Player Matchup

Yu Huang
Yu Huang
Gold III
Big_Skinny54
Yu Huang
Gold III
Level 148
God Stats
3W - 1L
1,840 SR
Queue Stats
103W - 98L
1,492 MMR
Party 3
Jormungandr
Jormungandr
Gold V
MDK Human
Jormungandr
Gold V
Level 139
God Stats
1W - 1L
1,849 SR
Queue Stats
14W - 9L
1,647 MMR
Party 2
Chernobog
Chernobog
Gold IV
Protomartyr
Chernobog
Gold IV
Level 68
God Stats
6W - 7L
1,575 SR
Queue Stats
131W - 134L
1,503 MMR
Solo
Cthulhu
Cthulhu
Gold II
termiteburger01
Cthulhu
Gold II
Level 170
God Stats
9W - 8L
1,373 SR
Queue Stats
101W - 96L
1,545 MMR
Party 3
Arachne
Arachne
Gold IV
x_ItsLight
Arachne
Gold IV
Level 158
God Stats
8W - 2L
1,729 SR
Queue Stats
131W - 129L
1,341 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,673 SR
1,506 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,564 SR
1,505 MMR
Chaac
Chaac
Bronze III
H20 MEGNET
Chaac
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
KuraiOMI
Raijin
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 MMR
Party 1
Thanatos
Thanatos
Gold IV
SparkyPDI
Thanatos
Gold IV
Level 105
God Stats
5W - 4L
1,477 SR
Queue Stats
109W - 115L
1,517 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TheBoyWonder758
Cu Chulainn
Bronze III
Level 157
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Hachiman
Hachiman
Bronze IV
iKxky
Hachiman
Bronze IV
Level 159
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 5L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Big_Skinny54
Yu Huang
13
3 / 0 / 1
7,328
666
3,969
2,789
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
MDK Human
Jormungandr
10
0 / 0 / 6
5,868
533
5,063
6,702
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Protomartyr
Chernobog
11
4 / 1 / 1
6,273
570
3,642
4,105
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 0 / 3
6,788
617
4,407
5,157
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
x_ItsLight
Arachne
11
6 / 0 / 6
6,534
594
6,116
6,782
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Maman BrigitteCharybdisBake KujiraBellonaPoseidon

VS

Bans
Nu WaAo KuangTsukuyomiAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 1
4,668
424
3,332
8,790
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
KuraiOMI
Raijin
10
0 / 3 / 0
5,818
529
1,193
5,437
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SparkyPDI
Thanatos
9
1 / 5 / 0
5,264
479
3,395
8,913
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TheBoyWonder758
Cu Chulainn
11
0 / 3 / 0
6,368
579
2,839
8,506
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
iKxky
Hachiman
10
0 / 0 / 1
5,059
460
3,606
3,420
762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
1
1
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Big_Skinny54
Yu Huang
3
0
1
3.5
L
Chaac
0
3
1
0.17
L
Raijin
KuraiOMI
Raijin
0
3
0
0
W
Jormungandr
MDK Human
Jormungandr
0
0
6
3
W
Chernobog
Protomartyr
Chernobog
4
1
1
4.5
L
Thanatos
SparkyPDI
Thanatos
1
5
0
0.2
L
Cu Chulainn
TheBoyWonder758
Cu Chulainn
0
3
0
0
L
Hachiman
iKxky
Hachiman
0
0
1
0.5
W
1
0
3
2.5
W
Arachne
x_ItsLight
Arachne
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
14,365
25,535
Taken
35,066
12,171
Mitigated
14,762
9,446
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Big_Skinny54
Yu Huang
3,969
128
0
517
2,789
957
0
280
2,509
57,524
291
L
Chaac
3,332
658
0
1,601
8,790
4,467
0
3,732
5,020
0
21,124
L
Raijin
KuraiOMI
Raijin
1,193
0
0
274
5,437
1,219
0
3,100
2,044
42,674
428
W
Jormungandr
MDK Human
Jormungandr
5,063
1,324
67
2,292
6,702
5,416
0
0
6,394
18,397
1,394
W
Chernobog
Protomartyr
Chernobog
3,642
2,089
0
1,637
4,105
1,514
94
0
4,011
0
50,725
L
Thanatos
SparkyPDI
Thanatos
3,395
890
0
4,071
8,913
3,078
0
1,458
7,314
0
30,624
L
Cu Chulainn
TheBoyWonder758
Cu Chulainn
2,839
61
0
2,093
8,506
5,236
0
3,737
4,535
0
47,941
L
Hachiman
iKxky
Hachiman
3,606
2,259
0
2,076
3,420
762
0
619
2,801
0
33,166
W
4,407
278
83
1,401
5,157
2,165
0
300
4,857
48,491
0
W
Arachne
x_ItsLight
Arachne
6,116
5,073
0
3,449
6,782
2,119
0
585
6,164
0
32,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
27,177
397
Minions Killed
344
0
Camps Cleared
0
1,151,263
Distance Traveled
1,063,998
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,328
666
122
11
0
218,415
4
L
Chaac
4,668
424
27
2
0
222,668
0
L
Raijin
5,818
529
96
9
0
208,883
4
W
Jormungandr
5,868
533
25
2
0
231,140
3
W
Chernobog
6,273
570
98
9
0
222,878
1
L
Thanatos
5,264
479
54
5
0
245,767
0
L
Cu Chulainn
6,368
579
103
9
0
184,990
2
L
Hachiman
5,059
460
64
6
0
201,690
2
W
Cthulhu
6,788
617
95
9
0
222,593
3
W
Arachne
6,534
594
57
5
0
256,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role