Player Matchup

Bellona
Bellona
Aridtoi
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,407 Elo+
Solo
Jormungandr
Jormungandr
FatBaconStrip
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
GraftedRuins
Danzaburou
Level 56
God Stats
1W - 0L
1,259 SR
Queue Stats
52W - 46L
1,478 Elo+
Solo
Mulan
Mulan
N0tSusp1c10us
Mulan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 2
Bakasura
Bakasura
ZiekTheBeast
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,129 Elo+
Solo
Team Averages
Level 54
1,452 SR
1,405 Elo+

VS

Team Averages
Level 74
1,431 SR
1,411 Elo+
Freya
Freya
Bigdikbeavrslayr
Freya
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,425 Elo+
Party 1
Fenrir
Fenrir
BokketoNebula
Fenrir
Level 123
God Stats
0W - 4L
1,245 SR
Queue Stats
362W - 338L
1,490 Elo+
Solo
Ullr
Ullr
GeeHunchooo
Ullr
Level 58
God Stats
9W - 4L
1,678 SR
Queue Stats
361W - 382L
1,449 Elo+
Solo
Tyr
Tyr
Tomcruising
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,280 Elo+
Solo
Cabrakan
Cabrakan
Zaymigo_
Cabrakan
Level 48
God Stats
0W - 3L
1,234 SR
Queue Stats
59W - 79L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aridtoi
Bellona
15
2 / 6 / 18
9,240
770
6,722
13,116
13,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
FatBaconStrip
Jormungandr
18
7 / 4 / 13
10,752
896
19,192
12,771
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
GraftedRuins
Danzaburou
18
8 / 1 / 11
11,393
949
14,604
7,558
4,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 15
10,071
839
10,712
11,764
9,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
ZiekTheBeast
Bakasura
14
2 / 5 / 14
9,164
764
5,546
11,424
9,312
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 8
9,358
780
10,219
9,479
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 12
8,049
671
5,003
14,133
13,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 2 / 7
9,823
819
11,763
11,880
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 12
9,087
757
5,598
14,632
14,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Zaymigo_
Cabrakan
14
1 / 6 / 9
8,293
691
3,082
12,819
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
67
21
Kills
19
20
Deaths
21
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aridtoi
Bellona
2
6
18
1.83
L
7
4
8
2.75
L
1
5
12
1.4
W
Jormungandr
FatBaconStrip
Jormungandr
7
4
13
3.38
L
8
2
7
5.75
W
Danzaburou
GraftedRuins
Danzaburou
8
1
11
13.5
W
2
4
15
2.38
L
2
4
12
2
L
Cabrakan
Zaymigo_
Cabrakan
1
6
9
0.92
W
Bakasura
ZiekTheBeast
Bakasura
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,776
Damage
35,665
56,633
Taken
62,943
52,190
Mitigated
54,035
13,902
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aridtoi
Bellona
6,722
2,514
838
1,134
13,116
13,691
834
2,431
10,685
0
9,031
L
10,219
3,487
586
2,979
9,479
3,933
0
2,077
7,103
15,308
0
L
5,003
723
1,262
3,885
14,133
13,055
0
2,791
10,591
0
11,563
W
Jormungandr
FatBaconStrip
Jormungandr
19,192
2,146
769
2,797
12,771
14,971
508
3,027
9,744
40,628
1,325
L
11,763
3,924
1,001
2,658
11,880
5,881
0
3,915
7,517
0
27,835
W
Danzaburou
GraftedRuins
Danzaburou
14,604
4,475
1,773
2,639
7,558
4,368
3,303
2,285
5,273
0
46,058
W
10,712
1,587
634
2,718
11,764
9,848
272
3,139
8,625
0
17,953
L
5,598
654
567
2,277
14,632
14,792
0
4,578
9,663
0
15,093
L
Cabrakan
Zaymigo_
Cabrakan
3,082
522
82
1,096
12,819
16,374
0
3,921
8,449
9,894
0
W
Bakasura
ZiekTheBeast
Bakasura
5,546
2,667
0
600
11,424
9,312
1,765
2,419
9,005
0
10,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
44,610
161
Minions Killed
103
0
Camps Cleared
0
1,117,728
Distance Traveled
962,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,240
770
4
0
0
232,950
0
L
Freya
9,358
780
15
1
0
137,929
0
L
Fenrir
8,049
671
9
1
0
193,768
0
W
Jormungandr
10,752
896
53
4
0
203,282
0
L
Ullr
9,823
819
37
3
0
224,656
0
W
Danzaburou
11,393
949
70
6
0
216,198
0
W
Mulan
10,071
839
19
2
0
236,890
0
L
Tyr
9,087
757
23
2
0
223,659
0
L
Cabrakan
8,293
691
19
2
0
182,090
0
W
Bakasura
9,164
764
15
1
0
228,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role