Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
DBoY131
Mercury
Gold II
Level 157
God Stats
1W - 1L
1,816 SR
Queue Stats
177W - 181L
1,465 MMR
Solo
Mulan
Mulan
Silver II
LoneSpaceboy
Mulan
Silver II
Level 122
God Stats
4W - 3L
1,555 SR
Queue Stats
14W - 20L
1,496 MMR
Solo
Artemis
Artemis
Silver III
XxF1SHxX5
Artemis
Silver III
Level 129
God Stats
0W - 2L
1,724 SR
Queue Stats
3W - 6L
1,469 MMR
Solo
Ganesha
Ganesha
Silver I
unkloonkalept
Ganesha
Silver I
Level 144
God Stats
0W - 3L
1,329 SR
Queue Stats
76W - 71L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,585 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,471 SR
1,462 MMR
Skadi
Skadi
Gold III
OutlawsQC
Skadi
Gold III
Level 154
God Stats
39W - 43L
1,579 SR
Queue Stats
96W - 104L
1,428 MMR
Solo
Osiris
Osiris
Bronze III
TEVITA684
Osiris
Bronze III
Level 148
God Stats
1W - 1L
1,406 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Arachne
Arachne
Bronze V
TIMTEVJR
Arachne
Bronze V
Level 81
God Stats
1W - 2L
1,659 SR
Queue Stats
2W - 3L
1,470 MMR
Party 1
Bacchus
Bacchus
Gold III
kingroot1
Bacchus
Gold III
Level 149
God Stats
9W - 8L
1,483 SR
Queue Stats
243W - 250L
1,450 MMR
Solo
Anubis
Anubis
Gold III
mighses
Anubis
Gold III
Level 124
God Stats
1W - 3L
1,229 SR
Queue Stats
268W - 271L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 2 / 0
3,624
725
1,883
2,428
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DBoY131
Mercury
6
0 / 4 / 1
3,230
646
606
4,042
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
3,403
681
2,232
4,046
1,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
XxF1SHxX5
Artemis
4
0 / 1 / 0
2,834
567
923
1,946
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
5
0 / 0 / 0
3,188
638
244
3,047
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ne ZhaCharybdisCu ChulainnLancelot

VS

Bans
PeleFenrirCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
OutlawsQC
Skadi
7
0 / 0 / 1
3,652
730
1,516
1,207
296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
TEVITA684
Osiris
7
2 / 0 / 0
3,950
790
2,052
4,959
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
TIMTEVJR
Arachne
7
1 / 0 / 3
3,784
757
951
2,836
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
kingroot1
Bacchus
5
1 / 0 / 0
3,437
687
1,847
2,073
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
mighses
Anubis
8
5 / 1 / 1
4,699
940
2,700
3,014
1,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Mercury
DBoY131
Mercury
0
4
1
0.13
L
0
2
0
0
W
Skadi
OutlawsQC
Skadi
0
0
1
0.5
W
Osiris
TEVITA684
Osiris
2
0
0
2
W
Arachne
TIMTEVJR
Arachne
1
0
3
2.5
L
Artemis
XxF1SHxX5
Artemis
0
1
0
0
W
Bacchus
kingroot1
Bacchus
1
0
0
1
W
Anubis
mighses
Anubis
5
1
1
5.5
L
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,888
Damage
9,066
15,509
Taken
14,089
4,479
Mitigated
6,235
3,972
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,883
32
0
215
2,428
339
0
1,091
1,337
14,082
0
L
Mercury
DBoY131
Mercury
606
169
0
188
4,042
818
0
1,609
2,433
0
11,933
L
2,232
590
0
1,371
4,046
1,615
0
0
4,046
0
17,164
W
Skadi
OutlawsQC
Skadi
1,516
491
0
263
1,207
296
0
0
1,207
0
25,686
W
Osiris
TEVITA684
Osiris
2,052
999
0
2,722
4,959
2,978
0
0
4,718
0
18,525
W
Arachne
TIMTEVJR
Arachne
951
740
0
912
2,836
796
0
541
2,128
0
10,671
L
Artemis
XxF1SHxX5
Artemis
923
367
0
720
1,946
450
0
1,031
915
0
8,080
W
Bacchus
kingroot1
Bacchus
1,847
310
0
425
2,073
1,107
0
244
1,829
4,991
1,497
W
Anubis
mighses
Anubis
2,700
13
0
1,880
3,014
1,058
0
1,062
1,806
31,508
0
L
Ganesha
244
130
0
1,478
3,047
1,257
0
735
2,312
8,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,279
Gold Earned
19,522
135
Minions Killed
175
0
Camps Cleared
0
481,584
Distance Traveled
477,322
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,624
725
40
8
0
97,691
0
L
Mercury
3,230
646
28
6
0
126,105
0
L
Mulan
3,403
681
40
8
0
97,849
0
W
Skadi
3,652
730
41
8
0
86,107
2
W
Osiris
3,950
790
37
7
0
99,242
0
W
Arachne
3,784
757
23
5
0
121,877
0
L
Artemis
2,834
567
25
5
0
71,278
0
W
Bacchus
3,437
687
16
3
0
73,483
0
W
Anubis
4,699
940
58
12
0
96,613
1
L
Ganesha
3,188
638
2
0
0
88,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role