Player Matchup

Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
GASer12
Fafnir
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 78L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PNK Zanpak
Morgan Le Fay
Level 68
God Stats
10W - 10L
1,455 SR
Queue Stats
27W - 28L
1,455 Elo+
Party 1
Mercury
Mercury
X Z4D1CO X
Mercury
Level 62
God Stats
2W - 4L
1,765 SR
Queue Stats
334W - 338L
1,512 Elo+
Solo
Charybdis
Charybdis
tobii614
Charybdis
Level 53
God Stats
24W - 18L
1,637 SR
Queue Stats
135W - 133L
1,451 Elo+
Solo
Team Averages
Level 91
1,571 SR
1,457 Elo+

VS

Team Averages
Level 162
1,603 SR
1,484 Elo+
Awilix
Awilix
Chewy Clam
Awilix
Level 129
God Stats
18W - 14L
1,373 SR
Queue Stats
131W - 135L
1,401 Elo+
Party 2
Skadi
Skadi
ok0kok
Skadi
Level 205
God Stats
2W - 0L
1,636 SR
Queue Stats
114W - 106L
1,524 Elo+
Party 3
Maui
Maui
uNick5040
Maui
Level 165
God Stats
8W - 4L
1,630 SR
Queue Stats
116W - 112L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
v Blue Moon
Cu Chulainn
Level 221
God Stats
7W - 5L
1,538 SR
Queue Stats
405W - 421L
1,554 Elo+
Party 3
Chronos
Chronos
z1orav3n
Chronos
Level 88
God Stats
2W - 1L
1,839 SR
Queue Stats
110W - 91L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 3 / 2
7,888
526
10,798
12,574
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fafnir
GASer12
Fafnir
12
3 / 3 / 4
7,995
533
6,475
13,429
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
PNK Zanpak
Morgan Le Fay
12
3 / 2 / 3
7,330
489
9,126
10,552
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
X Z4D1CO X
Mercury
12
3 / 3 / 3
6,769
451
3,444
9,533
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
tobii614
Charybdis
12
0 / 2 / 0
7,117
474
3,484
8,953
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chewy Clam
Awilix
14
3 / 1 / 4
7,756
517
7,370
11,883
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
ok0kok
Skadi
12
1 / 4 / 4
7,227
482
5,628
8,151
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
12
5 / 3 / 5
8,659
577
5,505
10,699
7,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
v Blue Moon
Cu Chulainn
16
2 / 0 / 2
9,719
648
9,617
11,849
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
z1orav3n
Chronos
14
2 / 3 / 4
8,581
572
10,093
13,041
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
13
13
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
2
1
W
Awilix
Chewy Clam
Awilix
3
1
4
5
L
Fafnir
GASer12
Fafnir
3
3
4
1.67
L
Morgan Le Fay
PNK Zanpak
Morgan Le Fay
3
2
3
2.25
L
Mercury
X Z4D1CO X
Mercury
3
3
3
1.5
W
Skadi
ok0kok
Skadi
1
4
4
0.75
L
Charybdis
tobii614
Charybdis
0
2
0
0
W
Maui
5
3
5
2.5
W
Cu Chulainn
v Blue Moon
Cu Chulainn
2
0
2
3
W
Chronos
z1orav3n
Chronos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
38,213
55,041
Taken
55,623
30,736
Mitigated
29,089
15,179
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,798
2,880
0
5,364
12,574
3,503
0
7,768
4,806
53,891
528
W
Awilix
Chewy Clam
Awilix
7,370
1,810
0
4,672
11,883
4,123
497
4,578
6,981
0
51,232
L
Fafnir
GASer12
Fafnir
6,475
724
0
4,101
13,429
16,138
0
4,195
9,234
18,565
0
L
Morgan Le Fay
PNK Zanpak
Morgan Le Fay
9,126
480
0
1,490
10,552
4,035
144
2,135
8,417
45,714
0
L
Mercury
X Z4D1CO X
Mercury
3,444
1,122
0
570
9,533
4,046
0
1,640
7,893
0
31,837
W
Skadi
ok0kok
Skadi
5,628
1,171
0
567
8,151
3,105
926
4,172
3,455
0
35,393
L
Charybdis
tobii614
Charybdis
3,484
1,480
0
3,654
8,953
3,014
0
180
8,773
0
47,674
W
Maui
5,505
1,190
0
2,001
10,699
7,749
113
4,840
5,141
18,040
0
W
Cu Chulainn
v Blue Moon
Cu Chulainn
9,617
386
0
4,105
11,849
10,109
200
1,152
10,595
1,371
84,009
W
Chronos
z1orav3n
Chronos
10,093
4,881
0
4,469
13,041
4,003
106
8,960
3,199
57,707
5,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
41,942
351
Minions Killed
407
0
Camps Cleared
0
1,538,231
Distance Traveled
1,541,823
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,888
526
97
6
0
308,831
1
W
Awilix
7,756
517
79
5
0
362,972
5
L
Fafnir
7,995
533
22
1
0
321,171
0
L
Morgan Le Fay
7,330
489
85
6
0
312,854
1
L
Mercury
6,769
451
49
3
0
381,695
0
W
Skadi
7,227
482
59
4
0
276,158
2
L
Charybdis
7,117
474
98
7
0
213,680
0
W
Maui
8,659
577
19
1
0
305,973
5
W
Cu Chulainn
9,719
648
143
10
0
318,473
0
W
Chronos
8,581
572
107
7
0
278,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role