Player Matchup

Serqet
Serqet
Angú
Serqet
Level 118
God Stats
1W - 1L
1,463 SR
Queue Stats
19W - 14L
1,447 Elo+
Party 1
Mercury
Mercury
Cole_Wrld04
Mercury
Level 126
God Stats
8W - 8L
1,496 SR
Queue Stats
186W - 181L
1,476 Elo+
Solo
Hades
Hades
MatsunigaSoul
Hades
Level 122
God Stats
4W - 5L
1,525 SR
Queue Stats
53W - 55L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
Zom6itza6bie
Zhong Kui
Level 104
God Stats
7W - 1L
1,914 SR
Queue Stats
79W - 68L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBaDJuJux
Morgan Le Fay
Level 127
God Stats
12W - 7L
1,696 SR
Queue Stats
107W - 105L
1,517 Elo+
Solo
Team Averages
Level 119
1,619 SR
1,468 Elo+

VS

Team Averages
Level 140
1,532 SR
1,413 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Bhebert104
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 243L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Britney_Army1999
Danzaburou
Level 158
God Stats
2W - 4L
1,586 SR
Queue Stats
98W - 136L
1,406 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TheSassyKingg
Maman Brigitte
Level 108
God Stats
45W - 54L
1,500 SR
Queue Stats
279W - 339L
1,406 Elo+
Party 2
Tiamat
Tiamat
bubbaboo1199
Tiamat
Level 135
God Stats
0W - 1L
1,575 SR
Queue Stats
120W - 173L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Angú
Serqet
12
4 / 2 / 4
6,274
627
3,694
7,195
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Cole_Wrld04
Mercury
11
3 / 0 / 1
6,023
602
3,026
5,285
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 3
6,006
601
4,888
3,901
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Zom6itza6bie
Zhong Kui
10
1 / 0 / 2
6,062
606
4,096
3,686
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
xBaDJuJux
Morgan Le Fay
10
3 / 1 / 4
5,479
548
6,009
6,414
4,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 4 / 0
4,897
490
2,656
7,113
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
6
0 / 3 / 1
4,422
442
3,317
8,107
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Britney_Army1999
Danzaburou
8
1 / 4 / 0
4,897
490
2,217
7,004
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
TheSassyKingg
Maman Brigitte
11
0 / 3 / 1
5,317
532
3,352
8,342
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
11
1 / 2 / 0
5,720
572
2,410
5,106
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Serqet
Angú
Serqet
4
2
4
3
L
Sobek
0
3
1
0.17
L
Danzaburou
Britney_Army1999
Danzaburou
1
4
0
0.25
W
Mercury
Cole_Wrld04
Mercury
3
0
1
3.5
W
5
0
3
6.5
L
Maman Brigitte
TheSassyKingg
Maman Brigitte
0
3
1
0.17
W
Zhong Kui
Zom6itza6bie
Zhong Kui
1
0
2
2
L
Tiamat
1
2
0
0.5
W
Morgan Le Fay
xBaDJuJux
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
13,952
26,481
Taken
35,672
12,264
Mitigated
15,006
9,447
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,656
681
0
1,694
7,113
3,903
0
138
6,852
0
24,738
W
Serqet
Angú
Serqet
3,694
1,291
0
1,434
7,195
2,633
0
2,387
4,771
0
39,674
L
Sobek
3,317
224
82
1,591
8,107
4,483
0
5,402
2,705
7,966
0
L
Danzaburou
Britney_Army1999
Danzaburou
2,217
969
0
1,709
7,004
1,835
0
4,383
2,621
0
28,470
W
Mercury
Cole_Wrld04
Mercury
3,026
824
0
947
5,285
1,785
0
704
4,265
0
30,965
W
4,888
442
602
2,200
3,901
1,306
0
1,418
2,483
29,906
0
L
Maman Brigitte
TheSassyKingg
Maman Brigitte
3,352
133
0
3,930
8,342
2,286
0
1,897
5,994
41,538
713
W
Zhong Kui
Zom6itza6bie
Zhong Kui
4,096
770
0
1,554
3,686
2,434
72
2,436
1,250
35,677
270
L
Tiamat
2,410
81
0
1,219
5,106
2,499
0
2,951
2,155
29,009
811
W
Morgan Le Fay
xBaDJuJux
Morgan Le Fay
6,009
730
0
2,710
6,414
4,106
31
1,905
4,472
28,432
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
25,253
292
Minions Killed
244
0
Camps Cleared
0
1,056,998
Distance Traveled
996,201
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,897
490
39
4
0
197,170
5
W
Serqet
6,274
627
67
7
0
240,514
3
L
Sobek
4,422
442
13
1
0
172,181
0
L
Danzaburou
4,897
490
42
4
0
193,040
0
W
Mercury
6,023
602
58
6
0
227,978
2
W
Hades
6,006
601
53
5
0
202,575
1
L
Maman Brigitte
5,317
532
76
8
0
231,459
0
W
Zhong Kui
6,062
606
75
8
0
185,625
0
L
Tiamat
5,720
572
74
7
0
202,351
1
W
Morgan Le Fay
5,479
548
39
4
0
200,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role