Player Matchup

Ymir
Ymir
Fewfallen
Ymir
Level 40
God Stats
3W - 2L
1,605 SR
Queue Stats
41W - 64L
1,484 Elo+
Party 1
Nike
Nike
Kushmedic317
Nike
Level 157
God Stats
3W - 4L
1,511 SR
Queue Stats
161W - 157L
1,531 Elo+
Party 1
Charon
Charon
Neutralrooms
Charon
Level 14
God Stats
2W - 4L
1,417 SR
Queue Stats
7W - 14L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
Rockinstein
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,493 Elo+
Party 1
Hel
Hel
Speed_Hunter347
Hel
Level 87
God Stats
3W - 1L
1,525 SR
Queue Stats
155W - 160L
1,432 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,469 Elo+

VS

Team Averages
Level 87
1,534 SR
1,434 Elo+
Artemis
Artemis
Saul123400
Artemis
Level 88
God Stats
6W - 3L
1,555 SR
Queue Stats
17W - 17L
1,488 Elo+
Solo
Maui
Maui
UnknownSIV
Maui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
Uzumaski
Lancelot
Level 105
God Stats
18W - 21L
1,568 SR
Queue Stats
452W - 591L
1,484 Elo+
Solo
Odin
Odin
epicki11er2999
Odin
Level 37
God Stats
1W - 3L
1,512 SR
Queue Stats
28W - 48L
1,263 Elo+
Solo
Chang'e
Chang'e
smackimus85
Chang'e
Level 120
God Stats
15W - 25L
1,538 SR
Queue Stats
284W - 276L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 0 / 6
8,270
636
9,271
8,637
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 2
9,237
711
6,243
6,603
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
11
0 / 3 / 7
7,362
566
3,166
7,982
4,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Rockinstein
Xbalanque
12
4 / 1 / 3
7,605
585
8,764
7,952
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
7,484
576
4,366
7,155
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Saul123400
Artemis
11
1 / 4 / 2
6,055
466
5,232
7,151
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,790
522
2,926
11,393
8,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Uzumaski
Lancelot
12
2 / 2 / 2
6,343
488
4,399
10,633
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
6,837
526
2,752
11,087
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
smackimus85
Chang'e
13
0 / 3 / 2
6,915
532
4,039
8,049
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
7
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
6
9
W
5
0
2
6
W
Charon
0
3
7
1.17
W
Xbalanque
Rockinstein
Xbalanque
4
1
3
5.5
L
Artemis
Saul123400
Artemis
1
4
2
0.5
W
1
3
2
0.67
L
3
3
1
1.17
L
Lancelot
Uzumaski
Lancelot
2
2
2
1.5
L
1
4
0
0.25
L
Chang'e
smackimus85
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
19,348
38,329
Taken
48,313
16,714
Mitigated
23,402
12,729
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,271
1,883
0
3,957
8,637
3,908
92
1,327
7,208
60,491
1,214
W
6,243
1,024
0
1,717
6,603
4,320
225
180
6,423
7,628
58,890
W
Charon
3,166
561
302
1,565
7,982
4,157
216
799
7,183
15,869
1,182
W
Xbalanque
Rockinstein
Xbalanque
8,764
3,114
0
2,607
7,952
2,307
1,817
1,008
6,940
0
54,964
L
Artemis
Saul123400
Artemis
5,232
2,324
0
1,587
7,151
2,217
0
3,194
3,957
0
37,096
W
4,366
398
421
2,160
7,155
2,022
0
3,085
3,644
45,271
0
L
2,926
358
0
2,920
11,393
8,740
0
3,552
7,841
23,572
0
L
Lancelot
Uzumaski
Lancelot
4,399
701
0
4,144
10,633
4,070
0
4,070
6,487
0
41,713
L
2,752
547
0
610
11,087
6,262
0
1,714
9,357
0
46,036
L
Chang'e
smackimus85
Chang'e
4,039
205
512
2,835
8,049
2,113
0
4,215
3,580
41,930
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
32,940
433
Minions Killed
387
0
Camps Cleared
0
1,352,424
Distance Traveled
1,338,897
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,270
636
98
8
0
308,402
2
W
Nike
9,237
711
119
9
0
273,646
2
W
Charon
7,362
566
17
1
0
259,949
3
W
Xbalanque
7,605
585
98
8
0
252,420
0
L
Artemis
6,055
466
69
5
0
224,825
4
W
Hel
7,484
576
101
8
0
258,007
0
L
Maui
6,790
522
45
3
0
282,346
2
L
Lancelot
6,343
488
74
6
0
284,237
1
L
Odin
6,837
526
97
7
0
274,305
0
L
Chang'e
6,915
532
102
8
0
273,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role