Player Matchup

Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
Lockstep
Rama
Silver III
Level 121
God Stats
9W - 5L
1,619 SR
Queue Stats
87W - 102L
923 MMR
Solo
Fenrir
Fenrir
Silver IV
Robb67300
Fenrir
Silver IV
Level 156
God Stats
12W - 25L
1,373 SR
Queue Stats
397W - 419L
732 MMR
Solo
Anubis
Anubis
Silver I
YellokGhost
Anubis
Silver I
Level 136
God Stats
68W - 43L
1,569 SR
Queue Stats
97W - 93L
1,050 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,512 SR
1,141 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,522 SR
777 MMR
Freya
Freya
Silver V
 
Freya
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
SneakyySauSage
Zeus
Silver III
Level 121
God Stats
2W - 1L
1,823 SR
Queue Stats
191W - 217L
880 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Stunner-manXL
Hou Yi
Bronze III
Level 105
God Stats
21W - 26L
1,433 SR
Queue Stats
101W - 143L
70 MMR
Solo
Loki
Loki
Bronze I
gokumaster18
Loki
Bronze I
Level 106
God Stats
3W - 7L
1,322 SR
Queue Stats
50W - 78L
575 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
xBaNaNaa-EU
Baron Samedi
Silver IV
Level 125
God Stats
23W - 21L
1,531 SR
Queue Stats
125W - 162L
861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 1
6,659
666
3,074
4,571
2,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
 
Geb
9
0 / 0 / 2
5,561
556
2,751
4,403
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
4 / 0 / 1
6,730
673
3,991
4,320
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Robb67300
Fenrir
11
2 / 0 / 1
5,819
582
3,642
7,367
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
11
4 / 0 / 4
6,511
651
6,941
5,448
2,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MulanKuzenboBacchusCu Chulainn

VS

Bans
IshtarPeleKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 1 / 0
5,141
514
3,985
6,587
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,149
515
3,758
5,253
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
4,799
480
983
6,410
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,783
478
2,657
8,418
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xBaNaNaa-EU
Baron Samedi
10
0 / 3 / 0
5,447
545
2,131
4,999
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
1
2.5
W
Geb
 
Geb
0
0
2
1
L
Freya
 
Freya
0
1
0
0
W
Rama
4
0
1
4.5
W
Fenrir
Robb67300
Fenrir
2
0
1
2.5
L
0
3
0
0
L
0
4
0
0
W
Anubis
4
0
4
6
L
0
1
0
0
L
Baron Samedi
xBaNaNaa-EU
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
13,514
26,109
Taken
31,667
11,742
Mitigated
8,438
12,082
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,074
50
186
3,282
4,571
2,110
0
1,471
2,784
36,083
5,027
W
Geb
 
Geb
2,751
31
0
936
4,403
2,702
0
1,576
2,827
15,624
889
L
Freya
 
Freya
3,985
1,200
0
2,823
6,587
2,156
0
2,587
4,000
36,933
0
W
Rama
3,991
2,656
0
2,110
4,320
1,393
980
1,075
3,245
0
47,036
W
Fenrir
Robb67300
Fenrir
3,642
530
0
1,899
7,367
3,072
0
2,136
5,183
0
35,863
L
3,758
696
0
1,295
5,253
891
0
3,217
2,036
34,535
0
L
983
454
0
1,359
6,410
1,646
0
1,344
5,066
0
18,238
W
Anubis
6,941
62
0
3,669
5,448
2,465
0
3,252
2,196
45,589
0
L
2,657
273
0
5,533
8,418
2,152
0
1,845
6,573
0
28,910
L
Baron Samedi
xBaNaNaa-EU
Baron Samedi
2,131
210
0
554
4,999
1,593
0
3,674
1,325
27,628
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
25,319
341
Minions Killed
304
0
Camps Cleared
0
998,549
Distance Traveled
985,102
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,659
666
84
8
0
175,746
4
W
Geb
5,561
556
17
2
0
203,804
3
L
Freya
5,141
514
62
6
0
212,794
0
W
Rama
6,730
673
91
9
0
191,681
1
W
Fenrir
5,819
582
69
7
0
213,978
0
L
Zeus
5,149
515
72
7
0
187,585
0
L
Hou Yi
4,799
480
39
4
0
169,581
0
W
Anubis
6,511
651
80
8
0
213,340
0
L
Loki
4,783
478
62
6
0
218,138
0
L
Baron Samedi
5,447
545
69
7
0
197,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role