Player Matchup

Susano
Susano
JustRunItDown
Susano
Level 149
God Stats
21W - 19L
1,687 SR
Queue Stats
418W - 348L
1,552 Elo+
Solo
Sobek
Sobek
MagicManTim
Sobek
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 65L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
MrSolo_DoloYo
Zhong Kui
Level 160
God Stats
9W - 7L
1,708 SR
Queue Stats
241W - 189L
1,629 Elo+
Solo
Medusa
Medusa
chapel82
Medusa
Level 129
God Stats
19W - 19L
1,560 SR
Queue Stats
96W - 84L
1,611 Elo+
Party 2
Osiris
Osiris
solidstain112
Osiris
Level 156
God Stats
0W - 2L
1,264 SR
Queue Stats
152W - 133L
1,566 Elo+
Party 2
Team Averages
Level 145
1,544 SR
1,592 Elo+

VS

Team Averages
Level 143
1,588 SR
1,542 Elo+
King Arthur
King Arthur
Nurpz
King Arthur
Level 144
God Stats
3W - 1L
1,821 SR
Queue Stats
122W - 108L
1,600 Elo+
Solo
Awilix
Awilix
Raijho
Awilix
Level 158
God Stats
9W - 8L
1,675 SR
Queue Stats
154W - 145L
1,518 Elo+
Party 1
Janus
Janus
RhythmGame
Janus
Level 142
God Stats
3W - 1L
1,479 SR
Queue Stats
129W - 125L
1,536 Elo+
Party 1
Ullr
Ullr
ch0z3n
Ullr
Level 164
God Stats
9W - 6L
1,554 SR
Queue Stats
127W - 108L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
evilwolf1235
Zhong Kui
Level 107
God Stats
3W - 2L
1,409 SR
Queue Stats
81W - 82L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
6,590
549
5,425
10,439
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
5,815
485
2,269
8,740
7,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MrSolo_DoloYo
Zhong Kui
13
1 / 2 / 2
7,144
595
5,055
7,961
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
chapel82
Medusa
11
0 / 2 / 1
6,617
551
3,876
4,989
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 2 / 0
6,464
539
5,973
12,035
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nurpz
King Arthur
13
2 / 0 / 0
7,787
649
7,168
10,101
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Raijho
Awilix
14
3 / 1 / 5
7,242
604
6,503
8,512
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
13
1 / 3 / 2
7,158
597
3,431
6,466
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
ch0z3n
Ullr
15
4 / 1 / 1
8,118
677
4,839
6,943
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
evilwolf1235
Zhong Kui
11
2 / 0 / 5
6,751
563
2,938
3,693
3,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
0
4
2
0.25
L
Zhong Kui
MrSolo_DoloYo
Zhong Kui
1
2
2
1
W
King Arthur
Nurpz
King Arthur
2
0
0
2
W
Awilix
Raijho
Awilix
3
1
5
5.5
W
Janus
1
3
2
0.67
W
Ullr
ch0z3n
Ullr
4
1
1
4.5
L
Medusa
chapel82
Medusa
0
2
1
0.25
W
Zhong Kui
evilwolf1235
Zhong Kui
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
24,879
44,164
Taken
35,715
23,108
Mitigated
18,479
16,636
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,425
1,185
0
3,341
10,439
3,367
0
1,768
8,597
0
51,674
L
2,269
143
0
2,058
8,740
7,166
0
1,947
6,731
12,462
236
L
Zhong Kui
MrSolo_DoloYo
Zhong Kui
5,055
799
0
2,918
7,961
5,219
0
1,840
5,971
45,788
0
W
King Arthur
Nurpz
King Arthur
7,168
534
0
740
10,101
8,623
0
897
9,204
0
54,264
W
Awilix
Raijho
Awilix
6,503
2,272
0
4,698
8,512
2,414
0
2,342
6,074
0
53,839
W
Janus
3,431
369
0
1,934
6,466
1,627
0
1,533
4,749
51,222
1,373
W
Ullr
ch0z3n
Ullr
4,839
1,767
0
1,230
6,943
2,417
0
1,220
5,667
0
66,214
L
Medusa
chapel82
Medusa
3,876
1,211
0
718
4,989
1,270
0
502
4,487
0
48,072
W
Zhong Kui
evilwolf1235
Zhong Kui
2,938
631
0
1,892
3,693
3,398
0
893
2,744
22,812
0
L
5,973
1,653
0
7,601
12,035
6,086
0
114
11,921
0
47,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
37,056
409
Minions Killed
454
0
Camps Cleared
0
1,292,118
Distance Traveled
1,333,770
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,590
549
77
6
0
287,887
0
L
Sobek
5,815
485
26
2
0
275,060
5
L
Zhong Kui
7,144
595
121
10
0
244,268
0
W
King Arthur
7,787
649
101
8
0
258,754
1
W
Awilix
7,242
604
84
7
0
326,599
2
W
Janus
7,158
597
113
9
0
259,551
3
W
Ullr
8,118
677
116
10
0
236,241
1
L
Medusa
6,617
551
94
8
0
252,165
0
W
Zhong Kui
6,751
563
40
3
0
252,625
2
L
Osiris
6,464
539
91
8
0
232,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role