0
2,684
4,799
14,853
0
W
Neith
3,512
719
0
121
1,623
532
0
293
1,330
0
14,385
L
Jing Wei
OG Zonated
Jing Wei
4,305
2,871
0
673
6,269
2,357
0
3,188
2,893
0
12,229
W
Discordia
Salamandra12
Discordia
6,018
212
0
1,132
5,228
1,508
0
1,778
3,450
16,533
841
W
Kuzenbo
6,243
2,312
0
1,144
7,741
8,430
0
3,319
4,422
13,266
261
W
7,129
2,489
367
762
4,125
1,476
0
1,850
2,275
0
17,792
L
Chaac
hmstuart1
Chaac
5,631
383
0
838
8,848
5,772
0
3,940
4,762
0
19,249
W
Aphrodite
itsjessemccree
Aphrodite
1,247
130
1,343
780
2,225
1,869
0
922
1,303
5,849
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
31,993
102
Minions Killed
114
5
Camps Cleared
5
574,006
Distance Traveled
493,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,486
1,081
42
7
1
116,708
0
L
Mercury
5,599
933
0
0
0
16,958
0
L
Sobek
7,121
1,187
23
4
0
120,520
0
W
Neith
6,313
1,052
29
5
0
112,735
0
L
Jing Wei
6,546
1,091
23
4
3
112,686
0
W
Discordia
6,950
1,158
20
3
4
133,467
0
W
Kuzenbo
6,382
1,064
10
2
1
122,940
0
W
Medusa
6,784
1,131
30
5
0
104,964
0
L
Chaac
6,241
1,040
26
4
1
126,404
0
W
Aphrodite
6,745
1,124
13
2
0
99,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role