Player Matchup

Shiva
Shiva
 
Shiva
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Abrasive3713
Cernunnos
Level 114
God Stats
7W - 7L
1,489 SR
Queue Stats
210W - 218L
1,404 Elo+
Party 1
Merlin
Merlin
AirMIKE D 256
Merlin
Level 238
God Stats
5W - 5L
1,346 SR
Queue Stats
1,307W - 1,345L
1,467 Elo+
Solo
Cerberus
Cerberus
Revan0616
Cerberus
Level 158
God Stats
8W - 5L
1,598 SR
Queue Stats
255W - 255L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
spaznebula
Guan Yu
Level 149
God Stats
2W - 4L
1,345 SR
Queue Stats
288W - 281L
1,415 Elo+
Party 1
Team Averages
Level 169
1,456 SR
1,438 Elo+

VS

Team Averages
Level 100
1,599 SR
1,456 Elo+
Tiamat
Tiamat
DarckB
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 112L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kinghish713
Cu Chulainn
Level 100
God Stats
3W - 3L
1,537 SR
Queue Stats
76W - 76L
1,425 Elo+
Solo
Surtr
Surtr
guyver123
Surtr
Level 107
God Stats
7W - 6L
1,538 SR
Queue Stats
953W - 998L
1,482 Elo+
Solo
Ix Chel
Ix Chel
jeibbyxX
Ix Chel
Level 98
God Stats
0W - 2L
1,558 SR
Queue Stats
247W - 227L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXxTACOCATxXx
Tsukuyomi
Level 89
God Stats
6W - 2L
1,863 SR
Queue Stats
88W - 83L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 1 / 15
9,937
903
14,159
14,028
12,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cernunnos
Abrasive3713
Cernunnos
13
5 / 4 / 9
9,068
824
5,698
9,109
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 12
9,913
901
11,423
14,362
6,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Revan0616
Cerberus
17
7 / 3 / 13
10,068
915
12,985
22,537
16,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
spaznebula
Guan Yu
15
3 / 5 / 12
9,886
899
8,485
15,337
15,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarckB
Tiamat
13
2 / 6 / 6
8,173
743
6,467
8,849
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Kinghish713
Cu Chulainn
14
3 / 4 / 6
9,285
844
7,647
11,137
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
guyver123
Surtr
15
3 / 5 / 5
8,577
780
10,154
20,217
12,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
jeibbyxX
Ix Chel
16
3 / 4 / 7
9,029
821
15,313
8,895
3,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xXxTACOCATxXx
Tsukuyomi
17
3 / 5 / 8
9,493
863
14,092
12,479
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
24
Kills
14
15
Deaths
24
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
1
15
14.5
W
Cernunnos
Abrasive3713
Cernunnos
5
4
9
2.38
W
2
2
12
4
L
Tiamat
DarckB
Tiamat
2
6
6
0.83
L
Cu Chulainn
Kinghish713
Cu Chulainn
3
4
6
1.5
W
Cerberus
Revan0616
Cerberus
7
3
13
4.5
L
Surtr
guyver123
Surtr
3
5
5
1.1
L
Ix Chel
jeibbyxX
Ix Chel
3
4
7
1.63
W
Guan Yu
spaznebula
Guan Yu
3
5
12
1.8
L
Tsukuyomi
xXxTACOCATxXx
Tsukuyomi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,750
Damage
53,673
75,373
Taken
61,577
53,796
Mitigated
32,420
30,846
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,159
1,485
1,738
2,240
14,028
12,586
585
4,460
9,379
1,586
21,954
W
Cernunnos
Abrasive3713
Cernunnos
5,698
2,543
770
1,612
9,109
3,113
3,411
2,120
6,956
0
14,877
W
11,423
1,124
719
4,246
14,362
6,161
750
2,057
12,266
31,219
1,211
L
Tiamat
DarckB
Tiamat
6,467
1,128
0
1,022
8,849
4,241
342
3,045
5,804
12,248
0
L
Cu Chulainn
Kinghish713
Cu Chulainn
7,647
754
1,019
1,882
11,137
7,696
211
5,404
5,733
0
12,430
W
Cerberus
Revan0616
Cerberus
12,985
665
1,315
8,719
22,537
16,757
736
8,258
14,001
27,283
0
L
Surtr
guyver123
Surtr
10,154
2,326
678
4,937
20,217
12,595
77
8,777
11,349
153
17,202
L
Ix Chel
jeibbyxX
Ix Chel
15,313
2,012
1,835
2,480
8,895
3,298
0
3,151
5,744
26,828
1,219
W
Guan Yu
spaznebula
Guan Yu
8,485
827
4,774
4,713
15,337
15,179
0
4,077
11,055
0
17,157
L
Tsukuyomi
xXxTACOCATxXx
Tsukuyomi
14,092
1,891
628
2,050
12,479
4,590
675
5,023
7,456
0
33,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
44,557
180
Minions Killed
97
0
Camps Cleared
0
978,814
Distance Traveled
1,009,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,937
903
24
2
0
224,127
0
W
Cernunnos
9,068
824
20
2
0
162,802
0
W
Merlin
9,913
901
59
5
0
191,790
0
L
Tiamat
8,173
743
8
1
0
181,224
0
L
Cu Chulainn
9,285
844
10
1
0
199,375
0
W
Cerberus
10,068
915
48
4
0
196,525
0
L
Surtr
8,577
780
18
2
0
185,975
0
L
Ix Chel
9,029
821
35
3
0
223,781
0
W
Guan Yu
9,886
899
29
3
0
203,570
0
L
Tsukuyomi
9,493
863
26
2
0
219,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role