Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AWA_BuBu
Arachne
Level 108
God Stats
1W - 2L
1,495 SR
Queue Stats
39W - 33L
1,549 Elo+
Party 1
Baba Yaga
Baba Yaga
AWA_GeNeTiC
Baba Yaga
Level 63
God Stats
0W - 2L
1,322 SR
Queue Stats
37W - 31L
1,555 Elo+
Party 1
Poseidon
Poseidon
Bongvann
Poseidon
Level 107
God Stats
7W - 13L
1,449 SR
Queue Stats
845W - 868L
1,524 Elo+
Solo
Hachiman
Hachiman
Faralice
Hachiman
Level 149
God Stats
0W - 4L
1,293 SR
Queue Stats
232W - 237L
1,575 Elo+
Party 2
Team Averages
Level 106
1,412 SR
1,541 Elo+

VS

Team Averages
Level 142
1,572 SR
1,466 Elo+
Baba Yaga
Baba Yaga
DimaAniy123
Baba Yaga
Level 143
God Stats
3W - 0L
1,831 SR
Queue Stats
111W - 108L
1,520 Elo+
Solo
Chronos
Chronos
KERSHAUN
Chronos
Level 159
God Stats
8W - 3L
1,624 SR
Queue Stats
361W - 363L
1,451 Elo+
Party 3
Chaac
Chaac
SkriipteXx
Chaac
Level 129
God Stats
1W - 2L
1,300 SR
Queue Stats
31W - 33L
1,467 Elo+
Party 4
Jing Wei
Jing Wei
Wolf_2518
Jing Wei
Level 156
God Stats
2W - 0L
1,710 SR
Queue Stats
29W - 35L
1,449 Elo+
Party 4
Hel
Hel
lKARLOSl9652
Hel
Level 125
God Stats
3W - 3L
1,396 SR
Queue Stats
406W - 419L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 3
7,924
720
3,399
12,139
9,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
AWA_BuBu
Arachne
11
0 / 4 / 3
7,276
661
6,607
14,607
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
AWA_GeNeTiC
Baba Yaga
16
1 / 3 / 5
8,949
814
9,330
10,447
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Bongvann
Poseidon
16
5 / 5 / 2
9,876
898
13,321
11,399
4,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Faralice
Hachiman
14
2 / 5 / 2
8,207
746
11,047
11,527
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DimaAniy123
Baba Yaga
16
3 / 0 / 11
9,087
826
9,958
6,674
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
KERSHAUN
Chronos
17
13 / 2 / 3
10,761
978
13,052
11,937
4,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
16
3 / 2 / 16
8,872
807
13,727
14,676
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Wolf_2518
Jing Wei
14
1 / 3 / 16
8,571
779
10,638
10,872
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 14
8,047
732
7,881
7,613
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
20
20
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Arachne
AWA_BuBu
Arachne
0
4
3
0.38
L
Baba Yaga
AWA_GeNeTiC
Baba Yaga
1
3
5
1.17
L
Poseidon
Bongvann
Poseidon
5
5
2
1.2
W
Baba Yaga
DimaAniy123
Baba Yaga
3
0
11
8.5
L
Hachiman
Faralice
Hachiman
2
5
2
0.6
W
Chronos
KERSHAUN
Chronos
13
2
3
7.25
W
Chaac
3
2
16
5.5
W
Jing Wei
Wolf_2518
Jing Wei
1
3
16
3
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
55,256
60,119
Taken
51,772
35,948
Mitigated
26,322
23,453
Healing
32,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,399
484
9,402
2,115
12,139
9,838
0
6,408
5,390
6,314
0
L
Arachne
AWA_BuBu
Arachne
6,607
2,296
1,635
4,297
14,607
13,883
0
7,760
6,419
0
7,406
L
Baba Yaga
AWA_GeNeTiC
Baba Yaga
9,330
83
917
2,357
10,447
3,839
285
4,594
5,340
26,905
0
L
Poseidon
Bongvann
Poseidon
13,321
2,145
841
1,062
11,399
4,060
0
6,262
4,824
30,155
829
W
Baba Yaga
DimaAniy123
Baba Yaga
9,958
95
1,694
2,041
6,674
2,473
303
3,745
2,895
25,862
0
L
Hachiman
Faralice
Hachiman
11,047
8,052
134
693
11,527
4,328
1,440
5,026
6,306
0
20,735
W
Chronos
KERSHAUN
Chronos
13,052
2,327
512
3,069
11,937
4,511
1,967
4,705
6,944
27,297
1,914
W
Chaac
13,727
195
1,389
4,852
14,676
12,818
662
8,050
6,364
138
22,095
W
Jing Wei
Wolf_2518
Jing Wei
10,638
7,395
522
1,320
10,872
3,831
2,271
4,198
6,456
0
19,616
W
7,881
199
12,259
4,899
7,613
2,689
196
4,847
2,766
12,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
45,338
108
Minions Killed
163
0
Camps Cleared
0
1,059,091
Distance Traveled
1,184,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,924
720
4
0
0
209,783
0
L
Arachne
7,276
661
4
0
0
245,560
0
L
Baba Yaga
8,949
814
27
2
0
227,566
0
L
Poseidon
9,876
898
41
4
0
189,074
0
W
Baba Yaga
9,087
826
34
3
0
242,395
0
L
Hachiman
8,207
746
32
3
0
187,108
0
W
Chronos
10,761
978
53
5
0
250,131
0
W
Chaac
8,872
807
21
2
0
233,820
0
W
Jing Wei
8,571
779
39
4
0
214,478
0
W
Hel
8,047
732
16
1
0
243,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role