Player Matchup

Ra
Ra
A1-JATT
Ra
Level 144
God Stats
3W - 3L
1,712 SR
Queue Stats
255W - 240L
1,474 Elo+
Party 2
Izanami
Izanami
Countess18
Izanami
Level 119
God Stats
13W - 2L
1,681 SR
Queue Stats
183W - 161L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OldLegacy
Kumbhakarna
Level 96
God Stats
4W - 2L
1,648 SR
Queue Stats
140W - 128L
1,488 Elo+
Party 2
Chiron
Chiron
Telor28
Chiron
Level 159
God Stats
11W - 14L
1,547 SR
Queue Stats
133W - 129L
1,460 Elo+
Solo
Arachne
Arachne
YoungMaqb
Arachne
Level 102
God Stats
50W - 30L
1,647 SR
Queue Stats
190W - 180L
1,457 Elo+
Party 2
Team Averages
Level 124
1,647 SR
1,477 Elo+

VS

Team Averages
Level 115
1,622 SR
1,492 Elo+
Bake Kujira
Bake Kujira
AldaXXxxz23
Bake Kujira
Level 147
God Stats
3W - 8L
1,441 SR
Queue Stats
136W - 127L
1,460 Elo+
Solo
Nu Wa
Nu Wa
DeadlyZeusJR
Nu Wa
Level 126
God Stats
12W - 3L
1,790 SR
Queue Stats
140W - 124L
1,535 Elo+
Party 1
Pele
Pele
LILVERNY
Pele
Level 102
God Stats
0W - 1L
1,728 SR
Queue Stats
83W - 72L
1,510 Elo+
Party 1
Artio
Artio
Lvss Abadon
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,476 Elo+
Solo
Chiron
Chiron
ScientistExirr
Chiron
Level 100
God Stats
2W - 1L
1,651 SR
Queue Stats
83W - 81L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
6,724
611
4,152
5,303
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Countess18
Izanami
12
3 / 1 / 1
6,859
624
5,935
5,640
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
OldLegacy
Kumbhakarna
11
0 / 0 / 5
6,222
566
3,607
6,828
4,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Telor28
Chiron
12
1 / 0 / 2
6,350
577
6,097
7,957
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
YoungMaqb
Arachne
12
11 / 1 / 2
7,206
655
8,289
11,018
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AldaXXxxz23
Bake Kujira
11
0 / 2 / 0
6,388
581
4,236
7,933
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 2
6,728
612
6,859
5,741
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
2 / 3 / 0
5,741
522
3,374
8,044
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
5,129
466
1,988
12,947
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 0
5,865
533
4,849
6,808
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Bake Kujira
AldaXXxxz23
Bake Kujira
0
2
0
0
W
Izanami
Countess18
Izanami
3
1
1
3.5
L
1
4
2
0.5
L
Pele
2
3
0
0.67
L
0
4
0
0
W
Kumbhakarna
OldLegacy
Kumbhakarna
0
0
5
2.5
L
1
3
0
0.33
W
Chiron
Telor28
Chiron
1
0
2
2
W
Arachne
YoungMaqb
Arachne
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
21,306
36,746
Taken
41,473
13,295
Mitigated
17,858
12,133
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,152
291
218
1,231
5,303
1,433
0
2,649
2,450
47,446
962
L
Bake Kujira
AldaXXxxz23
Bake Kujira
4,236
937
0
901
7,933
4,016
0
57
7,876
39,563
1,416
W
Izanami
Countess18
Izanami
5,935
4,659
0
1,428
5,640
1,395
293
1,783
3,807
0
64,826
L
6,859
1,342
0
562
5,741
1,433
600
1,611
3,736
43,857
1,214
L
Pele
3,374
605
0
1,796
8,044
2,820
0
400
7,498
0
41,350
L
1,988
421
208
1,255
12,947
7,784
0
3,698
9,131
12,223
0
W
Kumbhakarna
OldLegacy
Kumbhakarna
3,607
498
0
1,396
6,828
4,467
0
1,115
5,665
12,021
1,980
L
4,849
1,482
383
806
6,808
1,805
0
1,049
5,732
0
45,856
W
Chiron
Telor28
Chiron
6,097
2,628
0
3,470
7,957
2,386
0
4,361
3,548
71
44,543
W
Arachne
YoungMaqb
Arachne
8,289
5,340
0
4,390
11,018
3,614
0
2,727
8,158
0
36,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
29,851
373
Minions Killed
339
0
Camps Cleared
0
1,149,609
Distance Traveled
1,071,809
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,724
611
90
8
0
211,391
0
L
Bake Kujira
6,388
581
71
6
0
209,095
2
W
Izanami
6,859
624
112
10
0
206,498
3
L
Nu Wa
6,728
612
92
8
0
203,274
0
L
Pele
5,741
522
76
7
0
239,214
0
L
Artio
5,129
466
26
2
0
216,383
0
W
Kumbhakarna
6,222
566
30
3
0
224,586
0
L
Chiron
5,865
533
74
7
0
203,843
0
W
Chiron
6,350
577
80
7
0
213,039
0
W
Arachne
7,206
655
61
6
0
294,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role