Player Matchup

Athena
Athena
OmarHesham
Athena
Level 109
God Stats
0W - 2L
1,545 SR
Queue Stats
110W - 108L
1,548 Elo+
Solo
Nut
Nut
Pinkmidget
Nut
Level 149
God Stats
3W - 5L
1,187 SR
Queue Stats
355W - 364L
1,497 Elo+
Solo
Freya
Freya
Rabulon
Freya
Level 103
God Stats
1W - 3L
1,310 SR
Queue Stats
110W - 110L
1,497 Elo+
Party 1
Artio
Artio
VENOMM69
Artio
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Awilix
Awilix
Vaspale
Awilix
Level 127
God Stats
0W - 6L
1,500 SR
Queue Stats
140W - 142L
1,505 Elo+
Party 1
Team Averages
Level 104
1,408 SR
1,460 Elo+

VS

Team Averages
Level 117
1,563 SR
1,428 Elo+
Artio
Artio
 
Artio
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ganthrados
Hercules
Level 106
God Stats
19W - 11L
1,687 SR
Queue Stats
380W - 380L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IMZapekan
Tsukuyomi
Level 66
God Stats
2W - 1L
1,772 SR
Queue Stats
138W - 104L
1,552 Elo+
Solo
Agni
Agni
WolfKing1998
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,172 Elo+
Party 2
Nike
Nike
jav20101
Nike
Level 125
God Stats
2W - 1L
1,356 SR
Queue Stats
62W - 77L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
OmarHesham
Athena
16
4 / 2 / 5
8,481
848
7,142
11,681
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 3
7,937
794
9,113
5,322
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Rabulon
Freya
15
3 / 5 / 7
8,735
874
9,881
9,173
3,850
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
VENOMM69
Artio
11
0 / 10 / 5
7,005
701
4,187
17,111
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Vaspale
Awilix
14
3 / 6 / 7
7,596
760
7,860
9,882
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 2 / 13
9,050
905
5,458
9,125
7,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Ganthrados
Hercules
15
4 / 1 / 16
8,839
884
8,548
21,921
15,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
IMZapekan
Tsukuyomi
17
9 / 3 / 9
10,200
1,020
18,285
9,361
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 4 / 11
8,462
846
8,236
6,843
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
3 / 2 / 15
8,943
894
6,311
11,159
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
12
Kills
24
24
Deaths
12
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
13
5.25
W
Hercules
Ganthrados
Hercules
4
1
16
12
W
Tsukuyomi
IMZapekan
Tsukuyomi
9
3
9
4.5
L
Athena
OmarHesham
Athena
4
2
5
3.25
L
2
1
3
3.5
L
Freya
Rabulon
Freya
3
5
7
1.3
L
Artio
VENOMM69
Artio
0
10
5
0.25
L
Awilix
Vaspale
Awilix
3
6
7
1.08
W
4
4
11
2.38
W
Nike
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
46,838
53,169
Taken
58,409
42,413
Mitigated
38,232
9,074
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,458
854
4,073
2,772
9,125
7,436
246
3,671
5,454
7,789
1,972
W
Hercules
Ganthrados
Hercules
8,548
2,499
2,291
12,736
21,921
15,289
524
7,848
14,073
0
12,200
W
Tsukuyomi
IMZapekan
Tsukuyomi
18,285
3,380
1,471
2,842
9,361
4,471
932
2,884
6,477
0
36,813
L
Athena
OmarHesham
Athena
7,142
912
588
2,202
11,681
15,485
0
2,792
8,597
9,660
0
L
9,113
3,999
0
1,292
5,322
2,259
0
1,470
3,812
0
19,958
L
Freya
Rabulon
Freya
9,881
2,676
897
1,913
9,173
3,850
0
1,684
7,441
19,419
688
L
Artio
VENOMM69
Artio
4,187
541
200
1,160
17,111
16,688
0
5,667
11,142
10,380
0
L
Awilix
Vaspale
Awilix
7,860
2,520
569
253
9,882
4,131
0
1,423
8,378
0
13,205
W
8,236
1,021
309
578
6,843
2,561
123
2,571
4,272
20,062
0
W
Nike
6,311
648
768
1,607
11,159
8,475
781
4,136
7,023
0
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
45,494
77
Minions Killed
105
0
Camps Cleared
0
822,431
Distance Traveled
1,102,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,050
905
9
1
0
220,856
0
W
Hercules
8,839
884
6
1
0
238,773
0
W
Tsukuyomi
10,200
1,020
27
3
0
235,960
0
L
Athena
8,481
848
7
1
0
192,953
0
L
Nut
7,937
794
34
3
0
128,210
0
L
Freya
8,735
874
20
2
0
173,147
0
L
Artio
7,005
701
7
1
0
147,480
0
L
Awilix
7,596
760
9
1
0
180,641
0
W
Agni
8,462
846
38
4
0
192,106
0
W
Nike
8,943
894
25
3
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role