Player Matchup

Medusa
Medusa
CHILLEDCHAOS115
Medusa
Level 112
God Stats
13W - 3L
1,768 SR
Queue Stats
108W - 115L
1,460 Elo+
Solo
Raijin
Raijin
LordFarquaad3
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,545 Elo+
Party 1
Surtr
Surtr
MONTY1192
Surtr
Level 109
God Stats
2W - 0L
1,541 SR
Queue Stats
22W - 18L
1,514 Elo+
Party 1
Mercury
Mercury
SidestepKing72
Mercury
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
x0Wanda0x
Aphrodite
Level 98
God Stats
52W - 34L
1,613 SR
Queue Stats
450W - 413L
1,494 Elo+
Solo
Team Averages
Level 119
1,584 SR
1,512 Elo+

VS

Team Averages
Level 94
1,439 SR
1,408 Elo+
Geb
Geb
CobOnTheCorn219
Geb
Level 99
God Stats
1W - 3L
1,546 SR
Queue Stats
34W - 43L
1,413 Elo+
Party 2
Janus
Janus
CyclingStream
Janus
Level 124
God Stats
1W - 4L
1,347 SR
Queue Stats
43W - 70L
1,382 Elo+
Party 2
Apollo
Apollo
DadxSkillz
Apollo
Level 125
God Stats
4W - 9L
1,563 SR
Queue Stats
291W - 276L
1,555 Elo+
Solo
Thanatos
Thanatos
J3ss xxxx
Thanatos
Level 61
God Stats
0W - 1L
1,285 SR
Queue Stats
44W - 79L
1,357 Elo+
Party 2
Hachiman
Hachiman
MisterBeeler
Hachiman
Level 61
God Stats
8W - 9L
1,454 SR
Queue Stats
28W - 54L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,004
572
11,039
8,159
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 2 / 4
7,567
541
6,047
8,263
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
MONTY1192
Surtr
11
2 / 4 / 1
7,206
515
4,447
13,069
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
4 / 1 / 4
7,805
558
4,304
9,144
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
x0Wanda0x
Aphrodite
12
2 / 1 / 5
7,838
560
4,101
10,271
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,211
444
2,987
12,174
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
7,387
528
6,127
7,233
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DadxSkillz
Apollo
13
4 / 4 / 0
7,684
549
10,720
11,140
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
J3ss xxxx
Thanatos
12
4 / 3 / 0
7,132
509
4,353
11,196
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
MisterBeeler
Hachiman
10
0 / 1 / 2
5,986
428
3,032
6,728
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
9
9
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
0
4
2
0.25
L
1
4
0
0.25
L
Apollo
DadxSkillz
Apollo
4
4
0
1
L
Thanatos
J3ss xxxx
Thanatos
4
3
0
1.33
W
3
2
4
2.5
W
Surtr
MONTY1192
Surtr
2
4
1
0.63
L
Hachiman
MisterBeeler
Hachiman
0
1
2
1
W
4
1
4
6
W
Aphrodite
x0Wanda0x
Aphrodite
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
27,219
48,906
Taken
48,471
28,221
Mitigated
20,754
14,168
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,039
3,742
0
520
8,159
3,251
212
1,692
6,439
0
65,199
L
2,987
211
53
2,073
12,174
7,981
258
2,351
9,823
22,174
0
L
6,127
199
0
1,550
7,233
2,353
19
4,605
2,628
51,893
1,360
L
Apollo
DadxSkillz
Apollo
10,720
5,751
0
3,067
11,140
4,299
0
802
9,778
0
51,620
L
Thanatos
J3ss xxxx
Thanatos
4,353
1,064
0
5,307
11,196
4,386
23
1,134
10,033
0
41,460
W
6,047
534
0
1,460
8,263
2,462
383
3,030
4,863
44,500
0
W
Surtr
MONTY1192
Surtr
4,447
724
0
1,504
13,069
12,721
257
0
13,069
993
35,593
L
Hachiman
MisterBeeler
Hachiman
3,032
1,284
0
2,136
6,728
1,735
568
1,316
5,412
0
31,311
W
4,304
787
94
2,950
9,144
3,108
128
1,353
7,687
0
42,822
W
Aphrodite
x0Wanda0x
Aphrodite
4,101
324
2,672
4,968
10,271
6,679
109
2,393
7,734
24,039
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
34,400
358
Minions Killed
339
0
Camps Cleared
0
1,411,209
Distance Traveled
1,337,948
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,004
572
88
6
0
289,217
0
L
Geb
6,211
444
22
2
0
266,316
0
L
Janus
7,387
528
106
8
0
254,909
0
L
Apollo
7,684
549
88
6
0
253,926
0
L
Thanatos
7,132
509
57
4
0
305,722
0
W
Raijin
7,567
541
82
6
0
268,724
0
W
Surtr
7,206
515
62
4
0
276,118
0
L
Hachiman
5,986
428
66
5
0
257,075
0
W
Mercury
7,805
558
71
5
0
308,434
4
W
Aphrodite
7,838
560
55
4
0
268,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role