Player Matchup

Fafnir
Fafnir
Corecorejolt4
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,493 Elo+
Party 1
Ra
Ra
Diesani
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Chiron
Chiron
ReservedGami
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,459 Elo+
Party 1
Da Ji
Da Ji
TFiske93
Da Ji
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
1,459 Elo+
Party 1
King Arthur
King Arthur
cdrfox2965
King Arthur
Level 108
God Stats
0W - 3L
1,246 SR
Queue Stats
14W - 19L
1,483 Elo+
Party 1
Team Averages
Level 97
1,449 SR
1,479 Elo+

VS

Team Averages
Level 99
1,446 SR
1,470 Elo+
Mulan
Mulan
CMSmite
Mulan
Level 131
God Stats
25W - 16L
1,547 SR
Queue Stats
77W - 66L
1,492 Elo+
Solo
Charybdis
Charybdis
FatPhallus
Charybdis
Level 129
God Stats
8W - 6L
1,499 SR
Queue Stats
112W - 115L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
SmiteSuckMe
Baron Samedi
Level 63
God Stats
2W - 3L
1,324 SR
Queue Stats
172W - 166L
1,484 Elo+
Solo
Ra
Ra
SunKitsune
Ra
Level 107
God Stats
251W - 191L
1,568 SR
Queue Stats
413W - 380L
1,467 Elo+
Solo
Ravana
Ravana
Thou__Mother_
Ravana
Level 67
God Stats
4W - 2L
1,294 SR
Queue Stats
102W - 99L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,074
552
2,657
7,240
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 4 / 0
5,634
512
152
4,821
1,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
1 / 2 / 0
5,944
540
3,564
7,172
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
TFiske93
Da Ji
10
0 / 5 / 1
5,509
501
1,561
9,386
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
cdrfox2965
King Arthur
9
0 / 6 / 1
5,430
494
4,821
13,222
6,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CMSmite
Mulan
12
4 / 0 / 3
7,986
726
11,156
11,369
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
FatPhallus
Charybdis
12
0 / 1 / 1
6,725
611
4,251
6,948
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SmiteSuckMe
Baron Samedi
11
4 / 0 / 3
6,504
591
4,505
5,780
3,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
9 / 0 / 2
8,403
764
3,849
2,488
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
6,594
599
2,825
4,474
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
19
19
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
CMSmite
Mulan
4
0
3
5.5
L
1
2
0
0.5
L
0
4
0
0
W
Charybdis
FatPhallus
Charybdis
0
1
1
0.5
L
Chiron
1
2
0
0.5
W
Baron Samedi
SmiteSuckMe
Baron Samedi
4
0
3
5.5
W
9
0
2
10
L
Da Ji
TFiske93
Da Ji
0
5
1
0.1
W
2
1
6
5
L
King Arthur
cdrfox2965
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
26,586
41,841
Taken
31,059
21,097
Mitigated
16,485
9,919
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CMSmite
Mulan
11,156
2,029
0
4,306
11,369
8,329
0
1,261
10,108
0
53,417
L
2,657
886
0
1,752
7,240
7,394
0
2,228
5,003
14,023
348
L
152
78
48
684
4,821
1,410
0
2,441
2,312
33,008
0
W
Charybdis
FatPhallus
Charybdis
4,251
2,091
0
4,314
6,948
2,350
375
389
6,559
0
48,668
L
Chiron
3,564
1,465
223
2,854
7,172
1,972
0
1,427
5,745
0
38,217
W
Baron Samedi
SmiteSuckMe
Baron Samedi
4,505
298
183
2,066
5,780
3,230
361
338
5,436
33,427
0
W
3,849
191
1,245
1,392
2,488
1,013
249
332
2,154
61,927
1,654
L
Da Ji
TFiske93
Da Ji
1,561
221
0
969
9,386
3,371
0
1,425
7,953
0
43,154
W
2,825
436
0
2,456
4,474
1,563
0
666
3,808
0
38,844
L
King Arthur
cdrfox2965
King Arthur
4,821
902
0
3,389
13,222
6,950
0
724
12,498
0
31,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
36,212
305
Minions Killed
406
0
Camps Cleared
0
1,079,890
Distance Traveled
1,121,916
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,986
726
75
7
0
197,848
2
L
Fafnir
6,074
552
10
1
0
216,827
3
L
Ra
5,634
512
79
7
0
184,477
0
W
Charybdis
6,725
611
91
8
0
192,873
0
L
Chiron
5,944
540
81
7
0
222,619
2
W
Baron Samedi
6,504
591
42
4
0
216,564
5
W
Ra
8,403
764
126
11
0
246,983
4
L
Da Ji
5,509
501
83
8
0
262,533
2
W
Ravana
6,594
599
72
7
0
267,648
2
L
King Arthur
5,430
494
52
5
0
193,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role