Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond V
GrilledCheese4U
Bakasura
Diamond V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 274L
1,904 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
PITTIXD_507
Kuzenbo
Diamond V
Level 147
God Stats
3W - 4L
1,647 SR
Queue Stats
220W - 243L
1,907 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,549 SR
1,770 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,682 SR
1,786 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
SamuraiSwishers
Sobek
Platinum III
Level 154
God Stats
7W - 9L
1,799 SR
Queue Stats
62W - 49L
2,007 MMR
Solo
Scylla
Scylla
Gold I
SmoothYetti
Scylla
Gold I
Level 69
God Stats
8W - 3L
1,748 SR
Queue Stats
20W - 14L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 1 / 1
8,737
728
9,138
7,469
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
12
1 / 11 / 0
8,443
704
5,870
12,955
4,592
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
PITTIXD_507
Kuzenbo
15
0 / 1 / 1
8,496
708
5,791
12,406
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuNe ZhaCerberusAchillesBacchus

VS

Bans
KumbhakarnaPoseidonAgniFafnirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 0 / 7
10,669
889
11,134
7,874
2,940
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 1 / 9
10,188
849
5,350
14,149
16,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
16
3 / 0 / 9
9,843
820
11,866
6,530
2,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
7
9.5
L
Bakasura
1
11
0
0.09
L
Kuzenbo
PITTIXD_507
Kuzenbo
0
1
1
0.5
W
4
1
9
8.5
W
Scylla
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
28,350
32,830
Taken
28,553
20,754
Mitigated
22,111
3,544
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,138
3,653
0
352
7,469
2,320
0
4,176
3,120
0
38,592
W
Ah Muzen Cab
 
Ah Muzen Cab
11,134
4,341
0
949
7,874
2,940
1,312
971
5,846
0
59,828
L
Bakasura
5,870
3,277
0
1,102
12,955
4,592
0
6,754
6,120
0
15,790
L
Kuzenbo
PITTIXD_507
Kuzenbo
5,791
1,962
0
2,090
12,406
13,842
0
5,200
6,990
22,277
1,481
W
5,350
392
0
4,160
14,149
16,855
0
2,550
11,100
21,290
3,346
W
Scylla
11,866
858
0
1,717
6,530
2,316
400
825
5,304
41,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
30,700
170
Minions Killed
218
0
Camps Cleared
0
650,467
Distance Traveled
743,408
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,737
728
87
7
0
243,945
0
W
Ah Muzen Cab
10,669
889
120
10
0
264,943
2
L
Bakasura
8,443
704
35
3
0
191,386
0
L
Kuzenbo
8,496
708
48
4
0
215,136
2
W
Sobek
10,188
849
24
2
0
220,319
0
W
Scylla
9,843
820
74
6
0
258,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role