Player Matchup

Nemesis
Nemesis
DudeBroWo
Nemesis
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 19L
1,503 Elo+
Party 2
Ganesha
Ganesha
FiretruckBlanket
Ganesha
Level 57
God Stats
0W - 1L
1,380 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 2
Heimdallr
Heimdallr
Im SickNasty214
Heimdallr
Level 154
God Stats
2W - 3L
1,410 SR
Queue Stats
123W - 102L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PaladinAdrian
Cu Chulainn
Level 104
God Stats
1W - 2L
1,476 SR
Queue Stats
23W - 16L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
stuk yo face
Kukulkan
Level 159
God Stats
1W - 2L
1,600 SR
Queue Stats
124W - 103L
1,556 Elo+
Party 1
Team Averages
Level 116
1,517 SR
1,568 Elo+

VS

Team Averages
Level 140
1,487 SR
1,496 Elo+
Fenrir
Fenrir
AlexXGambino
Fenrir
Level 96
God Stats
3W - 2L
1,541 SR
Queue Stats
103W - 90L
1,459 Elo+
Solo
Jormungandr
Jormungandr
ApexDaDon
Jormungandr
Level 150
God Stats
1W - 1L
1,326 SR
Queue Stats
104W - 115L
1,533 Elo+
Solo
Hel
Hel
Vitalityeq
Hel
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
274W - 251L
1,464 Elo+
Solo
Izanami
Izanami
spudacus98TTV
Izanami
Level 174
God Stats
9W - 9L
1,435 SR
Queue Stats
318W - 286L
1,476 Elo+
Solo
Surtr
Surtr
wjboss
Surtr
Level 121
God Stats
131W - 88L
1,631 SR
Queue Stats
310W - 273L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DudeBroWo
Nemesis
11
2 / 2 / 1
5,559
556
4,596
6,606
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,081
508
1,999
6,961
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
Im SickNasty214
Heimdallr
9
0 / 3 / 0
4,603
460
2,538
6,416
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
PaladinAdrian
Cu Chulainn
10
1 / 3 / 0
5,806
581
6,541
10,541
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
stuk yo face
Kukulkan
11
0 / 3 / 2
5,862
586
4,258
4,448
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 0
6,290
629
2,628
7,388
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ApexDaDon
Jormungandr
10
0 / 1 / 4
6,160
616
5,357
8,943
7,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
6,685
669
2,572
5,195
1,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
12
2 / 0 / 0
6,516
652
4,122
4,693
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
wjboss
Surtr
12
3 / 0 / 5
6,160
616
8,220
8,570
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
0
2
W
Jormungandr
ApexDaDon
Jormungandr
0
1
4
2
L
Nemesis
DudeBroWo
Nemesis
2
2
1
1.25
L
0
0
0
0
L
Heimdallr
Im SickNasty214
Heimdallr
0
3
0
0
L
Cu Chulainn
PaladinAdrian
Cu Chulainn
1
3
0
0.33
W
2
0
1
2.5
W
Izanami
2
0
0
2
L
Kukulkan
stuk yo face
Kukulkan
0
3
2
0.33
W
Surtr
wjboss
Surtr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
22,899
34,972
Taken
34,789
14,872
Mitigated
17,154
11,254
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,628
583
0
1,007
7,388
2,850
0
771
6,449
0
38,543
W
Jormungandr
ApexDaDon
Jormungandr
5,357
1,604
0
2,841
8,943
7,506
0
443
7,852
36,861
2,310
L
Nemesis
DudeBroWo
Nemesis
4,596
1,824
0
2,612
6,606
2,269
0
1,409
5,197
0
31,158
L
1,999
0
0
2,464
6,961
4,150
0
188
6,773
16,500
1,062
L
Heimdallr
Im SickNasty214
Heimdallr
2,538
1,082
0
2,381
6,416
2,062
0
181
6,235
0
31,510
L
Cu Chulainn
PaladinAdrian
Cu Chulainn
6,541
905
0
3,439
10,541
4,892
0
4,688
5,853
0
39,080
W
2,572
0
1,228
4,396
5,195
1,622
0
1,611
3,454
47,042
430
W
Izanami
4,122
2,523
0
1,824
4,693
1,327
728
809
3,884
0
50,231
L
Kukulkan
stuk yo face
Kukulkan
4,258
462
0
358
4,448
1,499
0
2,047
2,401
49,787
0
W
Surtr
wjboss
Surtr
8,220
2,710
0
2,068
8,570
3,849
0
1,920
6,554
1,551
37,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
31,811
324
Minions Killed
397
0
Camps Cleared
0
1,063,209
Distance Traveled
1,151,405
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,290
629
68
7
0
251,745
0
W
Jormungandr
6,160
616
78
8
0
207,539
0
L
Nemesis
5,559
556
74
7
0
257,850
0
L
Ganesha
5,081
508
5
1
0
192,060
1
L
Heimdallr
4,603
460
76
8
0
187,452
2
L
Cu Chulainn
5,806
581
72
7
0
223,854
3
W
Hel
6,685
669
100
10
0
217,380
2
W
Izanami
6,516
652
89
9
0
256,289
0
L
Kukulkan
5,862
586
97
10
0
201,993
0
W
Surtr
6,160
616
62
6
0
218,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role