Player Matchup

Ne Zha
Ne Zha
Alzeif
Ne Zha
Level 157
God Stats
5W - 3L
1,488 SR
Queue Stats
201W - 105L
1,737 Elo+
Party 2
Sylvanus
Sylvanus
NimbleMountain
Sylvanus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 107L
1,896 Elo+
Party 2
Eset
Eset
SigmaGirl
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,981 Elo+
Party 2
Team Averages
Level 109
1,496 SR
1,871 Elo+

VS

Team Averages
Level 38
1,343 SR
1,362 Elo+
Cerberus
Cerberus
Omegalol69420
Cerberus
Level 17
God Stats
1W - 2L
1,406 SR
Queue Stats
33W - 29L
1,455 Elo+
Party 1
Rama
Rama
flowpoi_v2
Rama
Level 87
God Stats
2W - 2L
1,428 SR
Queue Stats
37W - 39L
1,407 Elo+
Party 1
Tiamat
Tiamat
phaxthegoat
Tiamat
Level 10
God Stats
0W - 4L
1,197 SR
Queue Stats
13W - 22L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alzeif
Ne Zha
14
4 / 1 / 7
8,878
986
7,126
8,918
8,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sylvanus
16
7 / 1 / 8
9,291
1,032
8,319
11,167
10,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eset
16
5 / 1 / 8
9,291
1,032
12,535
7,283
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Omegalol69420
Cerberus
12
0 / 4 / 2
6,564
729
4,580
11,951
12,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 2
6,632
737
2,424
9,779
3,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
1 / 5 / 0
6,825
758
4,387
9,571
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
1
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alzeif
Ne Zha
4
1
7
7.5
W
Sylvanus
7
1
8
11
L
Cerberus
Omegalol69420
Cerberus
0
4
2
0.25
W
Eset
5
1
8
9
L
0
7
2
0.14
L
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
11,391
27,368
Taken
31,301
22,162
Mitigated
21,753
10,008
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alzeif
Ne Zha
7,126
2,006
0
1,402
8,918
8,508
785
2,212
6,580
0
33,143
W
Sylvanus
8,319
1,905
2,444
3,721
11,167
10,285
435
4,187
6,704
18,742
0
L
Cerberus
Omegalol69420
Cerberus
4,580
146
0
2,282
11,951
12,380
0
8,612
3,097
12,255
0
W
Eset
12,535
1,165
1,017
1,424
7,283
3,369
1,934
2,184
5,053
43,324
1,005
L
2,424
1,617
0
552
9,779
3,357
0
6,726
2,893
0
15,495
L
Tiamat
4,387
701
0
541
9,571
6,016
0
5,517
3,775
11,555
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
20,021
148
Minions Killed
65
0
Camps Cleared
0
524,271
Distance Traveled
425,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,878
986
45
5
0
177,413
0
W
Sylvanus
9,291
1,032
18
2
0
168,941
0
L
Cerberus
6,564
729
17
2
0
157,996
0
W
Eset
9,291
1,032
85
9
0
177,917
0
L
Rama
6,632
737
33
4
0
134,287
0
L
Tiamat
6,825
758
15
2
0
133,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role