Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
CREEPER lD
Ravana
Level 156
God Stats
0W - 12L
1,002 SR
Queue Stats
214W - 827L
1,169 Elo+
Party 3
Heimdallr
Heimdallr
SirManiac1
Heimdallr
Level 159
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 3
Team Averages
Level 135
1,359 SR
1,433 Elo+

VS

Team Averages
Level 142
1,535 SR
1,517 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Anjonu
Thoth
Level 188
God Stats
8W - 5L
1,595 SR
Queue Stats
143W - 137L
1,454 Elo+
Solo
Freya
Freya
SkyAgate
Freya
Level 119
God Stats
3W - 3L
1,477 SR
Queue Stats
100W - 81L
1,562 Elo+
Party 1
Mulan
Mulan
thekingmerlin
Mulan
Level 159
God Stats
3W - 1L
1,603 SR
Queue Stats
87W - 83L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 1
5,765
577
3,769
6,196
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
 
Kukulkan
12
1 / 4 / 0
5,709
571
2,874
6,901
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
 
Guan Yu
10
1 / 1 / 1
5,375
538
2,885
6,446
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
CREEPER lD
Ravana
2
0 / 0 / 0
3,681
368
0
490
85
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
SirManiac1
Heimdallr
11
1 / 1 / 0
5,796
580
2,913
4,415
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 1 / 0
6,356
636
3,926
7,222
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
 
Fafnir
9
0 / 0 / 1
5,581
558
1,376
6,887
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Anjonu
Thoth
13
1 / 0 / 2
6,762
676
1,591
2,501
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
SkyAgate
Freya
11
0 / 1 / 1
5,823
582
1,601
4,584
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
6,851
685
4,645
8,021
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Kukulkan
 
Kukulkan
1
4
0
0.25
L
Guan Yu
 
Guan Yu
1
1
1
1.5
W
Hun Batz
 
Hun Batz
4
1
0
4
W
Fafnir
 
Fafnir
0
0
1
0.5
W
Thoth
Anjonu
Thoth
1
0
2
2
L
Ravana
CREEPER lD
Ravana
0
0
0
0
L
Heimdallr
SirManiac1
Heimdallr
1
1
0
1
W
Freya
SkyAgate
Freya
0
1
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,441
Damage
13,139
24,448
Taken
29,215
11,576
Mitigated
13,225
6,305
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,769
126
0
1,976
6,196
4,853
0
2,189
4,007
26,379
2,910
L
Kukulkan
 
Kukulkan
2,874
470
0
1,070
6,901
2,277
0
1,311
5,590
44,259
0
L
Guan Yu
 
Guan Yu
2,885
1,051
0
1,189
6,446
2,872
0
0
6,446
0
26,166
W
Hun Batz
 
Hun Batz
3,926
955
0
4,596
7,222
2,170
0
1,713
5,509
0
43,078
W
Fafnir
 
Fafnir
1,376
432
0
3,020
6,887
5,127
0
2,231
4,656
15,292
0
W
Thoth
Anjonu
Thoth
1,591
43
0
1,272
2,501
772
0
734
1,767
54,960
837
L
Ravana
CREEPER lD
Ravana
0
0
0
289
490
85
0
0
490
0
2,604
L
Heimdallr
SirManiac1
Heimdallr
2,913
1,142
0
1,781
4,415
1,489
0
1,046
3,369
0
39,427
W
Freya
SkyAgate
Freya
1,601
538
0
2,340
4,584
1,219
0
412
4,172
39,117
2,951
W
4,645
586
0
2,627
8,021
3,937
0
1,191
6,830
0
44,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
31,373
256
Minions Killed
378
0
Camps Cleared
0
864,830
Distance Traveled
1,095,340
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,765
577
30
3
0
213,346
0
L
Kukulkan
5,709
571
88
9
0
198,392
0
L
Guan Yu
5,375
538
46
5
0
194,008
0
W
Hun Batz
6,356
636
87
9
0
255,796
3
W
Fafnir
5,581
558
20
2
0
227,843
4
W
Thoth
6,762
676
111
11
0
215,375
2
L
Ravana
3,681
368
9
1
0
50,755
0
L
Heimdallr
5,796
580
83
8
0
208,329
2
W
Freya
5,823
582
81
8
0
229,772
0
W
Mulan
6,851
685
79
8
0
166,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role