Player Matchup

Chaac
Chaac
Dragon_Elite9
Chaac
Level 175
God Stats
17W - 8L
1,733 SR
Queue Stats
295W - 282L
1,505 Elo+
Solo
Izanami
Izanami
Legit3535
Izanami
Level 126
God Stats
0W - 1L
1,445 SR
Queue Stats
327W - 267L
1,622 Elo+
Party 3
Geb
Geb
Makani01
Geb
Level 116
God Stats
0W - 3L
1,687 SR
Queue Stats
548W - 490L
1,562 Elo+
Solo
Hades
Hades
SeveredCoffee
Hades
Level 81
God Stats
11W - 8L
1,542 SR
Queue Stats
182W - 168L
1,516 Elo+
Solo
Ymir
Ymir
Śemí
Ymir
Level 146
God Stats
4W - 4L
1,713 SR
Queue Stats
92W - 70L
1,602 Elo+
Party 3
Team Averages
Level 129
1,624 SR
1,561 Elo+

VS

Team Averages
Level 149
1,556 SR
1,566 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BUDDAbunny92
Sol
Level 128
God Stats
8W - 5L
1,613 SR
Queue Stats
101W - 87L
1,526 Elo+
Party 2
Chang'e
Chang'e
SisterFistr420
Chang'e
Level 137
God Stats
2W - 2L
1,470 SR
Queue Stats
14W - 10L
1,592 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SteamyNics
Kumbhakarna
Level 202
God Stats
2W - 0L
1,715 SR
Queue Stats
231W - 185L
1,585 Elo+
Party 1
Camazotz
Camazotz
ThiccBepis
Camazotz
Level 144
God Stats
6W - 5L
1,484 SR
Queue Stats
42W - 23L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,016
502
3,328
6,924
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Legit3535
Izanami
10
1 / 5 / 2
5,640
564
5,520
6,476
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,435
544
3,941
6,411
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 0
5,372
537
4,786
7,635
2,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Śemí
Ymir
11
3 / 2 / 1
6,243
624
3,285
10,890
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
4 / 2 / 2
5,817
582
6,627
8,911
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
3 / 2 / 4
5,923
592
5,801
7,323
1,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 0 / 0
6,418
642
4,836
6,060
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SteamyNics
Kumbhakarna
10
4 / 0 / 0
5,888
589
4,358
8,406
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Camazotz
ThiccBepis
Camazotz
11
1 / 0 / 2
5,366
537
2,877
7,800
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
2
2.5
W
3
2
4
2.5
L
0
1
1
0.5
L
Izanami
Legit3535
Izanami
1
5
2
0.4
L
0
4
0
0
L
0
1
0
0
W
1
0
0
1
W
Kumbhakarna
SteamyNics
Kumbhakarna
4
0
0
4
W
Camazotz
ThiccBepis
Camazotz
1
0
2
2
L
Ymir
Śemí
Ymir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
24,499
38,336
Taken
38,500
16,555
Mitigated
16,698
12,203
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,627
1,691
0
1,818
8,911
6,979
0
1,228
7,683
0
20,968
W
5,801
2,887
0
4,345
7,323
1,935
135
2,057
5,266
39,831
2,666
L
3,328
902
0
1,118
6,924
3,341
0
467
6,368
0
35,946
L
Izanami
Legit3535
Izanami
5,520
3,334
0
1,071
6,476
1,735
0
2,583
3,713
0
44,287
L
3,941
690
0
750
6,411
3,794
0
3,416
2,408
24,375
1,238
L
4,786
211
331
4,255
7,635
2,633
0
3,751
3,512
37,213
812
W
4,836
754
324
3,169
6,060
1,719
0
4,315
1,745
43,702
2,759
W
Kumbhakarna
SteamyNics
Kumbhakarna
4,358
415
0
1,397
8,406
3,881
0
3,070
4,930
23,392
381
W
Camazotz
ThiccBepis
Camazotz
2,877
441
0
5,419
7,800
2,184
0
651
7,117
0
29,688
L
Ymir
Śemí
Ymir
3,285
1,269
1,261
3,417
10,890
5,052
0
3,129
7,395
14,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
29,412
305
Minions Killed
310
0
Camps Cleared
0
1,024,311
Distance Traveled
1,108,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,817
582
32
3
0
221,824
0
W
Sol
5,923
592
74
7
0
201,988
0
L
Chaac
5,016
502
58
6
0
206,520
1
L
Izanami
5,640
564
93
9
0
204,043
0
L
Geb
5,435
544
57
6
0
197,876
0
L
Hades
5,372
537
77
8
0
192,607
0
W
Chang'e
6,418
642
102
10
0
233,626
2
W
Kumbhakarna
5,888
589
46
5
0
205,272
0
W
Camazotz
5,366
537
56
6
0
245,317
0
L
Ymir
6,243
624
20
2
0
223,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role