Player Matchup

Bastet
Bastet
Bronze II
 
Bastet
Bronze II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Gwayy93
Ah Puch
Silver IV
Level 140
God Stats
125W - 107L
1,564 SR
Queue Stats
223W - 232L
832 MMR
Solo
Artio
Artio
Silver III
Hunter26X26
Artio
Silver III
Level 144
God Stats
61W - 83L
1,453 SR
Queue Stats
110W - 133L
874 MMR
Solo
Cerberus
Cerberus
Silver III
Swifties1317
Cerberus
Silver III
Level 60
God Stats
19W - 11L
1,654 SR
Queue Stats
128W - 144L
802 MMR
Solo
Charybdis
Charybdis
Silver III
xXbUrG3rXx90
Charybdis
Silver III
Level 140
God Stats
3W - 2L
1,517 SR
Queue Stats
112W - 131L
794 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,538 SR
960 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,463 SR
800 MMR
Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver V
FUDA munch
Skadi
Silver V
Level 61
God Stats
21W - 23L
1,564 SR
Queue Stats
45W - 64L
721 MMR
Solo
Artemis
Artemis
Silver III
HvN EyroN
Artemis
Silver III
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 210L
897 MMR
Party 1
Olorun
Olorun
Bronze V
aSniSN1P3
Olorun
Bronze V
Level 159
God Stats
0W - 2L
1,267 SR
Queue Stats
50W - 101L
190 MMR
Solo
Ix Chel
Ix Chel
Bronze I
psycozee_
Ix Chel
Bronze I
Level 143
God Stats
8W - 7L
1,483 SR
Queue Stats
45W - 72L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 1 / 5
5,403
540
3,802
6,233
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
Gwayy93
Ah Puch
11
0 / 2 / 0
5,879
588
2,213
3,828
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
4,917
492
4,059
8,136
3,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Swifties1317
Cerberus
11
4 / 2 / 0
6,367
637
5,394
6,790
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xXbUrG3rXx90
Charybdis
11
5 / 1 / 0
6,134
613
3,985
7,233
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AgniAnubisNut

VS

Bans
ArachneChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
3 / 0 / 1
6,039
604
2,996
4,778
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
10
2 / 1 / 1
5,371
537
2,892
5,219
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
HvN EyroN
Artemis
8
0 / 3 / 0
4,607
461
6,453
6,016
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
aSniSN1P3
Olorun
8
0 / 2 / 0
4,577
458
2,787
5,299
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
psycozee_
Ix Chel
9
1 / 3 / 1
4,903
490
3,549
6,825
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
6
6
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
5
2.5
L
Raijin
 
Raijin
3
0
1
3.5
L
Skadi
2
1
1
2.5
W
Ah Puch
Gwayy93
Ah Puch
0
2
0
0
W
0
0
3
1.5
L
Artemis
HvN EyroN
Artemis
0
3
0
0
W
Cerberus
Swifties1317
Cerberus
4
2
0
2
L
Olorun
aSniSN1P3
Olorun
0
2
0
0
L
Ix Chel
psycozee_
Ix Chel
1
3
1
0.5
W
Charybdis
xXbUrG3rXx90
Charybdis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
18,677
32,220
Taken
28,137
10,186
Mitigated
7,672
11,240
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,802
461
0
2,754
6,233
1,556
384
932
5,159
0
24,340
L
Raijin
 
Raijin
2,996
207
0
731
4,778
1,311
0
1,675
3,103
30,398
897
L
Skadi
2,892
1,440
0
2,417
5,219
1,185
0
1,699
3,520
0
29,550
W
Ah Puch
Gwayy93
Ah Puch
2,213
0
0
284
3,828
853
0
2,071
1,509
45,125
435
W
4,059
42
120
3,752
8,136
3,559
0
1,547
6,589
15,967
0
L
Artemis
HvN EyroN
Artemis
6,453
2,283
0
807
6,016
1,366
0
1,871
4,145
0
26,705
W
Cerberus
Swifties1317
Cerberus
5,394
101
0
2,218
6,790
2,223
334
2,647
3,657
34,983
455
L
Olorun
aSniSN1P3
Olorun
2,787
1,398
40
2,385
5,299
1,413
0
2,188
3,111
21,338
2,602
L
Ix Chel
psycozee_
Ix Chel
3,549
602
0
2,913
6,825
2,397
0
4,368
2,457
16,357
528
W
Charybdis
xXbUrG3rXx90
Charybdis
3,985
2,697
0
2,112
7,233
1,995
0
865
6,368
0
44,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
25,497
308
Minions Killed
255
0
Camps Cleared
0
984,229
Distance Traveled
927,339
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,403
540
43
4
0
203,434
0
L
Raijin
6,039
604
84
8
0
193,062
0
L
Skadi
5,371
537
51
5
0
204,288
0
W
Ah Puch
5,879
588
84
8
0
216,023
4
W
Artio
4,917
492
22
2
0
199,775
4
L
Artemis
4,607
461
43
4
0
182,888
0
W
Cerberus
6,367
637
78
8
0
185,448
5
L
Olorun
4,577
458
46
5
0
170,700
0
L
Ix Chel
4,903
490
31
3
0
176,401
4
W
Charybdis
6,134
613
81
8
0
179,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role