Player Matchup

Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DuesZ
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,617 Elo+
Solo
Cthulhu
Cthulhu
R0YALTY
Cthulhu
Level 59
God Stats
5W - 4L
1,674 SR
Queue Stats
180W - 143L
1,523 Elo+
Party 1
Charon
Charon
Sopa_beige
Charon
Level 159
God Stats
4W - 1L
1,731 SR
Queue Stats
204W - 207L
1,545 Elo+
Solo
Apollo
Apollo
sdjkfjkadb
Apollo
Level 154
God Stats
3W - 4L
1,528 SR
Queue Stats
340W - 343L
1,514 Elo+
Party 1
Team Averages
Level 129
1,587 SR
1,540 Elo+

VS

Team Averages
Level 135
1,520 SR
1,515 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HATERBOY7
Izanami
Level 66
God Stats
9W - 12L
1,475 SR
Queue Stats
391W - 340L
1,523 Elo+
Solo
Ravana
Ravana
INNiFlexxX
Ravana
Level 152
God Stats
1W - 2L
1,298 SR
Queue Stats
84W - 67L
1,548 Elo+
Solo
Neith
Neith
I_AM_CHEDDA
Neith
Level 143
God Stats
17W - 13L
1,632 SR
Queue Stats
553W - 540L
1,493 Elo+
Solo
Charon
Charon
OctaviaSilver
Charon
Level 176
God Stats
7W - 4L
1,694 SR
Queue Stats
431W - 428L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 4 / 5
6,803
972
3,926
6,354
2,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
DuesZ
Jormungandr
15
3 / 1 / 15
8,805
1,258
8,555
9,336
9,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
R0YALTY
Cthulhu
15
5 / 2 / 11
8,374
1,196
8,282
8,511
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Sopa_beige
Charon
14
1 / 0 / 15
7,742
1,106
6,930
6,425
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
sdjkfjkadb
Apollo
13
7 / 5 / 4
7,737
1,105
6,304
8,644
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 6 / 6
6,514
931
6,675
9,906
5,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
HATERBOY7
Izanami
14
4 / 5 / 5
7,359
1,051
6,491
8,044
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ravana
INNiFlexxX
Ravana
12
3 / 5 / 4
6,547
935
5,834
9,439
11,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,900
271
0
0
0
13
1 / 4 / 8
6,864
981
8,656
10,411
8,275
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
20
Kills
10
12
Deaths
20
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
4
5
1.63
L
Gilgamesh
 
Gilgamesh
2
6
6
0.83
W
Jormungandr
DuesZ
Jormungandr
3
1
15
10.5
L
Izanami
HATERBOY7
Izanami
4
5
5
1.3
L
Ravana
INNiFlexxX
Ravana
3
5
4
1
L
0
0
0
0
L
1
4
8
1.25
W
Cthulhu
R0YALTY
Cthulhu
5
2
11
5.25
W
Charon
Sopa_beige
Charon
1
0
15
8.5
W
Apollo
sdjkfjkadb
Apollo
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
27,656
39,270
Taken
37,800
28,933
Mitigated
27,949
13,807
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,926
735
276
478
6,354
2,141
49
859
5,341
0
5,878
L
Gilgamesh
 
Gilgamesh
6,675
2,421
0
522
9,906
5,659
0
6,206
3,379
0
13,237
W
Jormungandr
DuesZ
Jormungandr
8,555
2,010
585
1,585
9,336
9,111
26
2,779
6,183
13,664
3,051
L
Izanami
HATERBOY7
Izanami
6,491
4,209
287
926
8,044
2,735
0
3,961
4,014
0
13,413
L
Ravana
INNiFlexxX
Ravana
5,834
1,222
608
1,830
9,439
11,280
0
5,252
3,980
0
8,372
L
0
0
0
0
0
0
0
0
0
0
0
L
8,656
1,330
470
1,894
10,411
8,275
0
4,726
5,380
17,003
228
W
Cthulhu
R0YALTY
Cthulhu
8,282
378
2,342
2,444
8,511
8,800
0
1,691
6,677
17,878
1,418
W
Charon
Sopa_beige
Charon
6,930
611
1,935
2,883
6,425
5,538
732
1,225
5,091
16,781
425
W
Apollo
sdjkfjkadb
Apollo
6,304
3,846
0
1,279
8,644
3,343
710
1,138
7,330
0
13,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
29,184
94
Minions Killed
43
0
Camps Cleared
0
758,913
Distance Traveled
595,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,803
972
8
1
0
147,826
0
L
Gilgamesh
6,514
931
9
1
0
147,795
0
W
Jormungandr
8,805
1,258
27
4
0
145,345
0
L
Izanami
7,359
1,051
15
2
0
145,744
0
L
Ravana
6,547
935
5
1
0
143,005
0
L
Neith
1,900
271
0
0
0
0
0
L
Charon
6,864
981
14
2
0
158,919
0
W
Cthulhu
8,374
1,196
27
4
0
163,906
0
W
Charon
7,742
1,106
15
2
0
151,433
0
W
Apollo
7,737
1,105
17
2
0
150,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role