Player Matchup

Cerberus
Cerberus
Platinum II
Hard Dongle5500
Cerberus
Platinum II
Level 85
God Stats
9W - 6L
1,646 SR
Queue Stats
216W - 226L
1,972 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
franafc
Danzaburou
Platinum I
Level 148
God Stats
29W - 18L
1,842 SR
Queue Stats
427W - 359L
1,940 MMR
Party 1
Hades
Hades
Platinum I
iOnlyPlayHades
Hades
Platinum I
Level 133
God Stats
235W - 167L
1,590 SR
Queue Stats
736W - 675L
1,993 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,692 SR
1,968 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,545 SR
1,681 MMR
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
Kucareachy
Geb
Platinum II
Level 156
God Stats
12W - 13L
1,526 SR
Queue Stats
383W - 395L
1,759 MMR
Solo
Chang'e
Chang'e
Platinum III
mythress
Chang'e
Platinum III
Level 177
God Stats
24W - 21L
1,609 SR
Queue Stats
241W - 251L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 2 / 11
9,578
958
8,061
14,732
10,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
franafc
Danzaburou
16
8 / 0 / 7
10,396
1,040
16,311
8,983
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 1 / 9
9,169
917
6,216
11,919
8,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
SerqetKuzenboCthulhuAchillesKumbhakarna

VS

Bans
ThothFafnirHeraOdinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 6 / 2
7,281
728
7,210
10,884
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 1
6,996
700
4,085
13,725
10,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
mythress
Chang'e
13
2 / 4 / 0
7,697
770
7,726
10,953
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
2
0.17
W
Cerberus
3
2
11
4.25
L
0
5
1
0.1
W
Danzaburou
franafc
Danzaburou
8
0
7
11.5
W
4
1
9
8.5
L
Chang'e
mythress
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
19,021
35,634
Taken
35,562
22,799
Mitigated
17,918
12,587
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,210
1,622
0
376
10,884
4,826
0
4,668
6,164
136
23,708
W
Cerberus
8,061
138
0
4,808
14,732
10,817
26
5,294
9,438
32,222
966
L
4,085
244
0
1,240
13,725
10,138
0
4,439
9,215
9,765
0
W
Danzaburou
franafc
Danzaburou
16,311
8,017
0
4,081
8,983
3,368
2,663
3,391
5,592
0
54,571
W
6,216
637
766
2,932
11,919
8,614
911
3,098
8,821
23,427
533
L
Chang'e
mythress
Chang'e
7,726
574
1,114
5,103
10,953
2,954
0
4,655
6,252
27,297
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
21,974
170
Minions Killed
87
0
Camps Cleared
0
597,046
Distance Traveled
542,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,281
728
26
3
0
176,890
0
W
Cerberus
9,578
958
65
7
0
197,813
0
L
Geb
6,996
700
9
1
0
188,058
0
W
Danzaburou
10,396
1,040
68
7
0
198,042
1
W
Hades
9,169
917
37
4
0
201,191
0
L
Chang'e
7,697
770
52
5
0
177,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role