Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AltoHitoshi
Ratatoskr
Level 142
God Stats
4W - 6L
1,401 SR
Queue Stats
187W - 210L
1,465 Elo+
Solo
Ra
Ra
IzackSenju
Ra
Level 84
God Stats
9W - 5L
1,782 SR
Queue Stats
188W - 177L
1,507 Elo+
Party 2
Lancelot
Lancelot
MintFr1es
Lancelot
Level 43
God Stats
25W - 19L
1,621 SR
Queue Stats
187W - 190L
1,490 Elo+
Party 2
Charybdis
Charybdis
mickeyvue
Charybdis
Level 103
God Stats
1W - 1L
1,702 SR
Queue Stats
440W - 387L
1,468 Elo+
Solo
Team Averages
Level 106
1,601 SR
1,486 Elo+

VS

Team Averages
Level 113
1,597 SR
1,502 Elo+
Maui
Maui
Ants_Trollin
Maui
Level 137
God Stats
3W - 3L
1,586 SR
Queue Stats
184W - 184L
1,524 Elo+
Party 1
Anubis
Anubis
BombitaMasiv
Anubis
Level 116
God Stats
4W - 4L
1,415 SR
Queue Stats
185W - 171L
1,412 Elo+
Solo
Athena
Athena
DoctorPenguinJr
Athena
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 153L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
SYK_Naghoul-0_0
Hun Batz
Level 129
God Stats
4W - 1L
1,986 SR
Queue Stats
140W - 133L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
dylanhamm43
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 2
5,896
491
2,874
7,264
5,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
AltoHitoshi
Ratatoskr
11
1 / 2 / 1
6,495
541
6,573
11,783
8,984
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
2 / 1 / 2
7,970
664
6,164
6,604
2,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MintFr1es
Lancelot
13
3 / 0 / 4
6,905
575
6,179
7,220
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
mickeyvue
Charybdis
7
1 / 4 / 1
5,039
420
2,694
5,644
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,392
449
3,054
7,120
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
2 / 3 / 0
7,069
589
5,367
6,184
2,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,157
513
3,187
9,583
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
13
1 / 2 / 1
7,415
618
7,053
12,003
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
dylanhamm43
Zhong Kui
13
4 / 3 / 0
7,548
629
5,460
5,754
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
7
7
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
0
2
3
L
Ratatoskr
AltoHitoshi
Ratatoskr
1
2
1
0.75
W
0
0
3
1.5
W
Anubis
2
3
0
0.67
W
0
1
0
0
L
2
1
2
3
L
Lancelot
MintFr1es
Lancelot
3
0
4
5
W
Hun Batz
1
2
1
0.75
W
Zhong Kui
dylanhamm43
Zhong Kui
4
3
0
1.33
L
Charybdis
mickeyvue
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
24,121
38,515
Taken
40,644
21,175
Mitigated
19,596
10,327
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,874
748
0
1,240
7,264
5,260
0
3,931
3,183
17,642
660
L
Ratatoskr
AltoHitoshi
Ratatoskr
6,573
1,775
0
2,939
11,783
8,984
0
1,804
9,943
0
39,806
W
3,054
230
0
1,149
7,120
4,633
0
1,310
5,768
10,468
2,086
W
Anubis
5,367
308
0
2,251
6,184
2,373
264
3,003
2,818
46,249
3,356
W
3,187
843
0
4,388
9,583
4,539
0
1,999
7,394
47,985
0
L
6,164
1,005
1,452
3,193
6,604
2,442
0
3,486
3,047
82,641
0
L
Lancelot
MintFr1es
Lancelot
6,179
1,703
0
460
7,220
3,243
0
2,853
4,225
0
53,985
W
Hun Batz
7,053
1,688
0
4,324
12,003
4,256
505
1,193
10,722
0
51,707
W
Zhong Kui
dylanhamm43
Zhong Kui
5,460
1,806
0
1,512
5,754
3,795
1,176
632
5,122
41,492
10,547
L
Charybdis
mickeyvue
Charybdis
2,694
1,434
0
1,043
5,644
1,246
0
3,720
1,834
0
14,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
33,581
370
Minions Killed
381
0
Camps Cleared
0
1,303,486
Distance Traveled
1,302,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,896
491
25
2
0
281,299
2
L
Ratatoskr
6,495
541
70
6
0
260,131
0
W
Maui
5,392
449
13
1
0
269,526
0
W
Anubis
7,069
589
83
7
0
225,685
0
W
Athena
6,157
513
81
7
0
333,752
0
L
Ra
7,970
664
163
14
0
284,526
1
L
Lancelot
6,905
575
94
8
0
317,113
1
W
Hun Batz
7,415
618
105
9
0
255,059
1
W
Zhong Kui
7,548
629
99
8
0
218,438
2
L
Charybdis
5,039
420
18
2
0
160,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role