Player Matchup

Chaac
Chaac
BeastlyBSQ
Chaac
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 99L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
CtrAltD1337
Cthulhu
Level 99
God Stats
10W - 4L
1,692 SR
Queue Stats
167W - 181L
1,403 Elo+
Party 1
Janus
Janus
Empire 117
Janus
Level 68
God Stats
29W - 29L
1,520 SR
Queue Stats
81W - 89L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
PaperCutSrvivor
Ratatoskr
Level 108
God Stats
8W - 14L
1,327 SR
Queue Stats
92W - 96L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Phyll1z
Danzaburou
Level 101
God Stats
44W - 42L
1,465 SR
Queue Stats
157W - 148L
1,421 Elo+
Party 1
Team Averages
Level 99
1,501 SR
1,453 Elo+

VS

Team Averages
Level 88
1,461 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Crustxtoast
Baron Samedi
Level 67
God Stats
3W - 4L
1,219 SR
Queue Stats
105W - 100L
1,414 Elo+
Solo
Terra
Terra
Givenator13
Terra
Level 57
God Stats
9W - 7L
1,341 SR
Queue Stats
140W - 145L
1,429 Elo+
Party 3
Fenrir
Fenrir
KhronosMMG
Fenrir
Level 128
God Stats
6W - 11L
1,473 SR
Queue Stats
120W - 129L
1,513 Elo+
Solo
Medusa
Medusa
antman_games1
Medusa
Level 159
God Stats
45W - 31L
1,678 SR
Queue Stats
150W - 150L
1,430 Elo+
Solo
Hachiman
Hachiman
youngdilly77
Hachiman
Level 29
God Stats
39W - 33L
1,592 SR
Queue Stats
85W - 84L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 0 / 0
4,518
753
0
1,627
547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
CtrAltD1337
Cthulhu
7
3 / 0 / 1
4,335
723
2,360
3,375
1,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
7
1 / 1 / 0
4,170
695
760
1,034
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
PaperCutSrvivor
Ratatoskr
6
0 / 1 / 4
3,688
615
2,407
3,458
1,031
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Phyll1z
Danzaburou
6
1 / 1 / 3
3,991
665
1,809
2,882
785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crustxtoast
Baron Samedi
5
1 / 1 / 0
3,526
588
567
2,706
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 1
3,541
590
1,683
4,683
1,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
KhronosMMG
Fenrir
8
2 / 2 / 1
4,273
712
2,300
4,415
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

1
0 / 0 / 0
1,134
189
0
0
0
Hachiman
youngdilly77
Hachiman
6
0 / 1 / 1
3,347
558
1,658
1,784
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
3
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
0
0
L
Baron Samedi
Crustxtoast
Baron Samedi
1
1
0
1
W
Cthulhu
CtrAltD1337
Cthulhu
3
0
1
3.5
W
Janus
1
1
0
1
L
0
1
1
0.5
L
Fenrir
KhronosMMG
Fenrir
2
2
1
1.25
W
Ratatoskr
PaperCutSrvivor
Ratatoskr
0
1
4
2
W
Danzaburou
Phyll1z
Danzaburou
1
1
3
2.5
L
0
0
0
0
L
Hachiman
youngdilly77
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,336
Damage
6,208
12,376
Taken
13,588
4,422
Mitigated
4,287
3,104
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
0
0
0
250
1,627
547
0
0
1,627
0
24,878
L
Baron Samedi
Crustxtoast
Baron Samedi
567
0
41
614
2,706
719
0
638
1,946
9,958
281
W
Cthulhu
CtrAltD1337
Cthulhu
2,360
201
0
1,516
3,375
1,841
0
1,240
2,135
11,022
0
W
Janus
760
38
0
0
1,034
218
0
255
779
15,613
828
L
1,683
374
641
1,278
4,683
1,564
0
1,181
3,502
11,451
0
L
Fenrir
KhronosMMG
Fenrir
2,300
452
0
803
4,415
1,580
0
531
3,884
0
19,871
W
Ratatoskr
PaperCutSrvivor
Ratatoskr
2,407
808
0
125
3,458
1,031
0
327
3,131
0
16,301
W
Danzaburou
Phyll1z
Danzaburou
1,809
353
0
1,213
2,882
785
0
396
2,486
0
16,873
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
youngdilly77
Hachiman
1,658
1,109
0
184
1,784
424
0
648
1,136
0
13,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,702
Gold Earned
15,821
167
Minions Killed
99
0
Camps Cleared
0
632,943
Distance Traveled
483,376
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,518
753
52
9
0
130,361
0
L
Baron Samedi
3,526
588
17
3
0
94,073
2
W
Cthulhu
4,335
723
14
2
0
128,983
0
W
Janus
4,170
695
32
5
0
112,510
0
L
Terra
3,541
590
14
2
0
132,046
3
L
Fenrir
4,273
712
41
7
0
149,276
0
W
Ratatoskr
3,688
615
30
5
0
142,566
4
W
Danzaburou
3,991
665
39
7
0
118,523
0
L
Medusa
1,134
189
0
0
0
0
0
L
Hachiman
3,347
558
27
5
0
107,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role