Player Matchup

Ah Puch
Ah Puch
JusDoBetter
Ah Puch
Level 66
God Stats
6W - 5L
1,538 SR
Queue Stats
80W - 78L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
Kinghish713
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,436 Elo+
Solo
Ishtar
Ishtar
MisterWizard543
Ishtar
Level 300
God Stats
16W - 28L
1,358 SR
Queue Stats
724W - 796L
1,433 Elo+
Solo
Janus
Janus
budda1999
Janus
Level 97
God Stats
0W - 3L
1,282 SR
Queue Stats
62W - 66L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
prisonmike92
Tsukuyomi
Level 88
God Stats
0W - 3L
1,289 SR
Queue Stats
38W - 57L
1,349 Elo+
Solo
Team Averages
Level 130
1,393 SR
1,438 Elo+

VS

Team Averages
Level 167
1,583 SR
1,441 Elo+
Fenrir
Fenrir
Banditboo982
Fenrir
Level 159
God Stats
5W - 7L
1,458 SR
Queue Stats
416W - 436L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
CMU5b01905
Ne Zha
Level 177
God Stats
9W - 9L
1,574 SR
Queue Stats
504W - 567L
1,398 Elo+
Solo
Khepri
Khepri
HollowRyn
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,528 Elo+
Solo
Sol
Sol
V ILL N
Sol
Level 203
God Stats
5W - 0L
1,908 SR
Queue Stats
90W - 98L
1,453 Elo+
Solo
Artemis
Artemis
illuminatedone3
Artemis
Level 192
God Stats
8W - 10L
1,474 SR
Queue Stats
477W - 481L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JusDoBetter
Ah Puch
14
5 / 5 / 5
8,172
817
8,377
7,389
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
1 / 3 / 8
7,301
730
5,484
5,873
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 5 / 2
6,367
637
2,807
6,908
2,144
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
budda1999
Janus
15
4 / 2 / 8
8,491
849
11,153
4,925
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
prisonmike92
Tsukuyomi
14
1 / 6 / 9
8,165
817
9,145
12,666
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 2 / 5
9,501
950
5,868
9,069
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
CMU5b01905
Ne Zha
12
1 / 4 / 8
7,946
795
3,025
10,852
12,894
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
HollowRyn
Khepri
12
0 / 4 / 10
8,080
808
3,083
12,082
9,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
18
2 / 0 / 16
9,492
949
11,399
5,898
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 2 / 10
10,085
1,009
10,349
6,466
2,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
12
Kills
21
21
Deaths
12
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
5
5.25
W
Ne Zha
CMU5b01905
Ne Zha
1
4
8
1.25
W
Khepri
HollowRyn
Khepri
0
4
10
1.25
L
Ah Puch
JusDoBetter
Ah Puch
5
5
5
1.5
L
Hou Yi
1
3
8
1.67
L
1
5
2
0.4
W
Sol
2
0
16
10
L
Janus
budda1999
Janus
4
2
8
4
W
10
2
10
7.5
L
Tsukuyomi
prisonmike92
Tsukuyomi
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
33,724
37,761
Taken
44,367
13,549
Mitigated
31,870
8,206
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,868
288
376
3,480
9,069
4,001
2,086
3,856
4,951
0
8,423
W
Ne Zha
CMU5b01905
Ne Zha
3,025
608
289
2,103
10,852
12,894
0
4,405
6,286
0
6,174
W
Khepri
HollowRyn
Khepri
3,083
144
1,698
1,136
12,082
9,764
0
5,510
6,188
7,730
0
L
Ah Puch
JusDoBetter
Ah Puch
8,377
1,275
325
304
7,389
2,807
0
2,161
5,228
17,505
30
L
Hou Yi
5,484
2,272
644
923
5,873
2,079
0
1,717
4,156
0
12,899
L
2,807
1,277
143
644
6,908
2,144
0
2,371
4,537
0
5,670
W
Sol
11,399
1,228
327
1,456
5,898
2,392
1,409
1,734
4,110
34,038
0
L
Janus
budda1999
Janus
11,153
330
0
1,115
4,925
1,804
0
2,072
2,853
22,439
116
W
10,349
3,288
1,021
1,858
6,466
2,819
0
2,998
3,370
0
22,833
L
Tsukuyomi
prisonmike92
Tsukuyomi
9,145
1,768
623
3,485
12,666
4,715
0
6,161
6,505
0
16,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
45,104
89
Minions Killed
107
0
Camps Cleared
0
755,330
Distance Traveled
874,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,501
950
13
1
0
208,100
0
W
Ne Zha
7,946
795
9
1
0
128,833
0
W
Khepri
8,080
808
7
1
0
176,949
0
L
Ah Puch
8,172
817
18
2
0
130,873
0
L
Hou Yi
7,301
730
13
1
0
154,225
0
L
Ishtar
6,367
637
3
0
0
104,484
0
W
Sol
9,492
949
35
4
0
189,190
0
L
Janus
8,491
849
42
4
0
175,056
0
W
Artemis
10,085
1,009
43
4
0
171,120
0
L
Tsukuyomi
8,165
817
13
1
0
190,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role