Player Matchup

Jormungandr
Jormungandr
CoruptedFrenchy
Jormungandr
Level 153
God Stats
1W - 2L
1,659 SR
Queue Stats
286W - 266L
1,566 Elo+
Party 2
Anhur
Anhur
MakeaWHOOSHkid
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Morrni
Cthulhu
Level 77
God Stats
14W - 14L
1,686 SR
Queue Stats
62W - 62L
1,593 Elo+
Solo
Charybdis
Charybdis
legendz1101
Charybdis
Level 69
God Stats
22W - 16L
1,665 SR
Queue Stats
238W - 222L
1,567 Elo+
Party 2
Ix Chel
Ix Chel
renuchiswowo
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,561 Elo+
Solo
Team Averages
Level 100
1,602 SR
1,549 Elo+

VS

Team Averages
Level 158
1,522 SR
1,528 Elo+
Hou Yi
Hou Yi
Crazymonkeyj117
Hou Yi
Level 153
God Stats
9W - 1L
1,596 SR
Queue Stats
55W - 40L
1,585 Elo+
Solo
Janus
Janus
DvorceeWitDonkyD
Janus
Level 170
God Stats
5W - 6L
1,404 SR
Queue Stats
76W - 65L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
NRCAMAJ
Zhong Kui
Level 109
God Stats
3W - 0L
1,798 SR
Queue Stats
74W - 63L
1,549 Elo+
Solo
Fafnir
Fafnir
Sir_Geruad
Fafnir
Level 172
God Stats
1W - 2L
1,228 SR
Queue Stats
290W - 301L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
Welcome2MeatShow
Erlang Shen
Level 184
God Stats
17W - 10L
1,583 SR
Queue Stats
104W - 103L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoruptedFrenchy
Jormungandr
14
5 / 2 / 3
9,012
501
13,982
16,071
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 2
8,720
484
3,099
15,642
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Morrni
Cthulhu
14
3 / 5 / 0
9,135
508
12,205
15,491
12,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
legendz1101
Charybdis
16
2 / 5 / 3
9,900
550
11,508
10,748
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
renuchiswowo
Ix Chel
15
1 / 4 / 2
9,084
505
8,114
12,602
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
9,680
538
8,086
14,975
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 3 / 2
9,089
505
7,673
6,204
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
NRCAMAJ
Zhong Kui
17
5 / 4 / 1
10,375
576
9,995
16,760
11,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Sir_Geruad
Fafnir
15
3 / 1 / 10
9,673
537
6,205
14,828
17,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Welcome2MeatShow
Erlang Shen
16
7 / 3 / 8
9,675
538
17,616
20,024
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
14
Kills
22
22
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CoruptedFrenchy
Jormungandr
5
2
3
3.25
W
5
3
3
2.17
W
2
3
2
1
L
3
6
2
0.67
L
Cthulhu
Morrni
Cthulhu
3
5
0
0.6
W
Zhong Kui
NRCAMAJ
Zhong Kui
5
4
1
1.38
W
Fafnir
Sir_Geruad
Fafnir
3
1
10
8
W
Erlang Shen
Welcome2MeatShow
Erlang Shen
7
3
8
3.67
L
Charybdis
legendz1101
Charybdis
2
5
3
0.7
L
Ix Chel
renuchiswowo
Ix Chel
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
49,575
70,554
Taken
72,791
30,698
Mitigated
48,323
19,846
Healing
28,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CoruptedFrenchy
Jormungandr
13,982
2,732
0
3,445
16,071
7,015
0
7,159
8,718
41,347
0
W
8,086
2,690
0
4,383
14,975
5,555
0
2,401
12,162
0
76,003
W
7,673
0
0
454
6,204
1,933
0
3,723
2,097
69,475
1,565
L
3,099
1,318
0
5,627
15,642
4,357
0
2,781
12,743
0
56,056
L
Cthulhu
Morrni
Cthulhu
12,205
900
0
2,645
15,491
12,682
0
7,381
8,110
59,611
899
W
Zhong Kui
NRCAMAJ
Zhong Kui
9,995
1,692
0
10,403
16,760
11,248
73
10,741
5,921
82,664
3,749
W
Fafnir
Sir_Geruad
Fafnir
6,205
1,923
0
4,602
14,828
17,006
15
6,077
7,915
26,293
970
W
Erlang Shen
Welcome2MeatShow
Erlang Shen
17,616
10,703
0
8,455
20,024
12,581
50
8,512
11,034
0
68,520
L
Charybdis
legendz1101
Charybdis
11,508
6,696
0
3,736
10,748
3,009
855
508
10,200
0
85,350
L
Ix Chel
renuchiswowo
Ix Chel
8,114
816
87
4,306
12,602
3,635
0
4,744
7,628
64,307
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
48,492
548
Minions Killed
520
0
Camps Cleared
0
1,700,470
Distance Traveled
1,768,374
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,012
501
50
3
0
367,930
2
W
Hou Yi
9,680
538
136
8
0
334,962
2
W
Janus
9,089
505
136
8
0
345,267
5
L
Anhur
8,720
484
94
5
0
348,266
0
L
Cthulhu
9,135
508
105
6
0
311,939
0
W
Zhong Kui
10,375
576
137
8
0
313,062
2
W
Fafnir
9,673
537
24
1
0
382,532
3
W
Erlang Shen
9,675
538
87
5
0
392,551
0
L
Charybdis
9,900
550
156
9
0
320,476
2
L
Ix Chel
9,084
505
143
8
0
351,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role