Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
Bandiita77
Cerberus
Silver III
Level 48
God Stats
2W - 3L
1,719 SR
Queue Stats
27W - 27L
1,149 MMR
Solo
Artio
Artio
Silver II
HMO_od-18
Artio
Silver II
Level 136
God Stats
18W - 14L
1,570 SR
Queue Stats
295W - 323L
1,145 MMR
Solo
Serqet
Serqet
Silver II
Jomaes
Serqet
Silver II
Level 136
God Stats
1W - 5L
1,354 SR
Queue Stats
44W - 51L
1,144 MMR
Solo
Charybdis
Charybdis
Silver I
V_a_N-G_o_G
Charybdis
Silver I
Level 159
God Stats
61W - 69L
1,471 SR
Queue Stats
446W - 464L
1,105 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,523 SR
1,208 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,474 SR
1,201 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Devadot
Bakasura
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 250L
1,139 MMR
Solo
Anubis
Anubis
Silver I
YellokGhost
Anubis
Silver I
Level 136
God Stats
68W - 44L
1,580 SR
Queue Stats
97W - 94L
1,096 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
jinny8312
Gilgamesh
Silver I
Level 68
God Stats
2W - 3L
1,276 SR
Queue Stats
44W - 46L
1,125 MMR
Solo
Xbalanque
Xbalanque
Silver I
rKhyzo
Xbalanque
Silver I
Level 62
God Stats
7W - 6L
1,516 SR
Queue Stats
74W - 76L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
3,605
361
0
0
0
Cerberus
Bandiita77
Cerberus
10
2 / 2 / 0
5,447
545
4,714
9,226
3,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
HMO_od-18
Artio
7
0 / 3 / 1
4,692
469
1,764
10,233
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Jomaes
Serqet
11
1 / 2 / 2
5,514
551
4,418
8,382
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
V_a_N-G_o_G
Charybdis
9
1 / 4 / 0
5,117
512
3,336
7,770
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
MedusaFreyaKing Arthur

VS

Bans
Chang'eAgniNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 0 / 3
7,436
744
4,759
4,268
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Devadot
Bakasura
11
1 / 0 / 1
5,970
597
2,095
7,688
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 2 / 1
7,431
743
7,384
7,602
2,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
jinny8312
Gilgamesh
9
2 / 1 / 4
5,844
584
5,962
10,850
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
rKhyzo
Xbalanque
10
1 / 1 / 0
6,092
609
3,721
6,031
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Apollo
 
Apollo
4
0
3
5.5
L
Cerberus
Bandiita77
Cerberus
2
2
0
1
W
Bakasura
Devadot
Bakasura
1
0
1
1.5
L
Artio
HMO_od-18
Artio
0
3
1
0.17
L
Serqet
Jomaes
Serqet
1
2
2
1
L
Charybdis
V_a_N-G_o_G
Charybdis
1
4
0
0.25
W
Anubis
3
2
1
1.75
W
Gilgamesh
jinny8312
Gilgamesh
2
1
4
4
W
Xbalanque
rKhyzo
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,232
Damage
23,921
35,611
Taken
36,439
13,070
Mitigated
14,135
9,189
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
 
Apollo
4,759
2,518
0
3,322
4,268
1,546
0
232
4,036
0
55,866
L
Cerberus
Bandiita77
Cerberus
4,714
252
0
2,157
9,226
3,753
0
5,640
3,586
31,633
0
W
Bakasura
Devadot
Bakasura
2,095
1,275
0
2,811
7,688
2,921
0
340
7,348
0
39,828
L
Artio
HMO_od-18
Artio
1,764
301
80
2,173
10,233
4,681
0
0
10,038
12,729
0
L
Serqet
Jomaes
Serqet
4,418
1,207
0
2,660
8,382
2,960
0
1,216
7,166
0
32,017
L
Charybdis
V_a_N-G_o_G
Charybdis
3,336
1,044
0
2,119
7,770
1,676
0
425
7,345
0
34,167
W
Anubis
7,384
976
0
4,319
7,602
2,251
399
3,348
4,126
53,303
1,173
W
Gilgamesh
jinny8312
Gilgamesh
5,962
2,580
0
2,112
10,850
5,863
0
2,107
8,499
0
25,590
W
Xbalanque
rKhyzo
Xbalanque
3,721
2,265
0
1,844
6,031
1,554
632
928
4,935
0
39,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
32,773
235
Minions Killed
372
0
Camps Cleared
0
846,409
Distance Traveled
945,575
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,605
361
0
0
0
258
0
W
Apollo
7,436
744
88
9
0
183,363
0
L
Cerberus
5,447
545
66
7
0
209,561
2
W
Bakasura
5,970
597
84
8
0
217,717
2
L
Artio
4,692
469
36
4
0
213,720
3
L
Serqet
5,514
551
67
7
0
237,426
0
L
Charybdis
5,117
512
66
7
0
185,444
1
W
Anubis
7,431
743
105
11
0
163,682
3
W
Gilgamesh
5,844
584
42
4
0
199,409
0
W
Xbalanque
6,092
609
53
5
0
181,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role