Player Matchup

Jing Wei
Jing Wei
Deadslayer3412
Jing Wei
Level 77
God Stats
2W - 0L
1,794 SR
Queue Stats
46W - 45L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
FistedByCabrakan
Cabrakan
Level 129
God Stats
32W - 24L
1,628 SR
Queue Stats
49W - 53L
1,546 Elo+
Party 1
Osiris
Osiris
Gankduoplz
Osiris
Level 149
God Stats
3W - 3L
1,260 SR
Queue Stats
155W - 162L
1,468 Elo+
Solo
Loki
Loki
GapedByChernobog
Loki
Level 142
God Stats
17W - 10L
1,606 SR
Queue Stats
106W - 100L
1,608 Elo+
Party 1
Zeus
Zeus
SnipesEveryDay99
Zeus
Level 145
God Stats
4W - 1L
1,726 SR
Queue Stats
146W - 124L
1,572 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,551 Elo+

VS

Team Averages
Level 119
1,548 SR
1,536 Elo+
Artemis
Artemis
MelodyRedox3112
Artemis
Level 160
God Stats
6W - 9L
1,592 SR
Queue Stats
544W - 558L
1,480 Elo+
Party 2
Terra
Terra
SoggyLoggy
Terra
Level 101
God Stats
5W - 4L
1,630 SR
Queue Stats
67W - 40L
1,601 Elo+
Party 3
Ra
Ra
Tnnkirk55
Ra
Level 65
God Stats
17W - 18L
1,517 SR
Queue Stats
191W - 208L
1,538 Elo+
Party 2
Mercury
Mercury
Z0mbie935
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 218L
1,467 Elo+
Party 2
Mulan
Mulan
croyya
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 1 / 1
8,640
617
5,199
7,668
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 8
7,630
545
5,965
9,201
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Gankduoplz
Osiris
14
4 / 0 / 2
8,975
641
9,973
14,652
15,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 4
8,233
588
9,602
11,220
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
5 / 0 / 3
8,590
614
11,056
7,139
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,221
516
4,024
7,164
2,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
10
2 / 2 / 1
6,378
456
6,469
13,414
10,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
6,876
491
3,791
7,805
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Z0mbie935
Mercury
12
0 / 5 / 1
6,303
450
5,983
12,893
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
croyya
Mulan
11
0 / 5 / 0
6,444
460
9,652
14,048
7,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
3
3
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
1
1
4.5
W
0
1
8
4
W
Osiris
Gankduoplz
Osiris
4
0
2
5
W
6
1
4
8
L
0
4
2
0.25
W
5
0
3
6.5
L
Terra
2
2
1
1.25
L
1
3
0
0.33
L
Mercury
Z0mbie935
Mercury
0
5
1
0.1
L
Mulan
croyya
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
29,919
49,880
Taken
55,324
33,847
Mitigated
28,256
24,466
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,199
3,625
0
5,219
7,668
2,775
611
1,605
6,063
0
67,481
W
5,965
1,171
0
3,548
9,201
9,116
155
3,559
5,575
23,123
896
W
Osiris
Gankduoplz
Osiris
9,973
4,358
0
6,381
14,652
15,439
184
0
14,652
272
60,410
W
9,602
3,085
0
5,005
11,220
4,070
0
1,850
9,370
0
60,419
L
4,024
1,613
0
1,471
7,164
2,997
88
1,855
5,309
0
55,762
W
11,056
1,182
0
4,313
7,139
2,447
240
3,132
3,960
73,099
0
L
Terra
6,469
1,498
197
2,690
13,414
10,663
0
7,595
5,819
23,471
0
L
3,791
102
827
2,354
7,805
2,217
0
5,181
2,624
52,627
0
L
Mercury
Z0mbie935
Mercury
5,983
3,828
0
1,158
12,893
4,738
0
1,794
11,099
0
51,252
L
Mulan
croyya
Mulan
9,652
2,411
0
4,511
14,048
7,641
0
607
13,441
0
48,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
33,222
476
Minions Killed
421
0
Camps Cleared
0
1,422,973
Distance Traveled
1,428,526
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,640
617
119
9
0
277,512
0
W
Cabrakan
7,630
545
29
2
0
273,950
2
W
Osiris
8,975
641
104
7
0
269,969
0
W
Loki
8,233
588
99
7
0
333,201
0
L
Artemis
7,221
516
107
8
0
232,897
2
W
Zeus
8,590
614
125
9
0
268,341
2
L
Terra
6,378
456
35
3
0
316,269
2
L
Ra
6,876
491
112
8
0
296,947
2
L
Mercury
6,303
450
86
6
0
333,559
0
L
Mulan
6,444
460
81
6
0
248,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role